Kensei, The Iced Flames. UNFINISHED.

JeffLeague123·11/10/2017, 10:16:35 PM·1 votes·257 views

Passive: Balance of Heat and Ice. Type of passive: FORM CHANGER Kensei can change form from Heat Form or Ice Form. (Note, yes i'm making a similar concept of kayn. Do you have a problem with that? And no, i did not intend to make it sound edgy ok?) Kensei has a Base Form a Heat Form and an Ice Form.

Base Form Additions: Gain 2 more Armour and Magic resist every time you level up until you change Forms.

Heat Form Additions: All Abilities do a (Level 1-10 is 50, Level 11-13 is 100, Level 14-18 is 200) magic damage dot over 3 seconds and decrease their armour and magic resist by 2 each time you hit them with anything.

Armour and Magic resist decrease stacks until 10 times. After this you do 50 true damage for every basic attack and ability.

Ice Form Additions: Every basic attack and ability that hits any champion, epic monster, large monster and minions slow them. For every champion you slow you gain a 4% tenacity boost and a (30,40,50,60,90,125,150) shield. (Goes from level 1 then level 3 then every 3 levels)

When you attack a champion or large/epic monster with basic attacks or abilities you apply Frostbite Stacks. This goes up to 5 stacks. Once the enemy is at 5 stacks of Frostbite the next attack or ability that they get hit by does (75, 125, 150,200) magic damage. (Level 8,11,14,16) Frostbite cannot be applied to another champion or large/epic monster for (9,7,5,5 seconds)

How to get Forms. Heat Form: Kill the red buff at least 3 times or kill the infernal drake and earth drake in the same game. Ice Form: Kill the blue buff at least 3 times or kill the Ocean Drake and the Cloud Drake in the same game. Some abilities change name depending on form.

Q: Katana Slash, Heat Slash, Frozen Slash

Mana cost (40,50,60,70,75) Cooldowns (7.5 seconds,6.5 seconds,5.5 seconds, 4.5 seconds, 3.5 seconds,) Kensei activates a small amount of his power to increase his Katana's effectiveness for a small amount of time. Kensei's next Basic attacks/auto attacks are 300% or 200% Faster. These auto attacks make an arc to the right and left dealing half the damage.

Katana Slash: Kensei slashes his opponent three times. Each slash does (60,75,90,105,145) + (40% AD) Physical Damage. Heat Slash: Kensei slashes his opponent two times. Each slash does (60,75,90,105,145) + (55% AD) Physical Damage. Frozen Slash: Kensei slashes his opponent three times. Each slash does (60,75,90,105,145) + (50%AD) Physical Damage.

W: Precise Blocks Mana cost (70,80,90,100,110) Cooldowns (15 seconds, 13 seconds, 11 seconds, 9 seconds, 7 seconds) Kensei blocks all basic attack and single target abilities with his Katana for (2 seconds, 2.5 seconds, 3 seconds, 3.5 seconds, 4 seconds)

E: Sweeping Strike, Heat Strike, Frozen Strke Mana cost (60/65/70/75/80) Cooldowns (8 seconds, 7 seconds, 6 seconds, 5 seconds, 4.5 seconds) Kensei leaps into the air spinning and slashing once, then sends a powerful slash of his power to his enemies in an arc.

Sweeping Strike: first slash (70/80/90/100/120) + (35% AD) Physical Damage Second Slash (80/90/100/110/135) + (40% AD) Physical Damage

Heat Strike: First slash now goes from a spinning slash to a forward slash (70/80/90/100/120) + (50% AD) Physical Damage Second Slash (80/90/100/110/135) + (45% AD) Physical Damage

Frozen Strike: There are 3 slashes now. First slash is the same. Second slash is the same. THIRD SLASH is a recast that goes forward.(where your champion is facing) First slash damage: (70/80/90/100/120) + (40% AD) Physical Damage Second Slash Damage: (80/90/100/110/135) + (45% AD) Physical Damage THIRD SLASH DAMAGE: (90/100/110/120/145) + (50% AD) Physical Damage

R: Broken Limits, Magma Blade, Shard Sword Mana Cost (100 all levels) Cooldowns (110 seconds, 95 seconds, 70 seconds)

Broken Limits: Gain an attack damage boost and an attack speed boost of (40/55/70) AD and (30%/35%/40%) AS this effect lasts for 8 seconds.

Magma Blade: Gain an attack damage boost and an armour and magic resist boost of (40/55/70) AD and (20/30/40) Armour and Magic Resist Boost. This lasts for 8 seconds.

Shard Sword: Gain an attack Speed Boost of (30%/35%/40%). Every basic attack and any damaging ability sends Ice Shards dealing (100/200/300) Magic Damage. This effect lasts 7 seconds.

Comment down below what you think about this! Thank you for reading !

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