New Character Idea
Ok so I have a idea for a new Character. This characters Scaling will depend on what you choose in Champ select. There will be three forms Tank, Ad, and Ap. Ad and Ap will have abilities fully scaling off of their respective names. Tank form abilities will Scale off of Armor, Magic resist, and Health. You will chose 1 of these three forms in Champ select.
Lets start with passive, the passive of the Character will boost their auto-attacks based on what form you chose. Scaling off of their respective forms.
Abilities are next, note that the animation and idea for the move should stay relatively the same. Except for particle changes and some effects.
Q - strait line skill shot medium hit box like a
Q
Tank form - Stun when hits target followed by a slow scales off of armor
Ad form - slows when hit and destroys some armor
Ap form - Aoe and some after burn in the first person hit
Damage should go from Ap -> Ad -> Tank from greatest to least
W - A self boost for like a short time Tank form - A shield scaling off of max health and some tenacity Ad form - Bonus life steal and Ad Ap form - Bonus manag regen and Ap
E - A disengage and can only be casted backwards. Can move through walls and all three forms Aoe Tank form - Small stun area in landing spot with another slow area around it, gives bonus move speed when landed and scales off of Magic resist Ad form - When landed gets a empowered auto and breaks armor of people nearby landing Ap form - Small shield when lands and burns nearby enemies Range of jump goes Ad -> Ap -> Tank from longest to shortest Aoe range goes Ap -> Tank -> Ad from largest to smallest
Ult - an Aoe blast that scales off of everything the most scaling is off of the form you chose.
That should be all feedback would be great and very much appreciated.