New Champion Idea, The first support from the void
There are many champions that have come from the void but as of yet no support has come from or has been influenced by the void. So that is where this idea originated from. Also I need a name, I couldn’t think of one to save my life. The lore could use some work but this is all I got. This currently unnamed mage is the self-proclaimed herald of the void. She proclaims the terrible power and horrors that come from thence. Her power emulates in her manipulation of those around her.
Abilities: Passive: basic attacks scale off of ability power Void Embodiment: a dark shadowy figure mirrors “unnamed mage’s” movements exactly and can be repositioned my reactivating this ability. Any skill shots that pass through the figure are absorbed and reduce the cool down of all abilities by 1 second. Similar to azir, this ability must be activated at level one because all other abilities are cast from this shadowy figure. Void Rush: holds 2 charges, first cast selects target and second cast causes the shadow of the “unnamed mage” to engulf the target and pulls them in to the void and returns them a short distance in the target direction. Can be cast of yourself, allies and enemies. Nether Chains: upon activation the ghastly shadow fires chains from its hands that roots any champions in a small area for 1.5 seconds. However if multiple champions are caught they will be pulled in to the center (chained to one another) and instead of being rooted they will be stunned for 1.5 seconds. Torment/Enlighten: when cast on an enemy, “unnamed mage” inflicts the target with visions of the horrors that emanate from the void causing their ultimate to go on cooldown for 10, 20, 30 seconds. When cast on an ally, “unnamed mage” fills the mind of an allied champion with visions of the power one can be filled with when they give way to the influence of the void causing their ultimate cooldowns to be reduced by 5, 15, 25 seconds. Cannot be self-cast.
Additional notes: Abilities are all utility based and damage for this champion would come entirely from the passive. I did toy around with the idea of void rush healing allies and damaging enemies. Also to have nether chains deal damage but I’m open for suggestions.