[Champion Concept] Vvolf, the Brigand Chief

Jellycake Demon·10/27/2016, 7:11:27 AM·1 votes·555 views

Place of Origins: Freljord. Primary: Tank. Secondary: Fighter. Additional Roles: Player Choice.

Statistics: Attack Power: 4. Defense Power: 8. Ability Power: 2 Difficulty: 7.

Health: 504(+31) Health Regen.: 2.1(+0.38) Manna: 409(+30) Mana Regen.: 2.0(+0.37) Attack Range: 125(Melee) Attack Damage: 42(+3.1) Armor: 15(+2.2) Magic Res.: 30(+0) Attack Speed: 0.630(+2.2%) Move. Speed: 342

Friends: . Enemies: Braum,Ashe & Tryndamere.

**Appearance: ** . Vvolf is a 5’3ft tall Scandinavian man, with pale skin and, long grey hair & beard_( the beard has 5 short braids weaved into it)_. Both of his eyes are deep chocolaty brown & he has 5 streaks of black paint running down from his forehead to his chin. . Vvolf carries around a large iron forged tower shield that’s just as tall & broad as his body, on the top front of the shield is a metal wolf head fashioned on it, on the bottom of the shield is a large painted wolf paw-print. . Vvolf wears a white wolf skin across his right shoulder that overs his right chest section with its head, on his right arm is an armored gauntlet that has sharpened edged claws at the end of each finger digit, around his waist is a dark brown fur mantel & pants with armored boots finally he has a large satchel on the right side of his hip that holds several grenades.

Summoner Spells: summoner 4 & summoner 12 (or summoner 14)

Item Builds: Starting Items: item 3340/item 2003/item 1054 Essential Items: item 3111/item 3742/item 3748 Offensive Items: item 3078/item 3153/item 3022/item 3027 Defensive Items: item 3083/item 3065/item 3025/item 3139

Innate Passive: Get Them! At the beginning of the Game & every Rank of Brigand’s Howl will give Vvolf a special Brigand Unit that joins him on the Map & will follow him around, each of the Brigand Units will provide Vvolf a special Passive attributed to that Unit. Now each Unit has its own amount of HP & if a Brigand Unit is killed it will only grant 1 Gold & 5 Exp. Also after 3.5 seconds when a Brigand Unit dies another unit of the same type will Respawn on the Map: Lv.1 - Brigand Musketeer. HP: 3pts. .while Vvolf has this Unit it will grant 50% increased Sight Range & every 10 seconds the Musketeer will use an elixir to Heal Vvolf by 20(+5pts per Lv.)(+30% bonus AP), every 5 seconds Vvolf’s next Basic Attack will have the Musketeer fire at the target with 200 increased Attack Range.

**Lv.6 - Brigand Rouge. HP: 4pts. ** .while Vvolf has this Unit it will attack the same target dealing 2.5% of his current Attack Damage as bonus Physical Damage while also granting 10% increased Attack Speed.

Lv.11 - Brigand Enforcer. HP: 7pts. .while Vvolf has this Unit it will grant him a 110% Health Regeneration boost, if Vvolf takes any damage the Enforcer will jump in front of Vvolf granting him a Shield equal to 15% of his current Max Health for 4 seconds. While the Enforcer has its Shield active the Enforcer will attack the same target as Vvolf is attacking applies a 5% Armor Reduction that last for 1.25 seconds but can be Refreshed with each additional attack the Enforcer makes. The Enforcer can only grant a Shield to Vvolf every 18 seconds.

Lv.16 - Brigand Dire Wolf. HP: 6pts. .while Vvolf has this Unit it will grant him 12% Life Steal & every 3rd Basic Attack that the Dire Wolf makes will have it rip of a big chunk of the targets flesh dealing 2% of the targets Max Health as bonus True Damage. If the Dire Wolf’s 3rd Basic Attack effect kills an enemy Champion the Wolf will start feasting on that Champions corpse for 3 seconds, at the end of the duration the Dire Wolf will Heal Vvolf by 5% of the enemy Champions current Max HP. Now for the 3 second duration while the Dire Wolf is feasting Vvolf will be unable to use its Passive effects.

Q-Ability: Tower of Cold Steel. Range: Self-Cast. Cool Down: 17/16/15/14/13. Cost: 60/70/80/90/100. **Activation: ** After Vvolf has activated this Ability he will raise his massive tower shield in front of himself dulling any damage he may receive, for the next 3 seconds Vvolf will take 12% Reduced Damage from all non-Tower sources also any enemies that Auto-Attack Vvolf in Melee Range while this Ability is active will have their Attack Speed be Slowed by 25% for 1.5 seconds which can be Refreshed if an enemy continuous to Auto-Attack him. Now while this Ability is active Vvolf himself will be unable to Auto-Attack but his assigned Brigand Unit can declare Auto-Attacks for him however they will lose their own Passive effects & only deal his current Attack Damage while this Ability is active.

W-Ability: Intimidating Presence. Range: Self-Cast. Cool Down: 18/17/16/15/14. Cost: 50/60/70/80/90. Passive: Just being in his presence alone will make anyone think twice before messing with him, all enemies within 185-radius of Vvolf will have their Attack & Movement Speed Slowed by 15%. **Activation: ** After Vvolf gas activated this Ability Vvolf’s bloodlust will reach far & wide, after the initial activation this Abilities Passive effects are doubled in its Range & Slowing effect but also Vvolf will gain 10% Tenacity 3 seconds.

E-Ability: Explosive Ransack. Range: 550. Cool Down: 19/17/15/13/11. Cost: 100. Initial Physical Damage: 45/65/85/105/125(+40% bonus AD). AOE DOT Physical Damage: 15/20/25/30/35(+40% bonus AD). **Activation: ** After Vvolf has chosen a 175-radius within this Abilities Casting Range then upon its activation Vvolf will grab a hand grenade from a large bag strapped to his waist, after the initial activation Vvolf will throw the grenade at the targeted location. Upon landing at the targeted location it will explode dealing Physical Damage to all enemies within its radius while also Pushing Back all enemies in the radius by 50-Units from their original position when the grenade explodes. Once the grenade explodes it leave behind a burning patch on the ground for 3 seconds, every 0.5 seconds the fire from the patch will deal Physical Damage to all enemies inside the original 175-radius. This Ability can damage Towers with both its Initial explosion & with its DOT.

R-Ability: Brigand’s Howl. Range: 450. Cool Down: 150/130/110. Cost: 135. Magic Damage: 175/215/255(+40% bonus AP). **Activation: ** After Vvolf has chosen a 110-degree cone with this Ability then upon its activation Vvolf will shout so loudly it resembles that of a large beast, enemies in the cone will be dealt Magic Damage & be Pushed Back to its outer edge. After the initial activation Vvolf will keep shouting for 3 seconds remaining Stationary for the period of the Ability, now while this Ability is active Vvolf is able to move turn around by moving the cursor. Now enemies can be damaged by this Ability again if they were already damaged by it but only after a 1.5 second delay after the first hit, now while Vvolf is using this Ability the current Brigand Unit will attack any random enemy that comes within 150-radius of him. If needed Vvolf can Re-Activate this Ability to end its duration early.

Vvolf's Movement Dialog: Onward to our next victim men. One by one all will be under my banner. Keep moving you dogs our next target is within range. Snow, ice, rugged terrain nothing will halt our advancement. This pack of wolves is hungry. Raid their Base, take everything they have.

Vvolf's Auto-Attack Dialog: Even the Alpha among wolves needs help sometimes. Get them you dogs! Don't let them escape! My fist or my shield which one do you want your jaw broken with? My brigade will beat you down into a bloody pulp.

Vvolf’s Standard Taunts: This frozen land of ice & snow will soon be under my thumb. The future of the Freljord will be in the palm of my hands. My brigade will loot & pillage everything this land has to offer. Even the three sisters of the Freljord will not escape my brigade.

Taunt’s towards enemy Braum: The Heart of the Freljord shall be devoured by my pack. Your mustache is astounding but it has nothing on my glorious beard. Let us see whose shield is truly the strongest shall we? How does it feel to fail the people of this land you try to protect?

Taunt’s towards enemy Tryndamere: Even that great sword of yours cannot scratch my mighty shield. You & I may have come from the same people but we are two different creatures. Even your bloodlust cannot surpass that of a pack of hungry wolves.

Taunt’s towards enemy Ashe: Soon Frost Archer your lands will be ravaged by the Brigade of Wolves! Such flimsy little arrows won’t even deny the thinnest part of my shield. The age of the sister is coming to an end little archer. You are only one I am many, the odds seem to be in my favor.

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