[Champion Concept] Ghan, The Dark Prophet
The Information: In advance sorry for bad text. This is my first concept in english without a translator.
Ghan, The Dark Prophet
Informations: Role: Mage, Support Friends: lack Rivals: lack Membership: Shadow Isles
Damage: 3/3 Usefull: 2/3 Sustain: 1/3 Mobility: 3/3 Control crowd: 3/3 Difficult: 3/3
Story: Ghan is The Dark Prophet. He came with Shadow Isles, but after he has been sent to Runeterra. He's creature who can prophetic future - he pretend human, he submit his services to steal or obsess weak souls of people. He is using a dark, flying orb. An orb has been created by enemies' souls. He has been sent to Runeterra to create The Shadow Isles Portals. That Portals could increase power darkness magic from Shadow Isles and can also more spread entrances for Shadow Isles ghosts.
Stats: Health: 517 (+48 per level) Mana: 200 (+80 per level) Attack: 53,05 (+2,5 per level) Armor: 25 (+2,5 per level) Range: 500 Attack speed: 0,63 (+2% per level) Magic resist: 30 (+0,75 per level) Health regeneration: 4 (+1 per level) Mana regeneration: 3 (+0,5 per level) Movement speed: 325
ABILITIES
Passive - The Dark Prophet If Ghan will attack any enemies, he can stack buff The Dark Prophet.
The Dark Prophet: Each attack give Ghan +2/4/6% attack speed (max. +10% attack speed/20% attack speed/30% attack speed) and +1,5/3/4,5 ability power (max. +15/30/45 AP) for 1,75 seconds. If he stop attack by 1,75 seconds his stacks will disappear.
Q - The Dark Divination CD: 14 s Cost: 50/60/70/80/90 MP Range: 650
First use: Ghan can choose target and send to chosen target dark spell. This spell deal chosen target 10/25/40/55/70 (+40% AP) AP every 0,5 seconds by 4 seconds. Whole damage it 40/100/160/205/280 AP (+40% AP).
Second use: Ghan destroy impossed spell from target to give self shield which can absorb 50/80/110/140/170 damage points (+35 additional damage points for each 0,5 seconds).
W - The Chain Of Souls CD: 9 s Cost: 30/35/40/45/50 MP for each use Range: 700
Use (can repeated whole time to death or if Ghan's mana is not enough): Shoot dark orb in chosen direction. Dark orb pierces all enemies to end flight path. Dark orb deal 80/120/160/200/240 AP (+80% AP) and slows all hit enemies about 8/12/16/20/24% on 0,75 seconds.
E - The Good Divination CD: 18 s Cost: 90 MP Range: 600
Ghan can increase strong on self or nearby ally by dark power.
Use on self or on other ally: Ends after 2 seconds. Heal Ghan +40/50/60/70/80 HP (+45% AP) and give Ghan deffence. Ghan receives less damage about 7/12/16/20/24%.
R - Improve Shadow Isles CD: 170 s Cost: 105 MP Range: 850
Use: Create The Portal which summon crying souls from Shadow Isles. Portal summon two crying souls every 5 seconds - they can obsess enemies (only heroes). Crying souls can see invisible targets. They follow enemies, if they meet nearby enemy, soul scream and dissapear dealing nearby enemy (hero) 50/100/150 AP (+85% AP) and fear hero on 0,5 seconds. Minions and other creatures can't kill crying souls, also turrets can't kill their.
Crying Soul's stats: Health: 300/400/500 HP (+75 per Ghan's level) Movement speed: 380 MR: 40 AR: 40