Solving the Toxicity Problem

HuesoRoto·5/14/2017, 6:19:23 AM·3 votes·681 views

I enjoy League. I really do. The game is fine. Unbalanced sure. But people will figure out how to make things look "broken" regardless of whatever changes are made. My issue is the people. Other games have found ways to manage toxic players, afk's, or players who refuse to cooperate. League doesn't have much other than a report system that doesn't work or doesn't appear to work in a way that makes people behave differently. From what I understand, this is because the sheer number of reports that come in hourly is too large to deal with by hiring GM's. The best solution would be to turn game analysis or chat analysis over to a program or algorithm.

The Idea: Create a program or algorithm that scans for specific words or phrases and flags them automatically.

The Reasoning: In high school I had to turn in my papers to a website called turnitin.com. The website had a database of all the papers submitted to it and kept them on a server. Each subsequent paper submitted was analyzed to check for plagiarism or percent similarity to other papers already on file. I've been told that the reason why it's hard to report toxicity is because the way people say things may be trash talking for fun or jabbing people they already know. However, a racial slur is pretty unambiguous and so is swearing. Most of the time when I see people use profanities in chat, it isn't because they are joking. Most of they time they're just toxic. Interpretation of what is said is the issue. The solution in my opinion is to store words or phrases that are unambiguously toxic in some form. Have something other than a human take over for searching for phrases that CANNOT be anything other than profane or a slur of some kind. You could also have the program "learn" by storing syntax or vocabulary that is repeated in chat logs that get reported. If a certain phrase repeatedly appears in chat logs of reported games, the program or algorithm stores that syntax or vocabulary and looks for it in future programs. This would be where the human element comes in. One or two people could comb through a list of newly added words, phrases, or emotes kinda like how Wikipedia monitors view new edits to a page. This would ensure that the right things are being flagged and it's not just the program jumping the gun so to speak.

The Cons: People will probably disagree by saying that this would turn League into Club Penguin by controlling what people can or cannot say. Certain types of language that people use to joke with their friends or things that they don't consider to be offensive at all would be removed pretty quickly. This might turn a number of people off. Another thing that people might not be happy with is the fact that they can't flame. If someone sucks at the game or is obviously feeding, a lot of players would feel entitled to letting that person know just how much they suck. Rito might not be happy with it because they might lose players who might otherwise have stayed or attracted other players to the game. The new chat system prevents these new players from saying what they want so they don't want to continue playing and will go somewhere else.

The Bottom Line: I can't recommend League to any of my friends. My friends who play league who are plat and silver wont recommend the game to anyone. The reason isn't the game. It's the people. Specifically the things that people say because no matter how many times they're threatened with a report, it seems like nothing happens within a significant enough time frame to matter. It's a numbers game. The population that plays league and the population that develops it are very different in volume. Shifting the effort to an inexhaustible program would make a marked difference.

Final Thoughts: I'm not sure how hard this would be or how much it would cost since I'm not a programmer or developer of any kinds. However, Riot has the resources and work force large enough to design or commission the design of something resembling what I described. I actually think more people would want to play if they didn't think that they were going to get trashed for trying something off meta or doing something that they actually think is fun. It's a game right?

What do y'all think?

5 Comments

Silent Gravity5/14/2017, 6:31:00 AM2 votes

That sounds like the IFS.

FutureCreator5/14/2017, 12:52:18 PM2 votes

The only reason why league seems more toxic is because of longer game times. Having to spend 20-40 minutes with someone who just wants to insult you or ruin your day is way more mentally tiring than a 10 minute shooter match or a 1 minute postgame lobby in an online fighting game. Add to the fact that there are 9 other people each with the potential to be toxic or to troll you and you have a recipie for disaster.

Contrabanned5/14/2017, 7:55:19 AM1 votes

Are you dumb ? You know why toxic exist in league ? Its competetive and when your team sux you flame them

Sorin Alucard5/15/2017, 12:30:03 AM1 votes

I just posted a long reply to another post about a video submission system using the replay functions Riot already offers. Riot already gave all of us players ways to deal with the way people talk: Mute and Chat filter

To me the fact there is a suspension based off what you say and not necessarily what you do is way off priority. Basic example: One player flames another; but is actually playing really well despite being undesirable in personality. Mute that player and nothing about the way the game is being played is really affected. Now lets say the person getting flamed doesn't really say anything back, but proceeds to throw in any number of ways. The most common I've seen is afk farming or roaming all game away from any teamwork so one doesn't get the report for being afk. The person doesn't swear, they just don't contribute to the team; they play farmville.

The rest of the team could mute this player all day but guess what? It doesn't motivate this player to play differently. Both players did something "wrong" but which one can the team deal with and still win? I vote the League players take responsibility for their own feelings and use the damn mute button. Did you tilt cuz the allies were flaming you? Too bad, no report because it was your job to mute them, not Riot's. Did that player take actions in game that lead directly to the loss on purpose? Submit your video for review and get that guy banned. Some trolling behaviour would be easy to evaluate. For a player who just goes afk, well we have an afk and kick system for that so a report in tandem doesn't need to be reviewed by a person. Did a person int feed? Cross reference algorithm with pathing and deaths and time in base etc. If the algorithm isn't sure, it gets flagged and goes to a review team. If your account is stacking reports left and right with video evidence it shoots itself up the priority list for review and hopefully insta-ban. Then the ones of lesser frequency get reviewed, maybe not as fast as a more active troll, but eventually reviewed and judged accordingly.

Icy Hot Shoto5/15/2017, 1:03:36 AM1 votes

"Mute the player, don't ban them"... and then said player starts ruining games by running it down mid and inting on purpose.

There's more than just one way to be a toxic jerk, and if they haven't learned from the 2 chat restrictions then how is muting them any more going to solve anything? News flash, it wont.