[Rework Concept] Corki, the Bandle City Bombardier

SSmotzer·10/10/2017, 11:54:23 AM·2 votes·1,145 views

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Passive - Mutually Assured Destruction: If Corki were to take lethal damage, his plane becomes a missile that flies towards his killer's direction, dealing true damage in an area if the plane hits an enemy champion.

  • Hextech Ejector Seat: Corki ejects from his plane just before taking lethal damage, becoming untargetable for several seconds as he slowly parachutes back to the ground. While parachuting and untargetable, Corki can slowly move the location he will land with a movement command, and can ignore terrain. Corki has 1 health, and will immediately begin to channel his recall once he touches the ground.

Q - Phosphorus Bomb: Corki launches a bomb at the target area, dealing magic damage to enemies hit. The bomb also sets bushes on fire for several seconds, which deals magic damage over time and reveals enemies who are standing in the fire.

W - Hextech Gatling Gun - Toggle: Corki activates his Gatling gun and sprays bullets, increasing his attack speed the longer it remains active, up to a cap. While active, Corki's basic attacks become skill shots, dealing damage to the first enemies hit and applying on hit effects. However, the longer this ability remains active, the wider the possible spread of the skill shots become, up to a cap. Corki's Hextech Gatling Gun can exceed his maximum attack speed.

E - Valkyrie Flares: Corki dashes in a target direction, while dropping several flares along his path. These flares only last for 2 seconds, but they deal magic damage over time to enemies around them as well as blocking any enemy projectile that tries to pass through them, which destroys the flare.

  • Special Delivery - The Package: Corki dashes to a target location with extreme speed, knocking aside all enemies hit while leaving behind a trail that lasts 5 seconds, greatly slowing enemies as well as dealing a large amount of mixed damage.

R - From the Mothership - Passive: The Package is delivered to the nearest tower, or remnants of a tower, to Corki, which he can pick up after channeling for 1 second. Doing so grants him one cast of Special Delivery within the next 60 seconds, as well as 40% bonus movement speed out of combat prior to the ability being cast, after which The Package goes on cooldown before being delivered again.

  • Missile Barrage - Passive: Corki stores a charge of Missile Barrage periodically, up to a maximum of 7 at once, and starts with 7 missiles every time he respawns.

  • Active: Corki fires a missile in a line that explodes if it hits an enemy, dealing mixed damage to nearby ones. Every third missile Corki fires is a Big One, dealing increased damage and increasing its explosion radius.

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