New Player Punishment System

Snoochy·12/30/2015, 12:53:13 PM·3 votes·1,056 views

EDIT: THIS IS A CONCEPT IDEA, VALUES SUBJECT TO CHANGE.

As everyone knows, you occassionally have to put up with trolls. Personally this has made me and several friends nearly quit LoL several times. These trolls are running rampant because the current Tribunal System is regarded as a joke and they feel a few hours or days of suspension is laughable since you can just have other accounts to play on or they just go play another game for a day.

HERE is my proposal. a Credit system of sorts. you start with a base of 100. if you get reported by a player, you lose 2 credit for first offense in a 1 week span, if you get reported again within 7 days, then you lose 5 credit, 3rd offense in 7 days removed 10 and so on. for every credit you lose, it adds 3 minutes to your Queue time and other players with a higher credit are put in front of you. therefore, if a person gets reported for 10 games in a given week, or 5 in quick succession, then they will have a credit of 0 and once attempting to start a queue will not be added to the queue for 300 minutes (5 hours, note that this would require a player to be report more then 10 times in 1 week, basically turns into a ban). the way to regain credits is by playing a game and not getting reported (+1 per game) or paying RP to correct it back to 100 (if you get reported too much to wait it out, or earn it back)

This would provide a functional punishment to the game that would discorage players from trolling and being complete pricks to the fellow players. also if the Troll player wishes to play with friends, then the entire team cannot be listed into the Queue until the Worst Credited player's timer is up. This would slowly weed out the players that are being such trolls. you could perhaps have an alternative to Buy Credit should a player get thier credit reduced to an unsatisfactory level and do not wish to play games to earn it back. This would still prove to be a deterant and would bring potential revenue to Riot to allocate where they wish, e.g. new maps, champs, skins, developement, ect. Of course duration of punishment is subject to change as Riot sees fit. This is simply the concept.

Edit #2: this system is used in other games, and has even been implimented into one or 2 that I currently play and has had a very positive impact of the devout players that enjoy the game as it is intended and no longer dealing with a troll each hour.

24 Comments

Daen12/30/2015, 5:29:38 PM4 votes

These trolls are running rampant because the current Tribunal System is regarded as a joke

By whom is the Tribunal regarded as a joke? You are aware, as well, that the Tribunal has not been operational for about two years, yes? It's not being used at all right now.

they feel a 1-3 days suspension is laughable

1-3 day suspensions no longer happen, the shortest possible suspension is 14 days.

if you get reported by a player, you lose 2 credit for first offense in a 1 week span, if you get reported again within 7 days, then you lose 10 credit, 3rd offense in 7 days removed 25 and so on. for every credit you lose, it adds 3 minutes to your Queue time and other players with a higher credit are put in front of you. therefore, if a person gets reported for 5 games in a given week, they will have a credit of 0 and once attempting to start a queue will not be added to the queue for 300 minutes (5 hours).

There are three huge problems with this:

  1. This is extremely unforgiving. A single report ends up adding 6 minutes to your queue time, and a second report within a week would add another 30 minutes on top of that. This is significantly more harsh than LeaverBuster, which is specifically designed to weed out inappropriate behavior without punishing extremely rare accidents.

  2. This credit system would be completely unfair. Many reports aren't actually valid or can't be set up in cases, and this system would be punishing people for getting reported, not getting validly reported. This is a huge issue, and outright breaks the concept.

  3. A five hour queue time is just not OK, in any possible sense. It's totally unreasonable to expect a player to devote at least six hours to play a single League of Legends game, regardless of what sort of punishment you feel he/she should have.

Overall, I see no reason to implement a system like this. The current implementations can result in a permanent ban by level 8 for particularly toxic players, and for most of that time the player would be chat restricted anyway. I can't see a system like this speeding up reform in any appreciable way, and the negatives outweigh the positives to an almost absurd degree.

BroBong12/30/2015, 1:24:57 PM3 votes

It's a little confusing and will take some refining but i can see this being used as a base template for any future system.

Draven2stronk4u12/30/2015, 8:12:44 PM2 votes

robots fucking suck

all heil mein credits

Korillo12/30/2015, 5:43:08 PM2 votes

Your proposed system would most certainly increase the amount of trolling, at least in terms of reporting.

wilsuport4coffee12/30/2015, 5:58:34 PM1 votes

This is really good in theory, but you have a loooot of people who report without a valid reason. Trolling being so....hard to physically prove, someone would have to start sifting through reports personally and no one at riot is going to do that, they've never given enough of a shit to actually take a hands on approach themselves.

I think of this way: Riot does what they do for show. They could very well fix a lot of actual toxic and trolling problems, but they put all their time and effort into just making money. So, as a way to make it look like they care, they implement an automatic system after the tribunal (even though there was 0 reason for the tribunal to come down and stay down for 2 years), so theres 0 on hands approach.

They claim they check some reports personally, and check permabans, but I've seen people get permabanned instantly after reports, obviously not checked by hand, and the other reports are just as instantaneous.

If riot would ACTUALLY fix match making and bring back the original tribunal so real players can read through entire chats themselves, it would probably help a lot, even vs false reports. Hell, even throw in a little replay video so people can watch if they want/ need to. There's a lot riot could do to actually enhance the game and make it way more enjoyable, even outside of reporting, but they just don't for some reason.

Snoochy12/30/2015, 6:34:37 PM1 votes

@Dean,

FIrst off, as stated,this is the concept idea. This is obviously subject to change.

Secondly, you are correct. first offense would delay your next game by 6 minutes, if you don't get reported from that game then you get 1 credit back, which then the game after that would be delayed by 3 minutes. After that second game, if you recieve no reports, then your game time would be returned to normal.

I honestly don't see am issue with this because I'm surprised if I get reported more then once in an entire month. Players that are intentionally pricks need an actual discouragement. By the way, several games I've played use this credit system, and typically have a much friendlier player base.

Draven2stronk4u1/12/2016, 12:49:01 AM1 votes

{quoted}

EDIT: THIS IS A CONCEPT IDEA, VALUES SUBJECT TO CHANGE.

As everyone knows, you occassionally have to put up with trolls. Personally this has made me and several friends nearly quit LoL several times. These trolls are running rampant because the current Tribunal System is regarded as a joke and they feel a few hours or days of suspension is laughable since you can just have other accounts to play on or they just go play another game for a day.

HERE is my proposal. a Credit system of sorts. you start with a base of 100. if you get reported by a player, you lose 2 credit for first offense in a 1 week span, if you get reported again within 7 days, then you lose 5 credit, 3rd offense in 7 days removed 10 and so on. for every credit you lose, it adds 3 minutes to your Queue time and other players with a higher credit are put in front of you. therefore, if a person gets reported for 10 games in a given week, or 5 in quick succession, then they will have a credit of 0 and once attempting to start a queue will not be added to the queue for 300 minutes (5 hours, note that this would require a player to be report more then 10 times in 1 week, basically turns into a ban). the way to regain credits is by playing a game and not getting reported (+1 per game) or paying RP to correct it back to 100 (if you get reported too much to wait it out, or earn it back)

This would provide a functional punishment to the game that would discorage players from trolling and being complete pricks to the fellow players. also if the Troll player wishes to play with friends, then the entire team cannot be listed into the Queue until the Worst Credited player's timer is up. This would slowly weed out the players that are being such trolls. you could perhaps have an alternative to Buy Credit should a player get thier credit reduced to an unsatisfactory level and do not wish to play games to earn it back. This would still prove to be a deterant and would bring potential revenue to Riot to allocate where they wish, e.g. new maps, champs, skins, developement, ect. Of course duration of punishment is subject to change as Riot sees fit. This is simply the concept.

Edit #2: this system is used in other games, and has even been implimented into one or 2 that I currently play and has had a very positive impact of the devout players that enjoy the game as it is intended and no longer dealing with a troll each hour.

Actually since so many games do this allready There is 100% no reason to vote No As its basically a flawless plan :)[slayer-jinx-wink]