Behavior, bugs, and more in Ask Riot

Riot·8/4/2016, 12:45:05 AM·3 votes·18,444 views

Welcome to Ask Riot, where we focus on your questions and give you answers.

This week, we talk about rewarding good behavior, getting better at League, and crazy bugs.

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What’s the craziest bug you’ve encountered in League of Legends?

Craziest bug, huh?

I like this question. Many aspects of QA (Quality Assurance), and the resulting bugs, never see the light of day. Most thankfully die well before the content in question leaves internal environments, some go to PBE, and then a few (unfortunately) go to live. Basically what I'm getting at though... we're hogging the good ones to ourselves.

Bugs can be pretty terrifying when we first encounter them, but many are also quite hysterical. Be it giant 30-foot Zyras planting miniature versions of herself, wacky animation bugs like Nidalee's human form running around with her cougar's animations (SHUDDER), a random spot on the map just allowing champions to jump off to their doom, or the classic Shaco being Windwalled entirely out of existence…we never quite know what to expect.

The bug I’d like to share with you today was a fun little one we encountered during Illaoi's development. It only occurred when we had two Illaois in the same game, after which certain variables would sometimes go a bit out of control.

You know, rather than explaining through text, just enjoy this lovely video of it!

– Ququroon, QA on Champion Update



Are you planning on rewarding good behavior in any way beyond Hextech Crafting?

Short answer: Yes!

Long answer:

Sportsmanship is a core value for Riot. At the highest level, we’d like all players to strive towards fair, respectful games of League. Are we talking about a future where 100% of games are perfectly sportsmanlike? No. Part of sports is learning how to cope with bad sports – and hopefully, learning how not to be one yourself. There will always be some level of heat in competition, e.g. losing a Baron 35 minutes into a game is an inherently stressful thing – it’s about tempering that flame into a constructive, competitive drive. There’s no perfect formula. That’s the thing about values: They’re unlikely to ever be perfectly achieved. We’ll try. We’ll falter. Occasionally we’ll tilt. So will you. And as long as we aren’t going totally off the deep end, it’s a great chance to learn.

That’s why talking more often about the ideals of sportsmanship, and highlighting the players who uphold them, could move us to a better standard in League. It’s important because we all know that we have more fun, and more importantly, play better when we can simply focus on the game at hand.

Around the world, there are local Riot initiatives highlighting sportsmanship. For example, the local office in Singapore and Malaysia runs the “Fight with Honor” program, randomly selecting from the most honorable players each month and recognizing them with RP gifts. Our local team in Brazil asked players to share their stories of sportsmanship and positive play and selected some of the best to make into comics starring those players. The Oceania team is working with high schools to craft League of Legends clubs to help teach sportsmanship on and off the Rift.

Going forward we’re very excited about creating more opportunities to recognize sportsmanship and positive play. One thing on our radar is the Honor system, which could use an update. You’ve given us a lot of feedback on how we can improve the system, from calling out skilled play, to recognizing players that are great sports, to saying “Hey, thanks for the game, let’s do that again sometime!” Through this system, we’d love to create more opportunities for badges and other rewards that call out positive contributions and sportsmanship. We see this as a great way to get you involved in helping to identify what it means to be an awesome community member and player. We have some work to do before it’s ready but we’re always listening to other ideas on how to make this a great way to celebrate sportsmanship!

– Riot Central Player Behavior Team



How do I get better at League?

Getting better at League is hard. It’s hard as hell. And it takes a lot of time. There’s no easy fix, and pretending like there is will only net you disappointment. As someone who’s played for 7 years and progressed from the depths of Bronze to the heights of Diamond I, I can’t offer you an easy “How To” - but I can offer you a state of mind that might help you with improvement.

     1. Failing is the first step in becoming good at something.

     This age-old phrase, though sometimes sounding like a platitude, has far more wisdom in it that most may realize. Yes, you’re bronze now, but you just started. Or even if you’re a long-time player, you’ve only just started taking improvement seriously. Whatever level of skill, when you’re trying a new champion for the first time (or playing against a Master-Tier Veigar for the first time), you’re very likely going to get crushed. Not only is that okay, it’s necessary. Just don’t give up. Which brings me to this next point:

     2. Commit yourself to the idea that everything is a learning experience.

     If I had 10 LP for every time I failed to first blood my lane opponent and got killed instead, I’d be Rank 1 by now. It’s easy to huff and puff and type ‘fiora no flash’ in all chat, but let’s be real here - these moments can teach us so much more if we frame them as learning experiences. Yes, maybe that enemy champion is OP. Yes, maybe your jungler is AFK. But what could you have done differently? There’s never truly nothing you could have done to improve a situation - it might take you sitting at your tower, maxing W on Gangplank vs Pantheon and praying for dear life - but taking each failure and each success as experiments to add to your vast database will make you a better player long-term.

     3. Take responsibility for putting your knowledge into practice.

     So, you’ve accepted your failures - and you might even be writing some of them down! But our last point of improvement is about holding yourself accountable for what you’ve learned. You know every time you try to all-in Swain Top you lose - so stop the cycle! Take a different approach, take a different summoner spell, take a different keystone - who cares! If insanity is doing the same thing over and over again expecting a different result, then be vigilant and force yourself to make the shift in your play style that will net you the win. Yes, it might not be fun to play the long-game and farm it out, but sometimes that’s what you need to do - and the feeling you’ll have in the end for making the ‘right’ play is incredible.

Obviously, if you want to get better at League, you should play more League. If that’s the kind of advice you came here to listen to, then sure - spam LoL, find some guides you like, watch streams, whatever. But if you feel like you’re running in circles, maybe it’s time to take a look at yourself - and a look at the framework I’ve laid out above - and really start making the change you want to see in your own gameplay.

– Scarizard, Gameplay Communications (helping out my bro Calisker given his Bronze4Life skillset)

96 Comments

Singularitea8/4/2016, 11:50:04 PM40 votes

If and when doom bots arrive, can that illaoi bug be a thing?

Auratic Sky8/5/2016, 3:54:39 AM29 votes

Hextech doesn't really reward good behavior in my eyes, though. It rewards S-ranks, that's how you get chests, and you can only get one chest per champ, per season. Encouraging people to try and play many champs, which also means champs they play worse than their mains. I could play Tristana every game, all season and get tons of S-ranks, never once be a good sportsman (I mean not be an asshole either but I could do not one single sportsman like thing, I could be 100% mute every single game), and I'd get one chest for that for one S-rank with Tristana, that's it. I'd never get a single one based on my behavior. S'why the concept of the chests currently confuses me.

Sure, you can get locked OUT of the chests if you get reported enough, but you don't get chests for NOT getting reported, either. You get them based purely on the illusion of skill. Sure, S-ranks require skill, no question but sometimes, the guy who died the most times, at those critical moments, (sacrificed himself for the team at the right moments all game long), and was the friendliest player ever, is the reason we won. Will he get an S-rank for the game? No. Will he get a chest for being an awesome player personality wise? No.

So I see that as a problem. I've gotten all the S-ranks I'm likely to get with champs this season, never once did that have anything to do with how I treated others, and I keep looking at that Hextech Annie skin shard and I know that no matter how good a person I try to be while playing, I will -never- get enough chests this season to get that skin without buying chests with RP.

My behavior will have nothing to do with it. Just how I feel / view Hextech currently. Entirely my opinion and nothing more.

gaminggary8/5/2016, 4:51:10 PM14 votes

Will there wars? In League's lore, the reason the League was created was to make a safe alternative to normal war. However, there have no wars since the Noxian invasion of Ionia. I personally think that, like the new rotating game queue, the different city-states should sometimes battle. Take Noxus and Demacia, as in their lore they are continuously warring... but us summoners have ben left out of it, for some reason. Big disconnect from lore and gameplay there.

I'm just going to throw some ideas at you guys and see what sticks. I personally think that you should make it that all champions except the champions affiliated with the other faction or champions with tiffs against the faction you're fighting for would be available for you, and vice-versa.

Example: Demacia v. Noxus. Noxus couldn't pick Garen to fight for them, and Demacia couldn't pick Katarina to fight for them, either. However, Noxus couldn't pick Taliyah to fight for them, since she got mad at them for trying to use her as a weapon.

Just a few ideas, I thought you guys might like them.

Enlegacy8/4/2016, 9:34:32 PM14 votes

Regarding the Illaoi bug.

(Clears throat)

HAHAHAHAHAHAHAAAAA!

Civility8/5/2016, 1:48:20 AM11 votes

Regarding "bad sports" or abusive players: Physical sports have referees that enforce certain conduct, but in LoL, abusive players have nothing to keep them in check. There is no referee other than a partial language blocker, and bad behavior is encouraged by other players as often as it is rejected. Furthermore, abusive players rarely go unpunished, and when they are we never know about it directly. It lends to a great sense of injustice; this, in turn, can frustrate some players to the point that they begin to respond in kind to the abusive ones because they feel like they have no other recourse. I was enthusiastic about the Tribunal initially and I participated in it, but these days I don't really feel like Riot actually cares about player behavior. I keep reporting the players who merit it, but I feel like the whole reporting system does almost no good. Rewarding good behavior is great, but it's not enough if rude people are free to abuse others with impunity. Reporting also seems particularly useless if the offender happens to be with friends or others who support their abusive behavior instead of reporting it.

Related note: I wish the chat window would notify people when they're muted by someone else so that they would get the immediate feedback. (Or maybe it could notify everyone, with some sort of mechanism to prevent spam, but that would be harder to manage.)

I know that my own behavior got worse at some point after being so frustrated with abusive players and trolls, and I've had to mentally check myself. During my worst moments, I realized that Riot wasn't going to punish me, and then I knew how most abusive players must feel.

I really just want to feel like Riot actually cares about the problem and is doing something about it, but I don't. Maybe they're more afraid of losing a portion of their player base than insisting on good sportsmanship.

Sckullzz8/5/2016, 4:58:23 AM9 votes

Funniest bug I've seen:

I was Lee Sin, and the enemy Tristana and I were duking it out. We both ulted each other and I went FLYING... All the way from their blue buff, back to MY OWN BLUE BUFF... all 10 players took a 5 minute break just to laugh our asses off and comment about the glory we just witnessed.

StellarInferno8/4/2016, 8:52:32 PM7 votes

Swain top is easier to counter when you're playing Soraka. "No one expects the banana!"Soraka

Shadow Adanza8/6/2016, 8:31:21 AM3 votes

Can there be an option where we can choose to avoid players? I mean, if they're just not fun to play with but you don't want to report them/block them. I feel those methods are a little too extreme for a simple "I don't like playing with this person, it doesn't create an enjoyable experience for me" and we should have an 'avoid this player' option that reduces our chances of playing with them severely, but at the same time won't block them or be a report against their account.

theEnguneer8/4/2016, 9:24:07 PM3 votes

Illaoi OP.

black hater8/4/2016, 10:54:21 PM3 votes

How often will basic logic take you if you wish to improve. Sometimes you make dumb mistakes trying to be logical, for instance I brought Nasus with exhaust and forgot that killing isn't nearly as important as farming... Also, things that have still made sense don't seem to be seeing a a lot of use, like when it's Ryze top, Sejuani Jungle, Lux Mid, Morgana support, I think, "Hey, Cleanse sounds really good rn," but apparently not. I get scolded...

Blue Moon Wolf8/4/2016, 10:40:41 PM3 votes

I know the idea of "incentive for honoring players" has been tossed around a bit on the boards (something small like a bonus 10 IP), but at the a lot of people believe that would take away from the point of honoring another player. has honoring incentives been looked at or is it pretty much agreed that doing that would be counterproductive?

Wert the Wacky8/5/2016, 1:31:59 AM2 votes

Why no Poro champion?summoner 31 summoner 30

DREADN0UGHT8/5/2016, 12:02:10 AM2 votes

Dem tentacles doe

WatchDogs Legion8/5/2016, 11:00:52 PM2 votes

Its not hard as hell to get good at this game. Its hard as hell to get que with Team mates who know what there doing. Most of my game I do well consistently but I also get bad Team mates constantly.

superkser19988/6/2016, 3:29:09 AM2 votes

You could add an honor system similar to what happens at the end of every Overwatch game. At the end of the game each player votes for who they think deserves an honor and whoever gets the most votes gets a reward. Premades wouldn't get to vote for each other and players would also have the option not to vote if they didn't feel that anyone deserved it.

Chieften Scar8/5/2016, 8:08:25 AM1 votes

I recently realized that there is no assassin support, any thoughts on this?