Honestly end of season rewards should be handled differently
I've never been even chat restricted but I feel as though the way end of season rewards are handled is a bit unfair. I feel as though the current system punishes the timing of the offence more than the offense itself. Let me use an example. Player A has been having a rough week and loses his cool when his jungler dies trying to gank. He proceeds to flame his jungler for the rest of the game into the post game lobby. Player A leaves to use the bathroom and when he gets back he has a pop up informing him of his 10 game chat restriction. Player B just went through a rough breakup and is trying to relieve some stress by playing some LoL. Unfortunately she ends up using her mid laner as a metaphorical punching bag a bit too much. She plays another match and when she gets out she is informed of her 10 game restriction.
So both Player A and Player B had similar violations and got equal punishment. The end. Great story.
.....except they didn't get equal punishment. You see, Player A had that bad week back in May while Player B had that breakup last week. Although they made similar violations and received the same restriction, Player A gets their end of season rewards while Player B does not.
This is why I feel season rewards aren't quite fair. Both players should be punished for their actions, not by the timing of their actions. Both players made the same offense but got drastically different punishments. I feel end of season rewards should be handled differently for this reason. I cant think of a solid way of doing this outside maybe keeping track of # of games in honorable standing played compared to dishonorable. I feel as though a system like this would be more fair. Maybe introduce ranked decay on all players in dishonorable standing to force them to work their way back instead of not playing after a restriction?