Kon- The Old Master (Champ concept)
The Old Wuju Master is back! Returning from his long journey Kon wishes to reclaim his position as Wuju master. His weapon is a double sworded staff (think darth maul). He could look like Heihachi from tekken, older but still strong.
Passive- Extended Aura Kon's range on his basic attacks and offensive spells increase based on his ad (up to a cap) Even at cap, he will still be considered melee. At max range, his attacks also hit enemies between himself and his actual target with reduced damage.
Q-Vital Stab Medium cd and mana Kon stabs his target (targeted ability) doing moderate damage. If the target is below 15% health, does extra damage. Killing a unit refunds the mana cost and lowers the cool down. (50% increased damage to monsters)
W- Expert's forage High cd, starts after channel ends Kon survey's (channel) a bush or small area for a few seconds. After the channel, he forages wild mushrooms that provide health and attack speed. Health given increases based on time foraging. Also, a full channel gives you true sight of the area for 30 seconds. This ability is then replaced with Consume where Kon eats, or gives to an ally a mushroom. When mushrooms finish, Forage returns, at whatever cd it's on. (Hidden passive- revealing teemo mushrooms triggers quote "Well, that devil is up to his tricks again")
E- Swift Sweep First cast- Kon jumps a short distance, sweeping his weapon as he lands. Enemies hit take damage and are slowed for a second. Second cast- Kon sweeps again in the other direction dealing more damage to enemies hit with first sweep. Minions are pushed with second sweep.
R- Wuju Master Kon breaks his weapon in half, making it 2 swords. For the next X seconds, Kon gains (50/60/75%) bonus ad , and all his attacks and spells hit twice. His ad is divided into both swords (meaning each attack and ad scaling on q/e does 75/80/87.5% of their normal damage)