Dimerus - Eternal Equilibrium (Libra champion concept - Support)
First of the zodiac champion concepts I had in mind was the sign Libra, and since it involves a balance scale, and no champion has that at all in the game at this point, I thought it would be the most interesting choice to do it first.
Design: Dimerus's design is a tall entity that has 4 arms and has no legs, he constantly hovers above the ground. The right side half of his body is celestial and godlike, like an ascended or god, the left half of his body however is demonic, as if he were a darkin. He also has a strange head shape, with the top of his head being a massive round crest. The weapon he hovers constantly with him is his balance scale, which the right half is golden and silver, while the other half is red, black, and demonic, representing himself.
Lore: Dimerus is an ancient god that existed in Shurima, a god warrior who carried a scale with him, his mind was completely focused on balance. When he ascended, he appeared almost alien-like in appearance, with no apparent eyes or facial features, except for two nostrils and a mouth with sharp teeth. He was also given 4 arms, one of each pair to hold the scale, and the other two arms to lift the chains to balance a person's deeds and sins. However, after the great darkin war, he saw that the world is not all on the correct side, so he used the forbidden blood magic on himself, but it only twisted the left half of his body, as a form of symbolization of the world, being either beautiful and bright, or chaotic and doom-impending. Travelers all over Runeterra travel to Shurima to seek this ancient being, to be tested. When tested, if they are chosen to be good, bold, and brave, they will succeed and be granted one of three gifts: Eternal power, youth, or enlightenment. However, if they fail the test, they are put through a dangerous trial, travelling back into the deepest reaches of their mind to fix whatever mistake they have done, and if they die in that set of mind, they die in reality.
Kit: Role: Support, Mage Lane: Bottom lane Damage: AP
Passive - Fate or Folly Dimerus can inflict a permanent buff on an ally, and a permanent debuff on an enemy, however, changing who the buff or debuff goes to erases the current buff or debuff placed on the previous champion. Buff: + 10% Attack damage or Ability power (based on the highest of the two values), + 10% bonus attack speed, 25% mana cost decrease Debuff: - 10% attack damage or Ability power (based on the highest of the two values), - 10% attack speed, 10% mana cost increase
Q - Prismatic Pulse (12 second cooldown) Dimerus fires a beam into the sky from his head for 0.75 seconds, which then lands on the ground in a square shaped hitbox. Enemies hit are slowed by 10/20/30% (ability levels 1, 3, and 5), and take either attack damage or ap damage dealt, depending on the lowest stat value between armor and magic resistance. Damage: 90/100/110/120/130 (+20% to +30% AP).
W - Faith or Foul (16 second cooldown) Dimerus creates a circular field around him full of godlike energy with use of his scales, which affects allies and enemies in it. Allies: Granted 25% movements speed and 10% attack speed for 2.5 seconds at all ranks, while healing them for 80/100/120/140/160 (+35% AP). Enemies: Slowed by 25% movement speed and decreases attack speed by 10% for 2.5 seconds at all ranks, dealing damage for 70/80/90/100/110 (+30% AP).
E - Eternal Enlightenment (22 second cooldown) Dimerus casts a shield (scaling with 10%/ 15%/ 20%/ 25%/ 30% of the target's maximum health) on an ally champion, while the shield is active, it grants the ally 20% adaptive force. Destroying the shield erases the effect. If an enemy champion destroys the shield, it makes an aoe blast around the previous shielded champion, dealing 20/30/40/50/60 (+20% AP) damage to enemies in the range while stunning them for 1.5 seconds. Shield can be destroyed early if Dimerus recasts the ability, or if the effect expires after 4 seconds.
Ultimate - True Equilibrium (120/100/80 second cooldown) Dimerus uses the full extent of his scales, making a global wave of energy (global effect). All ally and enemy champions have their stats temporarily changed for 7 seconds, making every single one of their stats equal (excluding maximum health and mana). Also, reduces any amount of bonus critical chance, armor penetration, lethality, and magic penetration to 0% for the duration (crits that are built into kits are not affected). Stat changes scale with Dimerus's level.
https://cdn0.iconfinder.com/data/icons/zodiac-signs-vol-4/100/Artboard_55-512.png Comment your thoughts
Scorpio =
Capricorn =
Taurus =
I don't think Libra champion will be the first champion of the Zodiacs, but good concept!