Do we love or hate long games?
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I want a game that isnt decided by matchmaking.
"SKT’s match against Jin Air last year" "SKT’s match" snitch please, we all know it was teddy's match
p.s. the length of the game is not important. what is important is that it is not a heavy snowbally stomp.
Long games have their place, as long as the battles leading up to the finale leaves both sides feeling like they’ve taken part in a classic match, win or lose.
30-45 is the sweet spot
any game that lasts 35+ is very fun
LOVE EM. NEXT QUESTION
I prefer mid tier myself, I don’t want every game to be a 50 minute slog but not too short either so around 30 to 40 minutes.
Personally: 15-30 minutes, and long games* should only occur if there's an interesting reason - something other than "the team with the weaker comp & worse communication successfully j#&%ed dragon off, which bought them 6-12 minutes".
(*Personal definition of "a long game" in LoL: anything beyond 25 minutes, because once your tolerance builds and the flashing lights cease to induce the same dopamine release they used to, you learn there really isn't that much to the average game relative to the amount of "precision waiting" you do, and you just want it all to happen faster. It's not chess 2.0, it's a MOBA.)
(It's not call of duty either you know, and it shouldn't be.)
[{quoted}](name=ZT Xperimentor,realm=NA,application-id=Ag8jgd8Q,discussion-id=wpAvpYXM,comment-id=00070000,timestamp=2019-03-22T13:22:50.648+0000)
(It's not call of duty either you know, and it shouldn't be.)
That's irrelevant. I didn't say anything that implied (or even anything which could be reasonably considered to suggest) it should be.
{quoted} (*Personal definition of "a long game" in LoL: anything beyond 25 minutes,
Sounds pretty cut & dry you think late game is less than a half hour. Any veteran can tell you that's when mid game used to be. We came here for a team based strategy game, not a 3rd person reaction test; that's why the game is going downhill, drastically shifted game design philosophy for a system that wasn't made for it.
[{quoted}](name=ZT Xperimentor,realm=NA,application-id=Ag8jgd8Q,discussion-id=wpAvpYXM,comment-id=0007000000000000,timestamp=2019-03-26T20:29:04.250+0000)
Sounds pretty cut & dry you think late game is less than a half hour. Any veteran can tell you that's when mid game used to be.
You say that as if I didn't already know that. What's your point?
We came here for a team based strategy game, not a 3rd person reaction test;
I ask again: what's your point?
that's why the game is going downhill, drastically shifted game design philosophy for a system that wasn't made for it.
Not at all.