Do we love or hate long games?
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"SKT’s match against Jin Air last year" "SKT’s match" snitch please, we all know it was teddy's match
p.s. the length of the game is not important. what is important is that it is not a heavy snowbally stomp.
I want a game that isnt decided by matchmaking.
any game that lasts 35+ is very fun
Long games have their place, as long as the battles leading up to the finale leaves both sides feeling like they’ve taken part in a classic match, win or lose.
30-45 is the sweet spot
Personally: 15-30 minutes, and long games* should only occur if there's an interesting reason - something other than "the team with the weaker comp & worse communication successfully j#&%ed dragon off, which bought them 6-12 minutes".
(*Personal definition of "a long game" in LoL: anything beyond 25 minutes, because once your tolerance builds and the flashing lights cease to induce the same dopamine release they used to, you learn there really isn't that much to the average game relative to the amount of "precision waiting" you do, and you just want it all to happen faster. It's not chess 2.0, it's a MOBA.)
I prefer mid tier myself, I don’t want every game to be a 50 minute slog but not too short either so around 30 to 40 minutes.
LOVE EM. NEXT QUESTION