Maybe your attitude is what is causing negativity in your games?

Drugoth··23 votes·1,528 views

Certain attitudes tend to attract specific responses/behaviors.

What do you think? Just some food for thought.

52 Comments

SuicideAll3 votes

Maybe anger is a naturally occurring phenomenon among human beings?

Banning it sure hasn't made it go away.

zPOOPz14 votes

Anger IS a naturally occurring phenomenon among human beings (and even among other species). You are absolutely correct.

However, 95% of the human race learned to keep their anger in check in fear of consequences should they act on it (that and hopefully because 80% of them are decent human being).

Why do you think there should not be punishment for people who can't keep their anger in check for this game?

SuicideAll1 votes

Most people don't have their anger under control. They simply shift it into "less offensive" reactions.

For example, instead of typing out my anger, I say it out loud.

In that example, my anger is not even close to being controlled. I won't be banned from league for the things I said though.

The "mute and report" routine is another example. If they weren't angry at you, they wouldn't report you.

TrulyBland5 votes

"Under control" does not equal "supressed". If you redirect a river, you control it. If you switch channels on your TV, you control it. When you change the "exit path" that your anger takes, you control it. Edit: Another fine example because it also serves as a very direct metaphor: Controlled explosions.

SuicideAll2 votes

Just as you have your own subjective definition of a phrase, I have mine.

I don't aim to "suppress" anger. I aim to objectively understand why anger arose and then avoid it from arising again. "To observe, without judgement".

zPOOPz1 votes

Perhaps and I admire you for being able to do it.

For me, as you have correctly pointed out in your initial post that anger is a natural occurring phenomenon much like sadness, happiness, etc. I personally do not try to remove the human emotion of anger, but use it in a healthy way. Such as when a game of League of Legends going badly for me and I started to become stressful playing it, I vent my anger at my screen. It helps reduce my stress. When I made a booboo at work and get yelled at by my boss, I find an empty spot and scream angrily at nothing in particular (that is anger being under control).

If you do not feel anger at a losing game or feel anger at being flamed or feel anger at trolls, then you will eventually become indifference to everything and possibly become a sociopath. Anger can a healthy human emotion. How you deal with your anger is part of maturity or growing up.

SuicideAll2 votes

My point was, we shouldn't be punishing people because they have not mastered perfect anger management yet. There are young children playing this game. Toxic people deserve help with their disease not judgment and punishment.

MrFeelg00d1 votes

{quoted}

My point was, we shouldn't be punishing people because they have not mastered perfect anger management yet. There are young children playing this game. Toxic people deserve help with their disease not judgment and punishment.

If only more people thought the way that you do... :**(

I finally mastered my Rage problems toward teammates/generally bad players

but apparently trolls still triggered me

it's not because I wasn't trying, though...

RIP MrFeelg00d...it was a good ~10 years </3

Drugoth1 votes

It has to be said though, sometimes negative reinforcement is an easier and pretty effective method to deal with uncontrollable urges to spew filth from one's orifice.

My father used to discipline me harshly with spankings when I did dangerous or stupid things. I have since become a more responsible, introspective person. I think before I act.

If anything, in my blatant opinion, the punishment system is still needed and will be for some time, until we as a race can find a "cure" for spontaneous outbursts of toxic and filthy rage. Counciling can only acheive so many results with certain people.

SuicideAll1 votes

It has to be said though, sometimes negative reinforcement is an easier and pretty effective method to deal with uncontrollable urges to spew filth from one's orifice.

That doesn't make sense to me. If the urges are uncontrollable, punishing someone will not help the situation.

Try punishing an alzheimers patient every time they forget something. Then tell me punishment is an effective method.

NekoniClaws1 votes

Unless toxic people have a degenerative neural disease, I don't think we should give up on them. If you can train a dog, you can train a person.

zPOOPz3 votes

On the contrary, people need to be punished ESPECIALLY if they are young children. That is why there are punishments in school (detention, suspension, expulsion) when a young kid do something that is unacceptable to the rules of the school.

You have to teach young children there are consequences to your actions. If you do not punish them, they will think what they doing is acceptable. Rito tiered punishment (except for the most egregious of offense) ARE the help they needed. The 15/25 chat restriction is the warning to help tell them what they did is wrong.

LoL is a game, not a school. It is the parents and teachers responsibility to help their young/old children, not Rito. Do not pass the buck and do not coddle these misbehaved children/adults. We are all here to play a game, but run a nursing center.

Because too many parents neglected their responsibility to teach these kids right from wrong that we have so many people (adults included) so surprised when there are consequences to their actions in the real world.

SuicideAll1 votes

We are all here to play a game

Then why are you so concerned about Riot policing the community?

zPOOPz3 votes

Because we, the players, do not deserve to be treated like trash by toxic players. Because we want to have a fun and friendly environment. Because Rito also wants their game to be fun and friendly environment.

Just because I am in a restaurant just to eat and hang out with my friends/family does not mean I am not very concerned about other unruly patrons that disturb my night out and does not mean I won't ask the restaurant manager to do something about it.

Yes, my sole purpose to play this game is to have fun. But because this is a team game, I do depends on the other 4 (or 9) players to not be toxic so I can have fun. So hence the reason I am so concerned about Rito policing the community. If this is a single player game, you will find myself and others on here care a lot less about other toxic players.

SuicideAll1 votes

What is fun and friendly about the report and punishment system?

I don't know why you can't understand. Most toxic people want a fun and friendly environment as well.

zPOOPz4 votes

"Most toxic people want a fun and friendly environment as well." by ruining the fun and friendly environment of other players? That's the entire point of trolling isn't it? To have fun at the expense of others.

I don't understand what is your issues with report and punishment system. In our society, there are always rules and consequences:

-In a restaurant, if you start to become rowdy, you will be asked to leave. -In a supermarket, if you start to become toxic and yell at other shoppers, you will be asked to leave. -In a workplace, if you start to become belligerent to your co-workers, you will be asked to leave/fired. -In a little league sport or professional sport, if you start to troll or throw racial slurs at other players, you will be fined and asked to leave. -Hell, in a public park (or anywhere outside your own home), if you start to abuse other people, the police will ask you to vacate the area and/or arrest you.

Why do you think Leagues of Legend should work differently? Why do you think we should not have a report and punishment system and allow people to do whatever the hell they want?

SuicideAll2 votes

"Most toxic people want a fun and friendly environment as well." by ruining the fun and friendly environment of other players?

Most of the time, toxicity is a reaction from being frustrated. Most toxic people are pleasant to be around until something goes wrong. They don't usually go looking for things to go wrong.

I don't understand what is your issues with report and punishment system. In our society, there are always rules and consequences:

What if I told you, your society is a piece of shit that worships paper? I have plenty of issues with your society. Ever look at the prison system?

Why do you think we should not have a report and punishment system and allow people to do whatever the hell they want?

There is a mute button. There is a chat filter. ANY verbal abuse can be stopped by those 2 methods alone.

Cheaters are going to cheat whether you ban them or not. Give them a safe place or come up with legitimate cheat prevention.

Game play griefing is a result of emotional reactions. Bans are only going to fan the flames.

Overall, I find the system too subjective. If you want to keep a punishment system, then punish the clear offenses. Don't dare venture into grey area cases. That is how unjust punishments happen.

Lastly, I give you some Buddhism: For vengeance is not settled through vengeance. Vengeance is settled through non-vengeance'

MrFeelg00d1 votes

{quoted}

Because we, the players, do not deserve to be treated like trash by toxic players. Because we want to have a fun and friendly environment. Because Rito also wants their game to be fun and friendly environment.

Just because I am in a restaurant just to eat and hang out with my friends/family does not mean I am not very concerned about other unruly patrons that disturb my night out and does not mean I won't ask the restaurant manager to do something about it.

What if the manager told you that they had headphones that you could wear to not hear the unruly patrons, or if he/she told you that you needed to wait until AFTER the meal to fill out a complain ticket, and have faith that the business was going to handle it?

Or what about the guy who wasn't happy with the previously mentioned answer, and instead went and exchanged words with the unruly patrons, that were disturbing your night, only to be banned from the establishment indefinitely?

Would you fight for him to be allowed back in to the restaurant [eventually]?

TrulyBland1 votes

My point mainly was that control isn't a binary thing. You can have some control over something without literally controlling all parts of its aspects. And clearly it requires control to be able to redirect your anger. Whether that's enough control to call the anger "under your control", that is indeed quite subjective.

You're right though about supressing not being necessary if you can avoid the anger entirely.

zPOOPz7 votes

But that IS being under control. When you are angry at yourself or your teammates and you yell at the monitor where no one is affected by your reaction, you are controlling the damage your anger will cause. When you are angry and you type out your anger, you do not have control over the consequences of your anger.

It is very unhealthy to hold in your anger all the time. If you can find an avenue to vent your anger (such as yell at your monitor where no one can hear you) where no one is affected by it, that is controlling your anger....

SuicideAll2 votes

To be in control of your anger means, you decide when you become angry.

Having involuntary responses to a stimuli is not having "control".

Bottom line, people are getting angry. They are finding ways to express anger that cause the least amount of harm to themselves.

Hyrum Graff1 votes

That's my secret, captain..

lofi n chillhop1 votes

so... how.. how do you respond to conflict in real life then? you can't say your angry words out loud there.

there is nothing about league of legends that is different except two factors. 1) disembodied anonymous people 2) your drive to compete.

if these things make you act rashly when you (hopefully) wouldn't in real life, then.. work on handling these challenges.

HalcyonDweller2 votes

Agreed, players who's first response is sarcasm or rhetorical questions or blaming when something goes wrong tend to elicit negative responses from the players they admonish.

I've found that it works much better to console the player and then talk about strategies or plans to prevent a similar mistake in the future. It's very important to not make the player feel like they are being singled out too, because that will also elicit negative responses from players that have already begun to tilt.

Drugoth2 votes

Agreed, for the longest time I had a hard time noticing that I was being condescending/patronizing. I had to train myself to finally realize the way I was phrasing things could be taken negatively.

HalcyonDweller2 votes

[slayer-pantheon-thumbs]

Cremepie2 votes

Your point is wasted on children. Many people would like to argue about how they shouldn't have to keep their emotions in check. Generally pathetic from my point of view.

Drugoth1 votes

My point was simply to try to make people be introspective in order to identify some sort of attitude or behavior that nets them negative responses.

Cremepie1 votes

I see that, but its wasted because others would like to never take the time or effort to do so. This is common outside of league too.

It would be nice if people just "woke up" and noticed, hey maybe I should stop directing my malice at others while expecting a rational response in turn. Social reasoning is set aside in favor of personal bias and desire of being in the right.

But hey, I'm not saying your post doesn't have merit, I hope you do change someone's point of view.

Drugoth1 votes

I hope so too, even if only one person is affected, it's a win in my books.

NinjaGuy692 votes

What do you think?

I usually don't ever rage at my teammates but I can be sarcastic or dismissive of them if they're in a premade. I've encountered a lot of really toxic ones and over the years have developed a disgust for them - even duos. However, my recent experiences of constantly being forced onto teams with premades have helped me to to learn how to deal with them a bit better. Practice really does make perfect.

MrFeelg00d2 votes

{quoted}

I usually don't ever rage at my teammates but I can be sarcastic or dismissive of them if they're in a premade. I've encountered a lot of really toxic ones and over the years have developed a disgust for them - even duos. However, my recent experiences of constantly being forced onto teams with premades have helped me to to learn how to deal with them a bit better. Practice really does make perfect.

Is perfection really-and-actually attainable, though?

I prefer the phrase "Practice makes PERMANENT"

;*

Drugoth1 votes

I always liked: practice makes perfect, but since no one is perfect, try harder!

RizHippoKhan2 votes

i had 5 deaths by 15 mins as a talon one game but because of my got picks,shotcalling and attitude ,no one flamed me and instead were nice to me XD

Drugoth1 votes

Way to go, having a positive can-do attitude with strong leadership calls can turn a game from horrifying mid-air commercial passenger jet collision to the mighty ducks doing the flying V!

Captainn Ginyu2 votes

i tend not to respond to anything negative in the game an it often just boils over into people being more negative when other people start pileing in on the bullshit

leaugesbane2 votes

{quoted}

Certain attitudes tend to attract specific responses/behaviors.

What do you think? Just some food for thought.

no that isn't how it works. ive had geniuses tell me I'm trolled for communicating

no slurs no insults

"ty" "nice save" ect

there exact words where "maybe your trolled so much because you talk ingame" different game not league of legends still has a mute function

but this arrogant pos has the gal to try and tell me to "shut up" in game to which I replied "you know there is a mute function right?"

the only "toxic" <- extreme sarcsim comment I made before that ingenius load of bullshit which was a whisper after game was "so many trolls on tonight lol" he made that comment then blocked me before I could reply

most of you wont read this but the idea that league and other games are different in regards to player base is insanity the only differences games have are genre and the company managing them

if you aren't already following it I highly recommend you look up overwatch toxicity. you and that community are identical and the sadest part is blizzard knows the community is filled with what type of player so its easier to give in to the censorship crowd then simple let it fizzle out.

the point I'm making here is this. riot hasn't realized that the prisoners are and have been running the asylum ever since they removed tribunal. my buddy who was new and started just before it got taken down, for god knows what reason, noticed a steep decline in player behavior]r. the tribunal worked. why? peer to peer judgement not the current riot bullshit of trust me trust me which has a clear and slow decline in player behavior.

zPOOPz1 votes

People who keeps asking for nudes pre- during- and at the end in my games attract what kind of specific responses/behaviors???

[zombie-brand-mindblown]

Drugoth1 votes

I'd say asking for nudes has 3 possible responses:

  1. Person requesting nudes will get flamed at and put on mute (Negative reaction, occurs occasionally)

  2. Person asking for nudes will be ignored/laughed off and the topic changed. (Neutral reaction, happens most often)

  3. Person requesting nudes will actually get the nudes they asked for, they may not be the nudes they wanted, but they did ask for it. (Rarely occurs, but funny results)

zPOOPz3 votes

I usually ask to be sent a copy of the nudes btw....

Drugoth1 votes

Imo, tons of lewd things to find on the internet myself, haha

Laxfan521 votes

I feel like you are correct some of the time, but other times you just get negative players. A few games ago, i was playing with a mundo that would get upset anytime someone said something. Our yi said "ward baron" and he responded by saying "stfu yi" and was tilted for no reason.

zPOOPz1 votes

Sometimes it is not necessary a "negative" player, but rather a "toxic" or "troll" player. Perhaps he is baiting out a toxic response so he can report people who reply. This is the case where you mute the mundo and keep playing.

#DoNotTakeTheBait

NekoniClaws1 votes

Negativity begets negativity, but some people don't care if they're yelled at too, so long as they get to yell. Telling them they'll get yelled at will do nothing. I've actually got two of these consistently argumentative folks on my friends list (extended groups) they don't get banned, chat restricted, they don't seem to care about the risk, and they don't even care that they're ruining their own friends' games (they change friends frequently). As long as they get to yell, everything's -fine- by them.

Positivity, also, tends to set off toxicity. You've just lost a team fight, but you know with a different approach this game is in the bag? You rally your teammates, 'we can do this!' - and then that one toxic player starts listing your team's mistakes and complaining how bad they are.

Big Lincoln1 votes

my shitty teams are what give me an attitude though

DeathBot6661 votes

The best example of this is a game I was in a while ago. The enemy team just kept flaming this soraka in all chat, and eventually just told her "You're so bad, you would be a bigger help if you just stayed in base and ulted." (Or something to that effect, probably with a lot more swearing.) Anyway, after that she sat in base and did nothing but ulted. The enemy team couldn't figure out why she decided not to help them.

TheAzeban1 votes

That is debatable. I can be the happiest clam in the softest wet sand, but when I pick Lulu to compliment my Twitch adc, and the rest of my team picks Lucian top against a Nasus, Then my jg picks Graves , then my mid picks Xerath... It is really hard to stay positive. This was a ranked, this happened. They wanted to ff, i would not let them. Against all odds we won the game. We were down 7.138 gold at 29 minutes in.

Also, I do use the mute button when need be, however it is frustrating for me to use it as a support main as i WANT to communicate with my team.

I believe in never forfeiting, i always try my best, but there is a serious side of league. Yes it is fun, but being competitive I want to win. Is winning everything? No. But it sure makes you feel a ton better when you lose a game if team is actually trying to win. When people troll or give up when it is 12 kills to 11 kills, it is hard to stay positive. Especially without comms, people tend to give up or troll more easily.

I agree, attitude plays a huge part when playing this game. However, there is a team attitude, and it only takes 1 person to unravel an entire team.

99% of the games played in league are not LCS, most of the time your team will not care about team comp, most people pick what they want and mute you if you question their pick (question as in = "Oh are you sure that would be a good pick into blank? It seems difficult." NOT= "wow trash pick muted gg.")

Overall, yes staying positive will help you be more confident in game and help you make better play thus leading to victory. However, you gotta realize that just because you are positive that doesn't mean you wont get matched with 4 negative people.

Just my experience.

GettemClone1 votes

sometimes u just cant do anything but mute ur whole team ;_;

Catastrophic1 votes

Considering my attitude is to mute all and never type in chat or spam ping, I think not! Although yea I do get some salty games that make my teammates salty too. Not my proudest moments.

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