[Champion Concept] Orzoth, the Blood Spiller
Stats
Role: Marksman / Fighter
HEALTH 540 – 1985 ATTACK DAMAGE 65 – 130 HEALTH REGEN. 6 – 15.4 ATTACK SPEED 0.625 (+ 0 – 52%) MANA 300 – 1150 ARMOR 29 – 88.5 MANA REGEN. 6 – 19.6 MAGIC RESIST. 30 – 38.5 RANGE 550 MOVE. SPEED 330
Abilities
Passive [Blood Edge]: Basic attacks deal damage in a cone but have decreased bonus attacks speed by 75%. Every third attack on the same target bleeds them for 8-20% of their max hp over 3 seconds as magic damage. Heals for 70% damage dealt by the bleed.
Q [Anticipation]: Charges up a shot over 3 seconds that deals 10/15/20/25/30 (+20% AD) to 60/90/120/150/180 (+6q0% AD) bonus physical damage. Enemies in a 275 radius are knocked back 425 units.
Cooldown: 14/13/12/11/10 seconds Cost: 45/50/55/60/65 mana
W [Blood Mark]: Marks the target for 5 seconds. Lifesteal against marked targets is increased by 50% and the attack speed is increased by 20/30/40/50/60% (isn't reduced by the passive). When hit 3 times, the mark destroys itself granting 25/35/45/55/65 movement speed for 4 seconds and stuns the target for 1.5 seconds.
Cooldown: 26/24/22/20/18 seconds Range: 625
E [Blood Bath] Covers the target area in blood for 5 seconds, reducing enemies' armor by 16/18/20/22/24% and MS by 30%.
Cooldown: 20/19/18/17/16 seconds Radius: 325 Range: 950 Cost: 90 mana
R [Last Strike]: Next basic attack will deal an additional 8/12/16% of target's missing health as additional physical damage and crit for 300% damage.
Cooldown: 30/25/20 seconds Cost: 60/80/100 mana
Recommended Items
Starting:

Early:

Essential:

Offensive:

Situational:
