GRIEFER BUSTER

Shen Ahnigans··1 votes·2,602 views

RITO PLZ:

Is there a way to prove a player is grieving their teammate using in-game clicking behavior? How good is your resolution if the capability is there?

I believe that in-game griefing can be proven to have happened if (for instance) the support last hits minions with consistent and high accuracy but has no charges in his/her respective support item. Some of the most toxic players are the players who say nothing in chat, but are there to throw a subtle wrench in the gears or perhaps deliberately give the enemy lee sin a ward to hop to with no consequence to them. There must be a way to discriminate between ability behavior intended to deliberately sabotage teammates or their advantage. A single basic attack can cost a jungler the whole game at 1:40. How many times has a deliberate move such as that been punished? Or Tahm Kench swallowing the allied ADC just as they are about to land that last attack? These things happen all the time ( a given variable) but in what manner do they occur when they do? Can statistical models be built around them? Can RITO build a program? Griefer-Buster?

3 Comments

rujitra5 votes

You don’t own CS. Yes, Riot does look at lots of data, but they aren’t going to punish players just because you got mad.

Shen Ahnigans

you're that guy that last hits red buff lv 1 I take it X'D

FfenixPhire1 votes

why does it take your jungler 15 seconds to clear first buff? i would last hit it too

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