[CONTEST/RAFFLE for Sona Emote!] C&C's Odyssey of Art

ModCaptainMårvelous·9/17/2018, 6:11:47 PM·20 votes·114,394 views
https://puu.sh/BwyA5/a11fbb8ef2.jpg

#EDIT 2: ENTRIES ARE CLOSED! WINNERS WILL BE ANNOUNCED SOON! #MAJOR EDIT: EMOTES ARE NA ONLY DUE TO REGION LOCK. WE'RE EXTREMELY SORRY FOR THIS. :(

#What is it?

Riot Games has given us a few of the Sona Emotes to give away to the fine people of C&C! What's the fun in giving the posts away though? Instead, we're going to have a contest for our amazing artists, writers, champion designers and more to create something for Odyssey!

#How does it works?

You have until OCTOBER 1ST AT 11:59 PM PST to submit your creations! You can either link them in a comment on this post or you can link your Odyssey post in the comments below.

And...that's it! Just make some awesome content to put to the contest!

#Wait so then how do I win? Just MS Paint to victory?

Not quite. Myself, Djinn and Echoing will be acting as judges to pick out two winners each who we think rock on above all others. They're given an assured emote and recognition for their amazing art, writing or otherwise!

Those that don't win the initial contest: There's still hope! Just like how Onslaught mode gives you an additional chance, we'll be raffling away the remaining emotes to players who submit! Make the best you can to avoid the lottery though!

#WAIT I HAVE A QUESTION!!

Post it in the comments! You have two weeks to design your entry so get to it and god speed, Morningstar Cadet!

59 Comments

This Is Not Jinx9/24/2018, 5:42:06 AM7 votes

Hey Guys! Here is my submission, hope you guys like it! [slayer-jinx-wink]

https://www.artstation.com/artwork/y9Vk8

metiii9/27/2018, 11:21:37 AM5 votes

Well I just spent 2 hours to write a story and then I realized it's NA only, but if you are interested I can send it to you by e-mail.[cass-cry]

Leyruh9/17/2018, 6:29:03 PM4 votes

The contest is a really good opportunity to grab that Sona Emote. I know quite a few people want it, so it's good to see more opportunities like this arise.

However, what are you allowed to create for this contest, as in, what could be off-topic? The worst thing you could do while entering the contest is working hard on a piece for days ( weeks, even ), and being informed at the end that it's off-topic.

For instance, can you submit a fan Odyssey skin to this contest?

If the goal is to "create something for Odyssey" should we only create around what's been done and published by Riot, or create our own stuff to add in this universe?

Biscuit Bite9/24/2018, 6:54:28 AM4 votes

I'm not here to win. I'm just here to show my true talent!

This is Sir Kayn with a Cane and a cool belt!

https://i.imgur.com/k38M8It.png

Jtarts9/28/2018, 5:58:40 AM4 votes

https://i.imgur.com/qfJnliO.png Irelian Sol It's going to break the RP economy

TrenchcoatTitus9/20/2018, 4:36:36 AM3 votes

If I win, can I give the prize to my sona main husband?

50CaliberHecate9/27/2018, 6:05:36 PM3 votes

https://imgur.com/SGaiciJ Odyssey Heimerdinger (Art and Augments by me! :D)

Augments:

Passive Augment:

Turrets have 20% increased health and generate secondary pass-through beam twice as fast.

10% Increased movement speed 10% healing for all damage dealt (33% effective on all aoe damage) 15 Mana Per Second 100+ Ability power

  1. Infinity -All allies gain movement speed toward each other and 10% increased attack speed.

  2. Collision -Enemies that pass through or destroy a H-28G Evolution Turret detonate an explosion that deals aoe damage.

  3. Manifold -Heimerdinger can spawn 2 additional turrets that last 10% longer.

  4. Hyperdrive -H-28G Evolution Turrets now drive around. If an ally is below 30% health, the turret will prioritize this ally.

  5. Protobelt-02 -Upon using Hextech Micro-rockets, Heimerdinger shoots forward and activates the spray of rockets from Hextech Protobelt-01.

  6. Ricochet -Hextech Micro-Rockets ricochet off of enemies to other enemies.

  7. Armoured -When Heimerdinger Upgrades a turret, the turret has 50% armor/50% magic resist and 400 Additional Health.

  8. Hurricane -CH-2 Electron Storm Grenade bounces in five directions in a radius, dealing 5% increased aoe damage.

  9. Boing -CH-2 Electron Storm Grenade continuously bounces across the map.

  10. Recycle -H-28G Evolution Turrets re-spawn in their location after being destroyed.

  11. Smokescreen -CH-2 Electron Storm Grenade explodes into a shroud of smoke, blinding enemies from heimerdinger and his allies.

  12. Anti-up -Heimerdinger gains 25 additional ability power for every item built containing magic penetration.

  13. Ratchet -When Heimerdinger autos, a ratchet is thrown that bounces off the enemy. If Heimerdinger or an ally picks up the ratchet, he gains a shield for 10 seconds.

  14. Poison -Hextech Micro-rockets leave behind trails of poison for 5 seconds.

  15. Pause -Heimerdinger and all his turrets are untargetable and invulnerable for 2.5 seconds when below 10% health, but are unable to move, attack, cast spells, or use items.

Annnnddd DONE! :D I really think Heimerdinger woulda been perfect for an Odyssey skin, but his Dragon Tamer one is so adorable, so I can't complain! Maybe next year!

Jhins Girlfriend9/30/2018, 6:12:15 AM3 votes

Had to draw my girl Jinx :>

https://i.imgur.com/XY2xAB4.jpg

Daeso10/2/2018, 6:57:04 AM2 votes

Here is my submission! just 4 minutes before deadline [sg-lulu]

One Snap Pea9/17/2018, 9:55:32 PM2 votes

Shameless self plug/ newest meme on the block.

https://www.reddit.com/r/sonamains/comments/9gcmp0/the_new_new_sona_emote/

Seriously tho, legit everyone in /r/sonamains feelin it

rtbf2256182419/19/2018, 11:51:40 PM2 votes

What Sona emote? There isn't one in the Store and there isn't one in the current PBE cycle.

Am i being an idiot or...?

Vedius9/22/2018, 6:04:10 AM2 votes

https://imgur.com/a/dNa1jyn

Heres my submission. Rakan sadly isnt in it but this was what i could imagine he would be like if he had a bunch of augments.

Also i forgot to put it in the image and didnt really have room but his passive augment is this.

Rakans abilites and passive scale with both ad and ap [slayer-pantheon-thumbs]

Oleandervine10/1/2018, 4:40:44 PM2 votes

Here goes, I'm doing a story:

Silence.

As it had rarely been in recent weeks. It was something Sona had come to appreciate, despite the chaos that always seemed to swirl around the young mute.

She lay in her chambers, at what should have been the still of the night, were there a sun orbiting around a planet that was half enveloped in the shadow. Instead, the view outside her window was the brilliantly starlit depths of space, gently swimming by. She twisted out of her bed, and slid into her slender gown. Gracefully, she stepped out into the stillness of the hallways, to wander as she was prone to doing while the rest of the crew slept.

She passed by the first cabin on her right, opposite of hers. Within the darkness she could see through the small door window was nothing but a large mountainous shadow – Malphite - his breath rattling some unknown trinkets that often littered his floor as he slumbered. She smiled, pressing her hand gently upon his door as she passed, and wished him the best of dreams. He was one of the few crewmembers she could relate to, as his slow, languid nature and meticulous eye for detail when crafting his tiny ships reminded her of the peaceful monks of the Templar Order that often meditated on the values of devoting the core of one’s being to their work. That, and how he listened so much more than anyone else ever gave him credit for.

She moved on, gliding down the Morningstar halls, passing by the expectedly messy chambers of Jinx, marked by colorful graffiti and wanted posters pasted on every inch of the door. Sona had long given up trying to know exactly how Jinx slept in her room – there didn’t appear to be any sort of bed the one time she had seen inside, and the heaps of broken machinery and live ammunition that took up the majority of the space in the room left little room for a person to enter, let alone lie down and rest. It was a mystery, like so many things in the universe, and Sona had learned to just sit in wonder every time the young woman emerged from her chambers refreshed and revitalized every morning.

On coming to the chambers of Yasuo, Sona stopped for a moment. This man was special. She knew this. She felt it in every corner of her mind when she saw him, and when she communed with the Ora. She just didn’t quite know how exactly. She just knew he was a very important person in the plans the Ora had for the universe, and the best she could do was stay close to him to see how those plans panned out. She could see from the gentle glow in his chambers, that it was immaculately clean, not even a single one of those books he so loved was out of place on his shelves. The glow, coming from the strange lizard that affectionately slept on the man’s chest, illuminated his peaceful face, an illusion that was only broken by his ragged snoring that he always refused to admit to.

Their little crew was small, and all of them wanted in several galaxies and star systems for various reasons. Sona had come to accept this life of danger on her first ground visit with the crew, when they were not only fired upon by the local criminal organization from which Jinx had previously stolen a small arsenal of Ora lined explosives, but also discovered by the local outpost of the Demaxia Empire, which still held a grudge after the crew had defied Ordinal Kayn and stolen Sona from his clutches. The man still gave Sona chills to this day, and after witnessing the corruption of that otherworldly scythe he wielded, she vowed to herself to never allow him to know the Ora as she knew it, and to never divulge to him the secrets of the Ora Gate.

She shivered slightly, pulling herself back into the present, and out of the chills of her memories. She looked once more on the sleeping captain and his illegal lizard through the small door window, briefly contemplating their unknown destiny, before continuing on her way. As she reached the final door at the end of the hall, she could feel the soothing power of the life within that often eased her troubled mind. She opened the door in front of her, and stepped inside.

There, in the middle of the mostly empty chamber, was a large pulsing orb of liquid gold, Ora, floating above her peculiar instrument. It was peculiar in that very few people would consider it an instrument, since very few people could actually hear the notes it produced. Only those with an innate connection to the life and will of the Ora could hear it, and even then, it took years of training for Sona to come to understand that not only could she speak to the Ora through the instrument, but it could also speak back. It was apparently very rare in her Order for someone to be able to hear the Ora speak, and the few that could had already been killed or captured by the Demaxians at the urging of Kayn, leaving Sona as the sole remaining free Templar who could commune with the Ora. What more, Sona was the only Templar to which the Ora had bestowed knowledge about the intricacies of opening the Ora Gate. The Ora Gate was a particularly coveted thing, as opening it is said to either give you the answers to life, the universe, and everything, or create unfathomable destruction.

She had been taught by her Order that once, long ago, a reckless, arrogant society had managed to open the Gate. The impurity of their crusade proved to be their undoing, and that society was eradicated, removed instantly from existence. The only records of them remained in the databanks of the neighboring star systems, who had to realign countless star charts after the sudden disappearance of an entire star system from their maps. It became a tale of warning for those seeking the Ora Gate, and since then, no one has ever sought to open it.

Until now that is.

Sona stepped up to the glowing ball of Ora. She would open the Gate, and with it, fulfill her destiny and the will of the Ora. She had a feeling that she must open it, with the help of Yasuo and the ragtag crew of the Morningstar, and set free the mysteries around the Ora and the universe. She only needed to find it first, before Shieda Kayn and his monster pried its location from the captured Templars. She ran her fingers along the ribbons of rainbow light that glowed gently along the surface of the instrument as she cleared her mind. She took in a breath, and closed her eyes. Then, she played.

To the rest of the world, silence.

To Sona, there was only the harmonious symphony of life as the Ora in the universe sang out to her in unison.

Zaikø10/1/2018, 11:41:50 PM2 votes

My entry:

https://i.imgur.com/DQ3HuWo.png

(It's Odyssey Kayn dancing his new dance)

Kylð9/26/2018, 7:36:43 PM1 votes

Test

Vhan87659/27/2018, 4:28:34 AM1 votes

Honestly, I was expecting to see more activity on this contest, but I am kind of glad the results haven't been too large so far because the competition isn't anything too far ahead of anything I can compete with. I'm not very creative anymore at my age and my artistic skills have anyways been nonexistent, but I do have confidence in my words at least, if nothing else. Reading over the post and the comments, the content for this contest doesn't seem very limited, so for the next few hours here I'm gonna throw on some League music and come up with a new champion concept based around what I know about the Odyssey Universe Riot made. (Disclaimer, it's not much outside of the game mode, the animations, and the few 'Did You Knows' on the load screen.)

Lore: With the continual spread and corruption of the Demaxian Empire, the planets their control reigned over led to harsh treatment of the people. After an unfortunate explosion happened in one of the many ora mining facilities the Empire owned, on a particularly plentiful moon (hundreds of trillions of credits worth of crystallized ora lost in the explosion), Ordinal Kayn gave the orders to increase mining on the planet itself to make up for loss. There would be no restrictions to these orders and ultimately the planet would be left in a state of decay, making it uninhabitable for anyone to live on. This conversation was overheard though by a young orphan boy of the planet; while the population of the planet was small, the people on it had been happy before the Empire's influence, and now their control of the planet intended to kill it. At first scared, Zayord was unsure of what anyone could do even. The people were always at peace to the point where throughout the planet's history there had never been a need for any battles; no one had experience with this kind of matter and the news would only create further misery and fear for the citizens. The only mischief ever had was pranks pulled by children, some of the worst only having ever been pulled by Zayord himself. Once had he stolen the core to power the planet's largest mechanical droid, using the massive mech to carve a human's behind into the face of a nearby mountain. As these thoughts raced through Zayord's head, all at once did the means to try to save his planet crash in front of the location Zayord had been hiding in to overhear Kayn's conversation; a giant weaponized mining droid-suit had been deployed to the planet's surface for the mining operations. Confident in his own skills, Zayord decided to wait until the very edge of night drifted over the world to steal the suit and use it to deal with the single Demaxian base on his planet. Of course he was scared and way in over anything capable of his actual skill, but Zayord couldn't let himself see anyone else placed in this position; once main security would tuck in for the night but before night security was fully setup, the suit would no longer be in the station. After the successful theft, Zayord would manage to take down a small outpost with the suit; the small victory gave the citizens a newfound hope and allowed those brave enough to fight for their planet to arm themselves to aid Zayord in driving off the Empire from their planet.

Abilities: Passive - Zayord's droid-suit works best when not damage, functioning less the more broken it gets. Above 50% HP, Zayord gains +10 movement speed and +5 Physical Damage. When below 50% HP, Zayord loses -5% movement speed but gains +5% increase Magic Damage. (At level 6 the increase to all values is 5, at level 11 and 16 the increase to all values is 10.) Q - Zayord's suit launches homing missiles at a targeted location. The missiles will lock on to targets in the area and position after them as they rain down form above. (Think of Kai'sa Q mixed with Comet, so it can be dodged but won't be the easiest thing to move out of.) W - After charging up for 1.5 seconds, Zayord shoots a focused laser from his suit that decreases in width but increases slightly in damage over the course of the ability. The laser fires for 3 seconds but can be cancelled early; this does not reset or reduce the cooldown. (Think of Jhin W + Lux and Vel R but insanely toned down; if not even hard to use properly.) E - Using the drill segment of his suit, Zayord launches himself in a set direction; colliding with an enemy with briefly stun them (0.5 sec). If Zayord hits terrain with this ability, he can recast it to launch himself backwards in the same direction. (Kind of Camille E but less distance and cannot choose the direction of the reactivation.) R - Above 50% HP, after a short delay Zayord will unleashes all his arsenal at once, raining missiles from the sky and firing off the Singularity Laser all within a radius around him. (Think of Nunu ult + GP ult + Blitzcrank ult.) R - Below 50% HP, Zayord chooses to make the ultimate sacrifice for his team; Zayord overloads the core of his suit and dives into a targeted location, exploding himself and everything around him. (Think of Malphite ult + Kog'Maw passive.)

Augments: (That's right, I'm not stopping yet.) Flame of Hope - Zayord inspires his allies with his confidence; all allies forever gain the increased movement speed and AD/AP increases from Zayord's passive without suffering from any negative consequences. Built for Bruising! - Zayord's passive movement speed is changed to percent Attack Speed and the passive AD is increase by 35 each stage. MAGIK LAZERS! - Zayord's passive will always register Zayord at below 50% HP even if above, but the magic damage increase is raised to 80%. Missile Barrage - Zayord's Q will instead have 3 stacking charges instead of a single use. Bigger Boom - Zayord's Q launches more missiles in a larger target area. Outta The Way! - Zayord's W deals triple damage and increases width over time instead of decrease. (Max increase limited to set size.) Unstoppable Force - Zayord's W becomes a toggle ability with no cooldown; additionally, for the first 3 seconds after the laser fires, the ability will cost no mana. No Brakes! - Zayord's E can instead travel the full length of the map; recast to cancel travel early. Taking You With Me! - Zayord's E will drag enemies along with him the full duration of the ability. Bye, bye! - Zayord's Ultimate above 50% HP is doubled in radius and damage. Call me Tryndamere! - Zayord's Ultimate below 50% HP can be recast for 4 seconds; during this period, Zayord cannot die from any damage source, including his ult.

And there we have it! Only roughly 2 hours to design my boii Zayord here, but besides his rather generic lore, I'm quite happy with how this all turned out. The augments were actually super fun to come up with lol. But yeah though, this is my entry to the contest here then I guess; Zayord is born from the Odyssey theme and carries it with him into battle.

MadKing0079/23/2018, 7:42:12 PM1 votes

I think Caitlyn could be an odyssey character as a Intergalactic cop trying to find the crew of the morning star for stealing the ship and illegal weapons.

Her augments could be

1 Any crit strike passes though enemies damaging enemies behind them 2 Piltover Peacemaker fires 8 shots around Caitlyn 3 Piltover Peacemaker splits when hitting the first enemy 4 Plitover Peacemaker stuns enemies it hits 5 Snap Traps explode in an area around them when an enemy walks on them 6 Snap Traps last until the time limit and after an enemy walks on it it resets 7 Snap traps remove Armour and magic resist of enemy's on them 8 The net launches Caitlyn father back but monsters are launched back and take other enemies with them
9 The net burns enemies and lowers its cool down 10 The net stuns instead of slows 11 Ace in the hole passes through enemies 12 Ace in the hole can target up to 5 enemies 13 Ace in the hole crits for double damage 14 Every other shot is a crit

Vedius9/21/2018, 2:36:21 AM1 votes

so lets say i were to make an augment page for a champion not in odyssey, would that work?

ZaneShadow9/21/2018, 2:00:48 AM1 votes

-deleted-

rin obami9/28/2018, 10:17:03 AM1 votes

can submissions be in video form? like edits, animations, etc.

Bütthound9/28/2018, 7:46:04 PM1 votes
Rebelhunter019/29/2018, 8:22:16 AM1 votes
Elsaliss9/20/2018, 1:44:58 AM1 votes

Do animations count? What about a comic?

reba0429/17/2018, 8:51:40 PM1 votes

Can we make art for a champion concept or does it have to be an actual champ?

DjinnOfBlkSun10/1/2018, 6:19:04 PM1 votes

Odyssey Sona with her hood down

I really wish my computer and scanner didn't die on me. I had to color and ink this with traditional medium instead of with digital.

Héraklia9/17/2018, 6:53:28 PM1 votes

Heya!

Is it for everybody, or only NA? :o

BLACK REALM GOD9/26/2018, 5:40:31 AM1 votes

what type of "created content" is considered capable? for example can i do a fruityloops soundtrack?

is it art only?

do memes count?

Tik1159/26/2018, 6:51:11 PM1 votes

Well I'll throw my hat into this

Concept: Odyssey Bard

Augments Cosmic explosion - Upon hitting a wall or second monster Cosmic binding explodes around both targets

Meep Meep! - Collecting a chime instantly respawns your maximum number of Meeps

Caretakers Alter - Your Caretakers shrine now heals any allies within a certain distance, after healing a certain amount of HP the shrine vanishes

Share the call - Upon collecting a chime all allies gain the movement speed buff

Bard's Excellent Journey - Allies traveling in Magical Journey gain double health regen while inside

Forgot the keys - You can now take Magical Journey in both directions

Temper fate - Upon coming out of Tempered fate all allies affected gain increased AD, AP and attackspeed.

Release the meeps - All meeps attack at the once

Galactic reach - Cosmic Binding has infinite range.

Anti-monster food - enemies which collect Bards Shrine take damage equal to how much it would of healed

Slow lane- Monsters going through Magical Journey move slower depending on move speed

Reverse fate - Like tempered fate...but you get hit to avoid being Stasis

I'm helping! - Meeps will attack the target of the most recent player healed by Bard for 5 seconds

Windbag - When Bard is hit he exhales air around him pushing enemies back (30 second cooldown)

The collector - Allies can collected chimes for Bard and are healed for each one they get