Roxanne, the Jade Mobster
http://imgur.com/H3DN2fY.jpg "This whole port city is mine. Y'all just don't know it yet." Not my image, credit
Name: Roxanne Title: The Jade Mobster
Entry into the 2016 Christmas CCOS
Good Neighbor Reviews Theara, Truth's Seeker Beatrix, The Junkyard Bastion Jal, The Heaven's Anguish Z.P.U. Zaun Protectorate Unit
Short Lore: Roxanne is the newest name around Bilgewater. So much chaos has ensued in the recent times that anybody who couldn’t be easily assassinated, had a lot of raw power, and possessed a following would be able to make a power grab. Her origins are uncertain, but Roxanne, The Jade Mobster, has all of those things. Armed with animated Goon soldiers and magical hextech warfare, she’s already made her first incursion and intends to assume full control of the port city.
Detailed Lore: Roxanne was always a tinkerer. Hextech items, some guessed after a spark of magic in her heart. Her family supported this hobby, in large part because her many inventions had practical applications. As a small time cartel amongst a bunch of competing corsairs, they often got into fights and needed the extra kick of fuel. Given the nature of Bilgewater, this was rarely enough.
Fringe fighting happened despite Gangplank’s tight-run ship and it was worse elsewhere. Fortune turned away, business plummeted, just as Roxanne was coming of age, their way of life would be ground into sand. Not many options for a girl like her, running away to piltover as an upstart inventor was all she could conceive. Presuming she didn’t get killed, or kidnapped and extorted. Neither of these seemed like good options, so to the docks Roxanne ventured. To ponder, scheme, and contemplate. Alone, on a far off forgotten plank that nobody ever bothered visiting, she enacted her plan.
She didn’t come back for three whole days.
Roxanna had returned with swagger and pride. The despair that clung to her mind excised, like a tumor. A riptide of jade, sauntering through the town, ensemble of hextech soldiers marching intone to her jade fiddle. Confidence boomed in Roxanne’s voice as she spoke to her cadre, she had become wielder of untold power. They could throttle the trade routes, achieve domination, prosperity, and security.
“Gangplank has been deposed.”
Ambitions grew tenfold, encapsulated in this moment. The woman understood now, finally, what this all meant. What power of this magnitude was meant to accomplish. A smile crept it’s way to Roxanne’s ears and with a raised fist she said-
“New plan. By gran-mama’s next birthday, we’re gonna run Bilgewater!”
Lore Scene Excerpt
Bowing and creaking from the rotting wood filled the air, a soft sound. Nobody came around these parts, but the docks themselves were enough to keep Roxanne company. She talked back to them, like they were a bittersweet friend.
"...and so that's my story. What led this forgotten girl to this forgotten place. It's pretty chilly out here, you got a coat to spare?"
The water bounced in waves along her fingertips, reflection staring intently back. "Nah, i'm a tough gal. Keep 'em both. I've got better things to bargain for." Roxanne stood up, outstretched hands to all the docks, facing back towards Bilgewater. "Yeah, I'm knocked in the head, talking' out here to myself. Even worse if I'm right."
Hextech energy flowed through the gloves Roxanne wore, step by step she inched her way backwards, until her left foot was an inch off the dock. "So, bilge water, let's take the dive, swim up stream. See if this wannabe huckster's got what it takes to swallow her fill, or if ah'm just another morsel of despair, laid tribute to the gluttonous depths."
The sound of a body falling backwards into the river. The sound of the silence of the forgotten docks of bilge water, its monotony refilling the air where words had momentarily displaced the noise.
Mechanics/Details
Stat Block Health: 525-1919 Health Regen: 6.5-16.3 Mana: 400-1400 Mana Regen: 6-19.6 Autoattack Range: 400 Attack Damage: 50-101 Attack Speed: 0.625 (+ 0 - 35.9%) Armor: 22-78 Magic Resist: 30 Movespeed: 330
.
http://imgur.com/NtrOsiP.jpg Passive Hextech Railway Whenever Roxanne uses an ability, has not created a Jade Node via this passive in the last 3 seconds, and is not within 300 units of a Jade Node, she creates a Jade Node at her location. Jade Nodes are always visible to Roxanne, but give no vision. Jade Nodes link up to each other, taking longer to link based on distance, and naturally never form triangles with their link patterns (ex: if A is linked to B, and B is linked to C, then A will stop trying to link to C).
While standing within 300 units of a Jade Node, Roxanne can click on a node directly linked to the node she is nearby. This instantly pulls her to the clicked location (clickable like Thresh lantern, but only for herself), and consumes the start and end Jade Nodes. This pull effect has a static 2 second cooldown.
Nodes wink out if Roxanne moves more than 1600 units away (or dies), and otherwise last 20 seconds, starting from their creation. They turn dim and transparent during the last 5 seconds of their life cycle. Nodes automatically have their timer reduced to a maximum of 5 seconds if Roxanne moves 1000 or more units away.
Distance Apart / Time To Node Linkage 0-300 Units / Too close, no link 301-500 Units / 1 second 501-700 Units / 3 seconds 701-900 Units / 6 seconds 901+ Units / Out Of Range
.
http://imgur.com/7HqdHNS.jpg Q Emerald Blossom Roxanne points her gun in a direction and channels. After 0.5 seconds, Roxanne launches a Hextech Jade Bullet in that direction, dealing magic damage to all enemies within the pathway. While aiming her gun, Roxanne has a self-inflicted 50% slow. Roxanne’s next basic attack is enhanced regardless of if the channel finishes, dealing bonus magic damage. This damage enhancement is multiplied against non-champion targets.“
Mana Cost: 24/26/28/30/32 Cooldown: 4/3.75/3.5/3.25/3 Range: 600 Width: 80 Units Bullet Magic Damage: 100% Total AD + 40%/42.5%/45%/47.5%/50% AP Autoattack Enhancement Magic Damage: +30% AP Autoattack Enhancement Duration: 4 seconds Enhancement Multiplier v Non-Champions: x2.18/x2.46/x2.74/x3.02/x3.3
.
http://imgur.com/Lc1v9VS.jpg W Hextech Heist Passive: Whenever Roxanne or a nearby allied champion (within 1000 Units) consumes their Spell Shield to block an ability, Roxanne automatically activates this ability with no cooldown or mana cost. Active: For the next 1.5 seconds, Roxanne receives a speedup and a Spell Shield. When activated automatically, instead of a Spell Shield, Roxanne enhances her next autoattack within 4 seconds to apply the type(s) of CC blocked by the activating Spell Shield for exactly 1 second.
Duration: 1.5 Seconds Mana Cost: 60/50/40/30/20 Cooldown: 18/15.5/13/10.5/8 Seconds Speedup: 10%/30%/50%/70%/90% Spell Shield: Only when cast manually. Autoattack CC Duration: 1 Second
.
http://imgur.com/qo3bf67.jpg E Fan The Jades Roxanne shoots a linear skillshot projectile, leaving behind an emerald trail that stuns enemies. When this projectile reaches the end of its length, it waits for 0.5 seconds, then splits in two and curve backwards as two more projectiles shoot from the origin point. When these projectiles collide, enemies within the area inside the Emerald Trails take damage (but are not stunned). After 0.5 seconds of collision, the emerald trails disappear. Helpful Picture Provided Any champion or Epic Monster taking damage from this ability generates a Jade Node at their location, instantly linking up to every Jade Node within 300 units of Roxanne.
Cooldown: 16/15/14/13/12 Mana Cost: 70/75/80/85/90 Projectile Speed: 1600 Max Distance: 800 Units Emerald Trail Magic Damage: 40/55/70/85/100 +45% AP Emerald Trail Stun Duration: 0.7/0.9/1.1/1.3/1.5 Interior Explosion Magic Damage: 80/110/140/170/200 + 90% AP
.
http://imgur.com/pi1sq2x.jpg R Goon Squad Passive: Roxanne’s Q (Emerald Blossom) passively gains 1% cooldown reduction per 10 AP (to a max of 30% at 300 AP), ignoring cooldown reduction limits (this means that, with masteries and max cdr, Q can reach a maximum cdr of 70-75%) (0.9 and 0.75 cd respectively).
Active: Roxanne crashes a Goon down on target area, dealing magic damage to all nearby enemies. Roxanne can recast this spell for 0 mana cost 1/2/3 times during the duration. This ability has a 0.125 cast time, but cannot damage enemy Champions more than once.
Goons have Voidling-like AI, prioritizing enemies attacking Roxanne, and targets that have taken damage from Roxanne’s Q (either the ability or the Enhanced Auto).
Area Of Effect damage dealt to these Goons is reduced to 50%. Enemies that deal damage to Goons receive no benefit from Lifesteal, Spell Vamp, etc. Roxanne ignores Unit Collision with her Goons. If Roxanne dies, or moves farther than 900 units from any given Goon, that Goon goes Inert, standing still and doing nothing unless Roxanne reenters range.
Mana Cost: 100 Cooldown: 120/100/80 Cast Range: 600 Magic Damage: 100 + 40% AP AoE Radius: 200 Duration: 20 Seconds
Goon Stats Health 1500/1800/2100 +300%/400%/500% AP Attack Damage: 60 +30% AP Attack Speed: 0.625 Range: 225 Movespeed: 330 Armor: -50 +5% AP Magic Resist: -50 +5% AP Gold Provided On Death: 20
Gameplay Summary/Entertainment Value Roxanne wants to utilize a lot of consistent dps, while being flighty and evasive. Her burst is essentially non-existent, so she won’t work terribly well as an assassin, much preferring duel-oriented gameplay, or a situation where her target is pinned down. She uses Goons from her ultimate to provide the meat shields to dance around like terrain, or as HP blobs to sic on an objective as kind of a ‘if you sit back and watch, I will take this tower, forcing enemies to at least move close enough to apply dps to her Goons.
Overall, she plays as a flighty DPS with engaging counterplay tools both to play as and against, and slanted such that she does not fall into degenerate ‘tank’ builds. Strengths involve kiting, burning down objectives, and consistent DPS. Weaknesses involve low CC, low burst, minimal defenses or even escapes if not set-up in advance. Fun involves a high and engaging skill ceiling both for and against the champion with multiple outplay points, and forethought setting up a field advantageous to you.
Gameplay Depth/Counterplay Moved to a google doc because it’s mostly intricate explanations and people may not be interested in the clutter for that kind of in depth analysis. Disclaimer: Some information here may be outdated and/or no longer applicable.
Builds And Items
Tl:DR: Items you probably want.

Situational Items
Bully your allies into getting

Roxanne is a greedy girl. She really, really wants CDR to maximize her Q efficiency. She really, really wants mana to facilitate her super mana hungry ways. And she really, really wants a lot of AP. Also Void Staff, given her gameplay pattern is suited to tank busting. Part of her balance factor is that she has trouble getting everything she wants out of just 1-2 items. If you can get to a 4 item build of Morellos/Lich Bane, Seraphs, Void Staff, and Deathcap, with 20-25% cdr from runes/masteries, you will be a behemoth on the battlefield. This is akin to an ADC having IE/Zeal-item/LW-item/Bloodthirster, so you’ll have to settle for partway builds most of the time. Often it will be deciding on the build order, and if you want more defensive cdr items (ex: Zhoynas, Abyssal) or offensive ones (Lich Bane, Morellos). I’d personally go tear->cdr item->complete seraphs->void and work from there, but it’d depend on build orders and circumstances. You might want to sub Seraphs for Rod of Ages or Morellos. I'm uncertain exactly how mana-hungry Roxanne is, it's hard to say without playing her. Hextech Gunblade is a decent option for her, as the 40 AD ramps the Q damage almost as much as the 80 AP, and it allows for ‘lifesteal’ off your Q. Rylais allows for slowing on your Q, though you need to land it first, and keep landing it afterwards. The fact that its effect on your other spells is null (goons won’t apply it on autoattacks, E already stuns, W does no damage), you may just have too many other Big Ticket Items to grab. Banshees Veil and Edge of Night are useful items, insofar as they generate Spellshields to grant Roxanne a dditional toys to play with. Neither are optimal on her, though. Edge isn't workable at all for her, and Banshees is a niche defense item against a 3+ AP comp. Still, the synergy may be well worth it to other champions, as an incentive towards a certain build path situationally. The synergy isn't strong enough to be compulsory, which is for the best.
Animations Autoattack Animation: If within 200 range, she uses the butt of her pistol to smack the target. Otherwise, she fires a bullet from her pistol. Critical Hit Animation: Smacks the enemy with a Jade Fiddle. If over 200 range away, uses the Jade Fiddle like a Gatling Gun.
Dance (I hold no copyright, obviously) https://youtu.be/xxeL9bdSu-A?t=3m30s Roxanne summons a Jade Goon to lead her in the dance, starting at about 3:33 in the clip where he takes the bow. Wearing some wheels on shoes to facilitate the exact feeling, and ending the dance/looping the animation at the spin-out, wherein she summons another Jade Goon to dance with her.
Voice Lines (At Low HP refers to 35% HP or less)
Champion Selection Quote “I’ve come to collect my debts.”
Laugh Roxanne shoots her jade pistol in the air a couple of times, while doing a Mandark laugh.
Taunt “I’ll give you a choice. Sleep with the fishes, or take your nap six feet under.”
Under certain circumstances, her taunt instead plays an excerpt from “The Devil Went Down To Georgia”. If at least one Jade Goon is active near Roxanne, the audio will continue to play even if she immediately moves afterwards (but Goons will not clap). (With Jade Goons out, or with Tahm Kench nearby (allied or enemy).) Plays the opening music. Jade Goons clap in beat when nearby and active. (After killing Tahm Kench, having achieved at least a double kill, or while the enemy team is Aced.) Plays the part where Johnny Boy plays within the song.
Joke “A joke? Er… hold on, lemme find a mirror.” softer sound “Which of you Goons has the mirror?” “A joke? The piltover law enforcement!” (When nearby any Piltover-allied champion, allied or enemy) (Ex: Cait, Vi, Camille) A joke? Zau-Nite Scientists!” (When nearby any Zaun allied characters) (Ex: Ekko, Viktor)
Low HP Joke “This ain’t no time for jokes.” angry but controlled
Movement “I’m feelin’ good about this.” “Time to claim the roost.” “Calm. Collected. Level headed. That’s how you run a business.” “Swagger and pride.” “Hubris? … yeah. Probably.” “I’m the best there’s ever been.” soft, under her breath, singsong
With Low HP “Biding my time.” “You think we’re done!?” “We’ll get em… we’ll get them all.” “Nobody makes a fool of me.” “I did not barter my soul with the intent to lose.”
Taking a Node towards a Low HP enemy champion “I’m coming for you. Ehehe...” ”I’m comin’ for ya!” (While Roxanne is at low HP)
Healed by Ally (for more than 20% Max HP Healed within 3 seconds) “Aah, that’s the stuff! Thanks love!” “Toppin’ off my mug with Ale. Thanks love!”
Eaten by allied Tahm Kench “Ugh, revolting as ever.” Eaten by enemy Tahm Kench “Get your grimy tongue offa me!” muffled sound (always plays first time during a game, then 10% chance every time after)
Buying/Using Items Tear: “Blue goes so well with green.” Fiendish Codex (or item that builds out of Fiendish Codex): Stop meddling with demonic forces you can’t comprehend? A little late for that, love.” Void Staff: “Do you understand… how long I’ve yearned for this?” Archangel-Seraph’s Embrace Upgrade: “At last. True power.” Using Seraph’s Embrace Shield: Behold! laughing and cocksure While at Low HP: “Resurgence.” low, steady tone
Automatic Activation of W "It's miiine now!" (wicked laugher) "Oi! Want this back?!" While at Low HP: "Miiiiiiine." (Ragged, guttural, angry)
Using Ultimate (Max once every 3 seconds) “Brought some friends!” “Paint the town green! “INFERNAL!”
Goons going Inert “Yo, hello? Team?” “Thaaat’s not a good sound.”
Destroying a Tower/Inhibitor “These towers are garbage, ya thought they’d hold up to a real demolition crew?” “Next time, pay yer taxes!”
Killing an Epic Monster, Blue Buff, or Red Buff that an Enemy Champion has dealt damage to within the last 6 seconds. “Thanks for the help! You’re a darlin’.”
*Upon Killing a champion “That was fun. Let’s do it again.” “Hear that? That’s me winning.” “I am altering the deal. Pray I do not alter it any further.” Jhin: “Fore!” Miss Fortune: “Ooh, custom pistols. Yoink!” Gangplank: “The king is dead! Long live the ki-... queen.” Illaoi: “What kinda helping hands were those? They didn’t even have hands!” Graves: “Dead man ain’t walkin’ no mo.” Twisted Fate: “Queen Beats Jack.” Tahm Kench: “Hardest part’s gonna be decidin’ which coat to wear.” Vi: “Looks like my five-strong wrecking crew beats your one, huh?”
Upon Killing while under 35% HP “Ace in the hole!” “I’mma gut your skull and embroider it in my Goons!” “Nothing personal, lassie. A’m just better.” reserved yet passionate
Dying “You think... we’re… done?” constantly sounding out of breath “Just like that…” To Tahm Kench “I… no… please...” sobbing sounds
Changelog: Fixed pictures, compressed Gameplay Depth/Counterplay to make more readable. Added an additional story excerpt, adding a section for Good Neighbor Posts, and moved Gameplay Depth/Counterplay to a google doc because it's a lot of clutter and analysis that isn't directly information about the champion. Making a bunch of wording more clear, and some balance tweaks.
Revamped the W, Locus of Celerity, into W, Hextech Heist, retooled some other stuff for clarity and ease of use.
Added in a new picture, finally giving some sort of character image.