Anyone else notice an Increase in Bans and Permabans lately?

lolptwo··10 votes·1,391 views

Anyone else notice this? I'm not against it, I'm happy for it. However if it does tell us anything is that when Riot claimed that their game was 2% Toxic. Then they implement a system that ACTUALLY FINDS toxicity, I wonder how much will it show after a full year circuit of having this system out. It would be pretty funny if the number jumped to it's actual realistic number(anyone who's played league for any amount of time know it's more than 2%) 50% of League players are Silver, now don't try and tell me Silver is ~2% toxic. It's a toxic cesspool and we all know it.

What has this taught us? Riot 2% of your game isn't toxic, you just caught 2% previously. Please release that number again after 2016 and let's see if toxicity actually increased or you guys simply caught more people being toxic due to advanced systems.

Disclaimer: This is just purely on my recent observations about there being more permabans, I've been seeing players who've been toxic for 4 seasons finally getting banned,and more permabanned threads than ever before. I might be wrong but I'm cynically confident that the number has surpassed 2% banned. Or 0.00009% Permabans.

28 Comments

Deep Terror Nami7 votes

My opinion on the increased bans;

  1. Previously, people would just stack up hundreds of chat restrictions because they didn't care. Right now, the people getting banned are the ones who would've been stacking those restrictions, but are now hitting the ban tiers instead.

  2. It's preseason. A lot of people don't give a shit about their rank, whether they think it doesn't affect their MMR (it does) or they simply were only behaving so they could get the 2015 reward. It's also a stressful time with all the crazy changes they do.

You're probably right that the % of bans has increased, but I'd say it's probably proportional to those that had several tens or hundreds of chat restrictions.

Itadaki Seieki1 votes

You mean the people who ban Bard in my games because they say he's bad?

I GUESS PEOPLE DON'T CARE ABOUT MY NAME. ;~ ;

Tbh, preseason is a joke. I just play ranked because my MMR was in the shitter because I played in Bronze 2 for so long.

NOW I'M ALMOST GOLD.

rand0mredneck3 votes

Yeah, there's definitely been an increase since this 3 strike system was implemented.

D3CIPLE4 votes

{quoted}

Yeah, there's definitely been an increase since this 3 strike system was implemented.

I don't even want to play anymore after spending well over 1000$ on skins since season 2 and receiving a 2 week ban. My account feels like a ticking time bomb that is going to blow up no matter what I do or don't do.

It feels like people take this game way too personally and just look for excuses to report someone because its fun. I've seen someone get a chat ban and one of the linked games the only thing they said was "holy fucking shit" in all chat after face checking a bush. If you don't believe me just report anyone who uses any profanity whatsoever and you will receive the stupid good job being a snitch notification.

Is toxicity even an issue or just something riot has trained us to detest? I've noticed that most streamers that are popular say very toxic things but not in game chat. They make the decision to not say it in game but say it for thousands to hear. Sneaky and Meteos crack me up and 90% of the funny things they say would get them perma'd in game but people love it.

PersianShinobi1 votes

I feel the same way, every time I get a report, whether justified or not, I literally cringe as I know that my account won't be "clean" for another 3 months afterwards (3 months of NO reports...).

DREADN0UGHT1 votes

If you get a report message it mearly has any impact on your account. It is simply the result of being reported by multiple people over a single game. lets say 4 reports. It stands as a warning so you know you are being targeted by others. If the hat fits you... If not, then brush that off.

If you get multiple reports over multiple games, there is a threshhold that, if reached, will trigger an investigation. Your chat logs are checked by a moderator, your scores, your builds and what not, depending on the nature of the reports.

If the moderator finds you have been above the line, he will either warn you, or if HE feels the need is there, punish you.

Here is the scale:

1st offense - 10 chat restricted games 2nd offense - 25 chat restricted games 3rd offense - 14 day ban 4th offense - perma ban

If your account stays cleared of being reported to much within a given ammount of games for 3 months, the scale falls back 1 tier.

If the moderator found your chat logs to be extreme and unacceptable (i.e.: ''I will kill your sister'' or ''I will find your home and kill you''), then the moderator may just perma ban you with no warning.

PersianShinobi2 votes

Oh trust me, I have more than enough experience with the punishment system to know how it works :P. Those tiers that you mentioned don't reset until you go 3 months in between reports. Meaning that if I get a 2-week ban, and then within the next 3 months I am reported enough to trigger another punishment, I will be permabanned. If the punishment is triggered at a time greater than 3 months, then I will receive a 1st offence punishment again (or maybe it just drops a tier, can't remember). As far as I know, this is how the system works. I'm just going off a post I read a while ago, so I could be completely wrong. Also, I am fairly sure there is no moderator. Everything is automatic unless you specifically request that your punishment be reviewed.

DREADN0UGHT1 votes

{quoted}

If the punishment is triggered at a time greater than 3 months, then I will receive a 1st offence punishment again (or maybe it just drops a tier, can't remember).

You just drop a tier.

Also, I am fairly sure there is no moderator. Everything is automatic unless you specifically request that your punishment be reviewed.

There are moderators. They check chat logs mostly. Leaverbuster for AFKers and leavers is fully automatic though.

But yeah, all of this is public knowledge and nothing 100% official since Riot are not too talkative about these things.

EDIT: In my opinion, the only flaw with the system is that the punishments come out from subjective decision making. In an age where being PC is trendy, i feel like there is little room for any form of sarcasm, or just plain passive-agressive chatting.. Overall the trick in S6 to not get any punishment is to stfu.

D3CIPLE1 votes

{quoted}

If you get a report message it mearly has any impact on your account. It is simply the result of being reported by multiple people over a single game. lets say 4 reports. It stands as a warning so you know you are being targeted by others. If the hat fits you... If not, then brush that off.

If you get multiple reports over multiple games, there is a threshhold that, if reached, will trigger an investigation. Your chat logs are checked by a moderator, your scores, your builds and what not, depending on the nature of the reports.

If the moderator finds you have been above the line, he will either warn you, or if HE feels the need is there, punish you.

Here is the scale:

1st offense - 10 chat restricted games 2nd offense - 25 chat restricted games 3rd offense - 14 day ban 4th offense - perma ban

If your account stays cleared of being reported to much within a given ammount of games for 3 months, the scale falls back 1 tier.

If the moderator found your chat logs to be extreme and unacceptable (i.e.: ''I will kill your sister'' or ''I will find your home and kill you''), then the moderator may just perma ban you with no warning.

This isnt true whatsoever. It's all automated i was banned 20s after a game ended. Nobody read anything. A robot looked for keywords and banned me. Also all chat logs posted are taken out of context and really bad. I just got a notificatiojn on my smurf than someone was banned or whatever because i saw them say shit and told my duo to report them to see if it would work and it did

DREADN0UGHT1 votes

Whatever you say bro.

MymMbzKIgC1 votes

absolutely right. they're not going to hire moderators to look at 1000s of games a day. there are 67 million people playing lol now. it is all based on keywords. the only two times i got restriction was when i typed a ton of shit in chat. i'm pretty sure the script looks at how many words you typed and if you got reported for verbal abuse. it just assumes you did do it.

Sqùìrrèl3 votes

My only issue is that I have been reported 4 times in the last 2 months for using "foul language" and being "toxic." I am by no means toxic and sometimes I will use a bad word, but nothing towards anybody but myself. I agree with D3CIPLE when he said, " In the current system simply telling someone their positioning lost fights and ultimately the game is enough to get you banned." This is absolutely true because of the new system. I have been playing since March and I have tons of honors, which shows I am a good person. But if I tell somebody, "Well, you need to quit going YOLO into the middle of their team. That leaves you vulnerable and we can't help you" that shouldn't be reportable. But, if I upset them, they will report me, falsifying the conversation to something more extreme. People now use this as a backlash and I am not okay with that. I've gone so far as to mute people on my team and the enemy team if they show any raging whatsoever. So far, I haven't been reported in 3 weeks.

lolptwo2 votes

I understand what you're saying however I don't think false reports do anything but hurt he weight of the reports for the player doing the false reporting, so you should have nothing to worry about :)

D3CIPLE3 votes

{quoted}

I understand what you're saying however I don't think false reports do anything but hurt he weight of the reports for the player doing the false reporting, so you should have nothing to worry about :)

That's not how its currently working. Like i said report anyone who uses profanity toxic or not and rake in the snitch points.

Sqùìrrèl1 votes

{quoted}

I understand what you're saying however I don't think false reports do anything but hurt he weight of the reports for the player doing the false reporting, so you should have nothing to worry about :)

Tonight is the night I am really considering quitting League of Legends. After being told to kill myself 2 games in a row by the same group of toxic people, I've had enough. It's just too much, and I don't get why people think it's okay to treat others like that.

D3CIPLE2 votes

Hmm players act negatively in a game that is prone to having negative user experiences? People play the game to improve but are unable to make real progress in the ranked ladder due to riots matchmaking. I challenge anyone to play with the trolls, afks, unkskilled players, and blatant intent feeders without feeling helpless. The players that riot deems toxic aren't bad people, they are frustrated with 999999999999999999999 variables they have 0 control of. Most people play to win. You rely heavily on your team mates to win. In the current system simply telling someone their positioning lost fights and ultimately the game is enough to get you banned.

PersianShinobi1 votes

Unfortunately, this game is tailored to suit the individuals who can't tolerate a little constructive criticism, let alone any amount of shit talking (whether it be joking or serious).

FuntaC1 votes

It is as if they devised a matchmaking system that provokes a riotous mind in players, right? I wonder who would gain from sewing such a devious worldwide seed.

D3CIPLE1 votes

{quoted}

It is as if they devised a matchmaking system that provokes a riotous mind in players, right? I wonder who would gain from sewing such a devious worldwide seed.

There is some idiot who gets paid for making this automated system that takes chat logs out of context. Toxicity was created by lyte for job security. WE MUST REFORM THIS COMMUNITY. NEVER MIND THE COMPLETE AND TOTAL IMBALANCES IN THE ACTUAL GAME. Dont even try to catch people who actually troll. We need to get rid of the competitive players. Competition has no place on the rift.

FrostArcher KDA2 votes

I think riots dumb for it. Honestly they just create new accounts and make new players quit. Slow claps for riot

Samus721 votes

With the holidays over, people will be going back to work and school. It'll slow down.

themachamp1 votes

{quoted}

Anyone else notice this? I'm not against it, I'm happy for it. However if it does tell us anything is that when Riot claimed that their game was 2% Toxic. Then they implement a system that ACTUALLY FINDS toxicity, I wonder how much will it show after a full year circuit of having this system out. It would be pretty funny if the number jumped to it's actual realistic number(anyone who's played league for any amount of time know it's more than 2%) 50% of League players are Silver, now don't try and tell me Silver is ~2% toxic. It's a toxic cesspool and we all know it.

What has this taught us? Riot 2% of your game isn't toxic, you just caught 2% previously. Please release that number again after 2016 and let's see if toxicity actually increased or you guys simply caught more people being toxic due to advanced systems.

Disclaimer: This is just purely on my recent observations about there being more permabans, I've been seeing players who've been toxic for 4 seasons finally getting banned,and more permabanned threads than ever before. I might be wrong but I'm cynically confident that the number has surpassed 2% banned. Or 0.00009% Permabans.

There is also a reason you see more bots farming exp than ever before...got to sell them new level 30 accts to the permabanned people. Another side effect they fail to mention.

D3CIPLE1 votes

Can't use chat... I don't trust riot.

D3CIPLE1 votes

Want screenies?

PDE5 Inhibitors1 votes

To be honest, there will be no improvements in the "toxicity" of this community until they start to implement measures to fix it.

Disneylord1 votes

moba games are 100% toxic and thats by their nature

MymMbzKIgC1 votes

it's funny that you only think silver is toxic. is the highest you ever got gold or something. toxicity increases dramatically the higher you go up. the more competitive the level, the more people care about it and get mad over it. either way, i've never believed in their stat about toxicity. riotlyte is a fucking liar. he lies about so much shit like how duo reports don't matter. it does. anyway, i would peg the % of people who gets reported to be at least 30% based on the number of toxic games i've seen. basically, the way the system is rigged up, the only way to not get reported is to let everyone shit on you whenever they want. you just gotta stay quiet and not fight back at all.

lolptwo1 votes

Yeah, I agree but I have accounts in all League Diamond and Below and yes Silver is indeed the most toxic out of all of them.

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