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Reports: How do they work?

Riot··6 votes·156,315 views

Since launching the instant feedback system in the spring, we’ve spent all summer and fall powering it up. We updated reports in 5.21, so let’s talk about the why's and how's of reports, and how they fit into the broader ecosystem.


So What Changed?

We made two major changes to the report system. First, we cleaned house, analyzing report data and community feedback to dispatch redundant, useless, or simply out-of-date report categories.

Second, the old system only allowed reports for one offense, but we’ve all been in games with players who show multiple unsportsmanlike behaviors in one game. The system now allows up to three categories to be selected when reporting an especially disruptive player.

Selecting multiple categories won’t increase the severity of a report because the system verifies the accuracy of every category of every report. Later on, we’ll discuss how we handle dishonest reports, but generally speaking, the more earnest and accurate the report, the better chance of appropriate action being taken.


Why Reports Matter

We occasionally hear some players wondering whether reports matter in a world with automated systems like instant feedback. Short answer: Reports matter a lot. For the longer answer, let’s zoom out to the big picture.

We view aggregate report data as the collective voice of the playerbase and the main way the community defines and establishes standards of behavior. When reporting a player, you add your voice to that chorus. For example, report data shows the vast majority of players can’t stand racism, sexism and homophobia, and that’s why we tune systems to specifically target hate speech.

Importantly, each region owns their own community standards and we customize the system for every region to account for cultural differences. For example, in most regions, calling another player “bronze” is heavily reported, but we’ve learned that in Korea, even calling players “silver” is offensive. Youch. “Your mom” jokes vary by territory, too. In English speaking territories, “Your mom” can be silly or mean, but in Korea, “Your mom” is always deeply offensive. So keep that in mind on your next swing through Seoul.

Reports are significant on a per-game basis because no one is punished on game data alone. So if there are no reports in a given game, the system assumes no one had a bad time, and there’s no reason to consider punishing a player. This means that if you play with a negative player and don’t report them, they won’t receive a punishment and likely won’t reform.


How Reports Help

When a player’s reported, the instant feedback system collects all reports from the game and compares them with in-game data (statistics, chat, item builds, metrics from past games, etc.) to make a call on a whether or not to punish. If a player ends up punished, they receive a reform card (an in-client message calling out the punishment and evidence of the behavior that caused it). Even if no one is punished, the system stores the report and game info to better inform future decisions when players are reported again.

Reports go beyond supporting instant feedback; player support specialists, designers, data scientists, researchers, and engineers use them to:

  • Hand review difficult or nuanced cases (a situation where hand-written comments really help out)
  • Analyze trends in report types and comments over time to inform the design of future social systems
  • Build and power our automated systems like instant feedback

Sometimes a player attempts to punish another player by reporting them as a form of retaliation. In a system that relies on honesty, that’s potentially a big problem. We can detect false reports, filter them out, and decrease the effectiveness of future reports from consistently dishonest players. As we continue to build more systems that rely on honest reports, the penalties for false reporting will become more strict.

Some cases require human intuition and judgment, and for those, we’re rebuilding the Tribunal voting system. In the future, the Tribunal will lean heavily on reports (and honors) to build cases for both positive and negative behavior. Accurate report selection and comments will be critical to letting Tribunal voters know what really happened. We’re looking forward to rebooting the Tribunal after we’re through pushing new champ select to all regions and queues.

Comments? Questions? We’ll stick around for a bit to talk player behavior.

526 Comments

lolptwo151 votes

Incoming story book. Sorry for the length.

_“There are no facts, only interpretations.” -FN _ Hi Lyte, fellas, ladies. I see the value in getting perspectives from common players however allow me to give you a perspective from a once extreme toxic player, a permabanned player, myself.

I find there is no real gratification from reporting people, as 90% of the time you aren't the last person to get them banned and you still feel pretty helpless. There are at least 1000 players out there who feel like I abused them, got away with it and laughed in their faces(which I did) until only 1 person had the satisfaction of seeing me get banned, and got that notice(which he can't even be sure it was a permaban because your policies).

I was extremely toxic for a long long time at bad teammates before anything that stopped me from playing happened. You say Riot has a zero tolerance for hate speeches, racism, and homophobia. However I can assure you there is a tolerance, as zero tolerance would imply immediate ban if use of those words, which is not the case.

On bad days in the past I've been known to tell teammates some really bad things, however allow me to let you know how I came to that point since I didn't start playing league at lv1 extremely toxic. The game TURNED me toxic to more toxic, to where I am now - permabanned. There is too much leniency for players like me out there. I can be extremely toxic, suffocating and harmful to one person, just to say nothing the next game and get away with everything I did the first game -_ There is no real consequences to my actions_ .

It would be like someone putting up a no trespassing sign, just to have someone trespass and give them a warning, then the next time they trespass, you give them a warning again. Chances are the third trespass will happen again, and this time they might ruin property(aka make another person toxic), then you put up a 14 day gate making absolute sure they can't trespass only the take the gate down. The trespassing will continue to happen unless you take a stand on it and punish that player the first time around to show. This is not acceptable, and it won't happen again. Bad days are not an excuse to verbally abuse someone online. You should have to deal with consequences bad days or not.

I started off just a casual league player, but as my competitive nature took over, I began competitively into League, wanting every win, craving every win. Once I ran into a few toxic players are first, as my learning curve was coming around I would report and move on. Years later and toxic player after toxic player without knowing or ever seeing them punished I began to slowly mold into one myself. When people went bad builds/did huge game costing mistakes, I began abusing them like I was once abused when starting League. Must to my enjoyment, their threats to get me banned was often falling on deaf ears as I had never been banned before and I know for a fact i've reported more toxic players than me who are still playing. Suddenly one day after a few thousand more toxic and neutral games I got punished.

It's really not hard to trick the system, I've done I've seen it done. You pick your poison, which unlucky individuals am I going to completely blow up on and next game i'll be as quiet a mouse so I won't get banned. Through 100 games though there's likely to be 10-15 games you blow up on people that's 135 players who didn't get a notice but feel violated by you and feel even worse that you're still in the community.

TL;DR: **Toxicity is a cancer cell, it grows in your body and completely molds you into a toxic player yourself if exposed to it enough. To stop toxicity you must stop it at the root of the issue, no more warnings, just consequences. **

Ps: I know i'll get downvoted to shit because of my being real with you guys and I admitted i'm toxic, but I tell you guys I'm no longer toxic, and it wasn't because of no punishment or scared of punishment. It's because I care about rank and I love this game, and I found out eventually there truly is no escaping toxicness with the system they currently have implemented.

Thank you so much if you read it all

pomber947 votes

You deserve props for the way you have handled a situation such as this one. I also believe that the system is currently very lenient with abuse and negativity.

Lithium Rosa9 votes

I don't believe anyone can downvote this heartmoving post. I praise you, sir, for your courage of changing yourself and standing out. Riot should read this, more people should read this, the whole community should read this.

ForensicBunnies7 votes

This is all very true. Yes, Riot doesn't punish people hard enough for what they say and what they do. However, even with banning an account right away, you have those people who have a smurf or several others accounts to go to. Banning accounts right off the bat would help the problem, but not fix it. Riot would also have to take preemptive measures in deciding whether the account is bannable or not. Sometimes, people just randomly report.

Iniko8 votes

"I'll get downvoted" - has 45 upvotes.

Bless this person.

How Do You Meta85 votes

I just wanted to say that I had in one of my games this one guy who spammed the N and F word, threatened us, and insulted us in more ways that we can count to the point that the rest of the 9 players agreed to report him and I got the pop up saying that someone got punished by the tribunal, I was happy that it worked at least.

I like it how we can report cheaters now and have multiple categories to report, but sometimes it is hard to distinguish between negative attitude and verbal abuse.

HOWEVER, that guy was one of the people who actually deserved something done about it, especially the part about threatening to hurt us, other people with small remarks here and there are not the ones I rather see gone, I can understand being frustrated, but that guy I mentioned went overkill on the rage. I haven't been punished yet but I won't be lying that sometimes I am worried about getting in trouble.

PS: Give us easier to get Ribbons please, unless I play bots I am probably never going to get one because it is on consistency not on how many you get :(

Keloro33 votes

You get a pop up when someone you reported gets banned? I've reported so many people for being offensive like that but never seen the pop up.

ImaSquid60 votes

It only shows up if you're the very last person to report them before they get banned. I wish it showed up every time someone you reported got banned within a few days of reporting them.

Vagina Raptor12 votes

it doesn't only show up if you're the last because me and my friends reported some guy who said to report him and the pop up showed up for all three of us

figitstorm9 votes

all three of you where probably in his last game

Mr Wedge6 votes

He means you don't get the pop up if someone you reported gets banned after three games of getting reported. Only the people who reported for that last game get the pop up, not you.

RhynoD17 votes

I agree. I think a lot more people would have a lot more confidence in the system if we saw more evidence of it working. Banned or not, I will probably never see any particular player again. But I will see another toxic player, so it seems like they never go away. Seeing the "player got banned" report makes me want to keep reporting bad behavior. Never seeing it makes me think, fuck it, not like it helps anyway.

SplosiveCardbord6 votes

IIRC you only get the pop up if your report is the one that caused the ban

Muted Summoner11 votes

incorrect every player will get a message normally within 15 mins if the player did get punished for those that did report.

As I have and several team mates have got the msg shortly after we reported a player as we got into another Que. That doesn't mean the player did get banned but they could have got a chat restriction, warning, or a longer que time.

The punishment could also take about 15 mins to take in effect as well.

jcwolves6 votes

You get a pop up if you are in the match that decides if they are banned, and you report them. If 5 people in a match report one person, and the person is punished based on those 5 reports that just happened, all 5 reporters will get a pop up. I noticed it with my friends when we got a super toxic on the enemy team who we all reported for spamming hate.

Crovax II5 votes

I think a great way to incentivize people to report is for the game to have no negative influence on your rank if someone in the game gets reported. This "reward" of not adding insult to injury when someone is yelling at you the whole match and causes you to loose would cause people to report negative players while not taking it too far and having people to report other players just because they want the rewards for turning them in.

Draconide14 votes

The problem with this is that it would instantly be exploited by players, causing lots of pointless tribunal cases because people don't wan their loses to count, but can you at least consider losing less elo if someone actually leaves rito

Serevas12 votes

I like the idea of some form of reduction, it can be piggy backed off of the leave buster system. I imagine it wouldn't be terribly difficult either.

Yesterday I lost something like 20 LP in a game where our mid laner disconnected from the game no less than 6 different times. He was disconnected for more than half the game. This was also a ranked game where I was 7/0/7 at one point and his lack of existing on the map gave his lane opponent a free lane, and thus free roams right afterwards, destroying bot lane not to mention him being horribly under leveled when he did finally establish a genuine connection to the game.

I played out of my mind that game and definitely didn't deserve to lose that much LP for a DC.

RiotRiot NaKyle27 votes

Hi! I work on the team that updated the report boxes. We thought that "Negative attitude" was a bit too vague, just like you're saying. So in 5.22, the "Negative attitude" category will change to "Unsportsmanlike conduct". Ultimately, we tried to position "Unsportsmanlike" as a more specific option with a description that refers to negative (if not abusive) chat and verbal or gameplay griefing.

We want to know if it's a useful update though, so let us know once you see it in game. :)

How Do You Meta6 votes

But then wouldn't unsportsmanlike conduct fit in with the all of the other report categories below? The more focus we have on the REALLY bad situations like the one I talked about, the better.

Also any word on the honor and ribbon system? I have a lot of honors accumulated but because I played a lot of ranked games where people usually don't honor, I don't have a shot at getting the ribbon :(

Kei1437 votes

Not really, things like "gg ez" or even "bg" isn't really verbal abuse nor harassment, but definitely unsportsmanlike.

Its like at the end of a sports match, you go shake your opponent's hand and they refuse and say "gg ez" or "bg". Just .. kidda rude in a sports standpoint.

Iniko12 votes

I personally think telling someone you thought that the game was "ez" is disrespectful. A honorable summoner, imo would at least acknowledge the effort of their opposition - even if it was rather easy. I feel like it's putting others down, adding to their defeat.

Clarkolas38 votes

So I just got perma-banned on this account. And honestly, I'm fine with that because I am often very toxic if I have a bad teammate. The thing that bothers me is how long it took for me to even GET perma-banned. I've been an extremely toxic player on this account for over a year and a half, and it just got banned a couple days ago. I like that there are improvements being made to the reporting system, but I think most people would agree with me when I say that it just takes too long to punish toxic behaviour. Thoughts?

Ftz11 votes

When people waste your time its fine to be pissed off. I don't care what others say A SINGLE PERSON CAN RUIN A GAME AKA WASTE YOUR TIME

"TOXIC" simply means you don't put up with shit and call people out on their shit. But because everyone QQ's Riot has to treat people like they're in fucking kindergarten playing babysitter

90% of this community is like women on their period, you can never say anything slightly offensive because they all take it personally and QQQQQQQ

"You find it offensive, I find it funny, this is why I am happier than you" - TRUE FUCKING SHIT

Blood Honey40 votes

How can one person come off as such a MASSIVE asshole in just one comment? Congratulations, man.

rmch9916 votes

I think it was the misogyny. Always makes someone more of an asshole.

ballsdeepbyukuya21 votes

Although I do love this game, I am dissapointed that several employees are working on a way to lower toxicity in game day after day. It really shouldn't be that big of an issue. It is just a game after all and the amount of "kill yourself" comments i've seen in game is astounding.

ModPrandine48 votes

You're right ballsdeepbyukuya, this is a game, a game that we play for fun. Because of that, people intentionally being jerks to others makes the game less fun to play. That's why the community and Riot takes these kinds of things very seriously, as the vast majority of us don't want to play with or against a player whose main/only interest is being a jerk when things don't go their way.

COBRA C0MM4NDER18 votes

This game is a game, meant for fun and recreation. As a fellow member of the community, it burns me to encounter these types of angry players or the jerks who just want to create havoc and it's fun to see them get their comeuppance from Riot for breaking Wheaton's Law.

AbodyHUN6665 votes

I think he meant that those jerks shouldn't be assholes over a game.

Rendath21 votes

Have you considered matching people by their honor/report ratios?

There needs to be a more tangible benefit for being nice and friendly. If you did this, I would know that by being nice, I will play with nice people more often.

On top of that, I would know that my reporting bad players and honoring good players has an actual, useful effect. Currently, unless I was notified of an action it feels like my report did absolutely nothing. Just went into a black hole.

You keep saying reports accumulate, but I've never been notified about "Hey, 2 months ago you said this guy was toxic, well, we've gathered enough reports and took action. Thank you." I don't think this exists; either you get notified straight away, or never at all. So I don't feel like any reports are accumulating.

Please can you seriously consider honor/report ratios in addition to MMR when matchmaking. This kills two birds with one stone: nice players get to play with nice players, and every report/honor feels like it has an effect.

Chombre22 votes

Hiya. That concept is called Prisoner's Island.

Here's a post Lyte wrote a while back on that: http://forums.na.leagueoflegends.com/board/showthread.php?t=4796564&page=2#post49503485

lolptwo19 votes

Something that I've noticed more often than not, is that when there is 1 extreme toxic player in the game. They're usually other toxic players in that game feeding his rage. In my opinion this is just a promotion of cyberbullying. Where as 1 person is having a bad day and is angry, 3 other players start telling him to "stfu" and "he's bad". The singled out player gets abused to the point of full out rage, since it's the internet he's releasing his frustration. He gets reported and banned yet the other 4 perpetrators are left smiling and laughing left to initiate another toxic player. This is hardly conducive to reforming players, and I think when 1 player is reportable for verbal, I'd really like to see if it truly was a 1 way street or was he being abused to begin with.

Only GRAGAS Baby15 votes

I wish if in ranked if someone goes afk we wont lose lp but the person who went afk does.

Va1kyrie7412 votes

I completely agree with this. It's so unfair that if you are having a decent game and someone on your team afk's or dc's that you get punished for it so intensely. Especially in ranked games where you are in a series for promotion. I've been terrified to play ranked this past month because I don't want to drop to bronze because of some stupid troller or afk'er. My husband has been stuck in bronze hell due to this as well, and this past weekend was the worst. He's been fighting to get back up to Silver and he went from bronze 2 to bronze 4, mostly due to crap that happened during series matches and afk's. If we lose with our team full strength, then fine, take away the 24+ LP points you do. But if we lose because of an afk or dc, then at least make the point loss smaller. Take into account a player's actual game stats, your kills, towers, anything that can give you positive points.

Another good way to reward honest reporting is to give a few LP's as rewards. If what we describe in the comment box turns out to be true after review, reward reporters with extra LP. That would help the community focus on better behavior and better honest reporting. I don't have the time or brain power to be screen capturing and recording, I get on here to blow off some steam and have a little fun with my friends at the end of long work days. But Riot has the ability to go back and verify if what I'm reporting is true or not.

As for toxic players, we should be allowed to request not just a block (so we don't read what they write), but a personal ban on a player that has verbally abused us. I should not have to see a stupid toxic player in another match if I've reported him for toxic behavior against me. Let him play with other toxic players. Again, this can be verified easily by Riot with reviews of the chat in a reported game. IF it was an honest report, then block those two accounts from being matched up together again in the future.

And if tribunal comes back, how do I get on it? I want a fun and positive gaming experience on here for myself and all the other players.

Manaricelle4 votes

I wish that something could be done in regards to the AFKs as well, because I was getting it bad. Full teams moving up, but somehow in Promos, I'd get AFkers and we were winning the game close to late game, but we started to lose to just being outnumbered in teamfights. It's the nature of the beast.

As for Tribunal, Tribunal was my favorite thing about League. I'd judge in between games and at Starbucks. I loved it and i can't wait for it to come back. The requirements of the Tribunal back in the day was to be level 30 and have an account that was in good standing (No suspensions or penalities) then the opportunity to apply was given. Not sure if the requirements will be the same when they relaunch it.

The old Tribunal let you look at item builds, scores, and chatlogs from the game, but I'm really hoping that they use the system with the Match History in conjunction so we can see where a player died and how frequently and the progression of the build in comparison to the chat to see where the toxicity kicked in. It would make the tribunal more involved. Starry eyes

BitternessCandy11 votes

"in most regions, calling another player “bronze” is heavily reported, but we’ve learned that in Korea, even calling players “silver” is offensive"Draven Draven Draven

checkforflea11 votes

Also, would love to have a report feature in champion select!

Astrael Eventide5 votes

I completely agree. I can't count the times I've seen someone in champ select say, "TOP OR FEED" or spamming GG over and over. Calling people "%%%gots" (sorry fellow summoners for the awful example) when they don't get the lane or champ they originally wanted.

More recently when I encounter this, I have taken to copying and pasting the offensive chat in champ select to post in the description box at the end of the game. However, some of the offensive threats and insults are SO LONG that there is not enough space, seeing as how you are only allotted so many characters in the offense description. In a report referring to in game offenses this is not so important because the tribunal members can see everything that went on in the IN-GAME chat. Also I feel that when some of the description gets cut off because I run out of space, it makes the text look unauthentic and falsified, leaving me with the feeling that it will not be taken seriously. Please RIOT, consider this option <3summoner 11

Acidic Snipe8 votes

Personally, I care more about people intentionally feeding, rage quitting, and trolling. Toxic and offensive language? Well, everyone can just use their strong power known as the mute button. BUT, bm like saying "GG EZ"? this should not be punished. The only reason by people report for "gg ez" is because they are mad because they lost the game. please Don't be so sensitive about bm. Its just a game god damnit.

Gaxoo25 votes

"GG EZ" is highly disrespectful and unsportsmanlike. I would ban jerks that say that kind of crap rather than people who just swear all game any day of the week.

Jesus Chrysler14 votes

Ezreal Why does everyone get so mad when I have a good game? item 3070item 3070

º LB º8 votes

idk about you, but id rather lose a game with a troll feeder than win a game with a teammate who ends the match by allchatting ''gg ez'' it's rude and uncalled for. sometimes i win games, sometimes i lose, but what i always keep in check is the decency to respect all other players and treat them as how i like to be treated

Paypal or AFK4 votes

i dont understand whats so wrong with saying Gg ez. it happens all the time. i thought gg means good game.....whats so wrong about saying that

RenegadeSparks6 votes

it's because the GG EZ is implying it was really fun completely destroying the other team with no resistance, so basically it's saying "that was fun, you guys are AWFUL"

º LB º4 votes

its the ''ez'' part that's negative. basically its calling them trash.

ModPrandine4 votes

[{quoted}](name=mlucky yeah,realm=NA,application-id=Ag8jgd8Q,discussion-id=3EArovkA,comment-id=000d00020000,timestamp=2015-11-11T12:06:27.548+0000)

i dont understand whats so wrong with saying Gg ez. it happens all the time. i thought gg means good game.....whats so wrong about saying that

Saying GG is fine, but saying GG EZ is considered unsportsmanlike and can make the person who says it come across as a sore loser/winner.

Zac x Me7 votes

But why don't players get instantly punished if they get reported while having said things like "you stupid fuck go kill yourself" etc., why doesn't the automated system act instantly, even with one single measly report on that? Why does it always need to be 32489327498 reports (and countless of other toxic games) for it to do anything if the chat clearly shows how toxic they are?

Ricorum7 votes

I would still love an option to report Bot players (as in, using scripts or macros, not just bottom lane players). But with the new three categories, I can report bots for being AFK, intentionally feeding AND assisting the enemy team!

Wulfston5 votes

The reporting system is still incomplete. We NEED the option to report people even if we only got as far as champion select.

We have players, good natured, friendly players, losing LP to avoid toxic players and troll picks. They're taking time penalties, and even series losses to save themselves and three other players from suffering through a terrible waste of at least twenty minutes.

I understand that refunding those lost LP isn't on the cards (else, why not dodge a bad matchup, report someone innocent and face no penalty?), but we need a tool to deal with people who are out to troll. Even if it's only to bluff people into losing LP to avoid them.

Other than that?

It's been said by others. You need to scale LP loss based on game factors. AFK/DC'd players deserve to lose the biggest chunks, not their victimized team-mates. Feeders deserve to suffer more than their hapless allies.

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