New champion ideas

2eezzy·6/21/2016, 6:08:58 PM·3 votes·228 views

Hi Since I began playing League of Legends, I've always wanted to create my own champion with Ideas I made up. That time I've just played around with some Ideas and after hours of work i was finished and satisfied with what I've created. That motivated me to do more and I've done plenty, right now I finished with the concept of my 17th Champion and I still want to go on. A while ago I thought that it was a waste to keep these ideas for myself so I showed them to some friends (they've played league much longer than me) and they weresurprised how accurate and creative they were, above all they were amazed that I put so much time into making all of them. They pushed me to contact Riot and send them my concepts... and here I am.

I wrote all my Ideas on paper so it would take kinda long to write them on keyboard, but if you guys want tosee more I'll try to write all these ideas on keyboard.

Here's a short version of all my creations:

  1. Assasin-like mid/top laner; attacks with a scissor-like weapon that changes shape while attacking (passice and Q;W)
  2. Support or even a mid laner; kit contains a double activation on Q; shield on W; heal/slow/movement speed buff on E ; slow and dps on R
  3. Top laner (maybe a jungler); tanky or bruiser; R works good with slows (more dmg)
  4. Mid laner; very control-like mage with huge engage potential
  5. Adc (maybe played by good players mid lane); very funny mechanics with great outplay-potential(Q sidestep-skillshot; W invisibility; double AA)
  6. Jungler/Top laner.... not my best Idea... probably needs a rework ;D
  7. Jungler/Top laner; High skill; control-type champion(reksai) with strings all around the map; abilities work with these strings
  8. Adc; damages multiple targets; immoblie but CC on E; deals a lot of damage
  9. Support/Top laner; a tool which wroks in every team composition
  10. Assasin/Mage; perfect Mid/Top laner; has gap closers/AOE damage/defensive ability and a nice engage tool
  11. AP Jungler; High skill; works with marks on the target; deals more dmg/cd reduction/ and cc when fighting against a marked target
  12. Adc/Mid laner; funny mechanic with random magic bolts after AAs
  13. Adc/Jungler; champion that uses different types of arrows for his abilities; much AOE damage and cc
  14. Top laner; can be playedtanky or off tank; very balanced
  15. Support/Mid laner; funny abilities; especially his Q which makes his ally invulnerable but tanks part of the damage
  16. Top laner/Mid laner; passive provides lifesteal and critical strice chance; can also be played tanky or squishy; very mobile with R;
  17. Adc; attacks the enemy with 3 mini-AA they deal a bit more damage than normal AA but every bolt only scales 1/2 with on hit effects (so 3/2 in total)

for more information please leave a comment

please help me to get riots attention ty [slayer-jinx-wink]

0 Comments