ARAM players

lpjPrød·5/19/2019, 4:12:48 PM·1 votes·2,299 views

Hi Riot Games,

I'm here to talk about players behavior concerning ARAM. I play this game mode because I like to play on a braindead gamemode. What I mean by braindead is I do not have to worry about multiple lanes, objectives or jungle. Now we can all agree that people like some particular champions for this game mode like poke champs markmans etc. So what I mean by that is that I don't mind one unfair game in a while based on team comp but I do care about unfavorable matchups with 1 or 2 people taking items for a minute and a half in base while I'm trying to contest AT LEAST my bush in something I repeat ''an unfavorable matchup'' so we need that particular bush to save half the turret hp in the 1rst 3 minute of the game + it makes the gameplay very annoying and boring because the pokers poke and the others hide under the turret forever then they blame riot games for not giving the right champs in a RANDOM GHAMPIONS GAME MODE.

That being said it leads to another problem. People dodging because they do not have their champ in ARAM is a joke since they know the rules when they press start queue. How come is that such a problem. I personally start an ARAM because i don't have much time and it takes 7 min and a half to FIND the game that is not dodging.

So, I may have some ideas to prevent those things that just makes me want to intentionally feed every single game of ARAM.

  1. When you start the queue of ARAM theres a little tip somewhere in the client saying ARAM dodges are more punishable than normal queues due to the ridiculous amount of dodges.
  2. make the inactive players quit the game way quicker in-game to at least make sure the inactive player doesn't bait his own team to death.

*I am aware about the ARAM buffs and nerfs but still having afk's is the problem

Thank you Riot to listen to my concerns

3 Comments

Imperial Pandaa5/19/2019, 4:22:31 PM1 votes

Outside of rank, which punishes dodges with lp loss in addition to regular steps, why should the game modes have varying degrees of dodging punishment?

What do you even mean by "make the inactive players quit in game"?

Baka Red5/20/2019, 8:22:57 AM1 votes

Yes, there are annoying things teammates do in ARAM (and other game modes as well), but there is one thing to remember; You cannot influence their behavior positively (other than a little bit by being polite/positive). Therefore if someone's behavior annoys you, you just have to learn to take it and play with what you got. After the match you report them, if you considered their behavior report worthy offense.

Fyi; It is (slightly) more likely that the enemy team suffers from bad behavior than your own team, as long as you yourself try your hardest every time without giving up. Thus the balance is in your favor in this regard when playing this "braindead gamemode" (I almost stopped reading your post when I read that - I don't like people saying 'It is only ARAM'. Some of us play only that gamemode after all.) Never give up, (almost) never surrender! Charge!

On your two bullet points: First one: Practically every player knows that ARAM dodges cause longer dodge penalty. Well, it would not hurt to have a tip about that.

Second one: I guess you mean the people who just stand behind the tower/in a bush and do nothing. The system just takes time to recognize them being afk/disconnected. It would not be nice to have the automated system to force hidden Teemo for example to start walking back from behind the enemy team for example, while he is actually waiting for the right moment to strike, would it? (Not that I like like Teemos who do that, but some do and sometimes it works). Anyways, there is nothing to do here. The system must stay as it is due to that Teemo thingy for example.

dnsup5/20/2019, 9:48:46 PM1 votes

{quoted}

I personally start an ARAM because i don't have much time and it takes 7 min and a half to FIND the game that is not dodging.

Huh? Seven-and-a-half minutes sitting in ARAM queue? I've never had that happen, even during *URF events. Personally, I doubt this happens very often, and I really doubt it's even close to the average.

So, I may have some ideas to prevent those things that just makes me want to intentionally feed every single game of ARAM.

  1. When you start the queue of ARAM theres a little tip somewhere in the client saying ARAM dodges are more punishable than normal queues due to the ridiculous amount of dodges.

Aren't they already?