Solution to players' breaking the rules without being verbally toxic'

nobligation2play·6/3/2018, 3:44:27 AM·2 votes·2,999 views

What doesn't take a master's degree in psychology are some relatively simple issues you deal with in League of Legends, and other PvP games.

Implement a feature that gives players credit, separated from their honor (because it has nothing to do with it), gives a player credit for participating in matches, and reporting players for intentional game throwing. In order for this game to go into review, it will request a game moderator or equivalent to review the match.

"Every match cannot be reviewed, this will never get implemented."

  • Players have to earn the ability to request someone to review the match, after playing x amount of matches. Let's say, you play 100 matches and you earn 1 reviewable report. At the moment you have zero "popularity" (trying to find a word for it), and your report isn't instantly reviewed, but over a period of time (much like the Tribunal system), it will get reviewed, and if the reviewer determines that the player was breaking the rules, according to what the reporter reported, they get that 1 reviewable report back, and some "popularity".

Similar to how it is in DotA 2, the last time I reported a player, you get 3 reports a week, and if they come back successful, it lets you know, and gives you another report.

Eventually, you play 500 matches and you have 5 reviewable reports, and X popularity. The more often that your reports come back successful, the more popularity you get, and the shorter period of time it takes for your report to be reviewed.

Eventually it gets to the point where a person no longer reviews the match, because the reporter has received a level of popularity.

"Well, a person cannot be perfect forever, it's possible people could abuse and exploit that feature"

  • You are absolutely correct. When it gets the point where the person's popularity has exceeded the requirement to review a report, the person who is getting reported, has an option to review the particular match under 'review', and deem whether or not they did or did not commit such offense. If they feel the person has abused their power and reported unproperly, can appeal the decision, and have it actually reviewed.

It has to be very clear, as to which rules were broken, so we don't end up wasting anybodies time. If the reporter ends up with a false report, their popularity and their reviewable reports are removed (and they can also have this decision re-appealed). If the person who is reported, wastes time by declaring they were innocent, they get automatic 2 week suspension. Next offense 3 month suspension, third offense 1.5 year suspension.

21 Comments

ModThe Djinn6/3/2018, 4:53:47 AM4 votes

{quoted} Let's say, you play 100 matches and you earn 1 reviewable report. At the moment you have zero "popularity" (trying to find a word for it), and your report isn't instantly reviewed, but over a period of time (much like the Tribunal system), it will get reviewed, and if the reviewer determines that the player was breaking the rules, according to what the reporter reported, they get that 1 reviewable report back, and some "popularity".

That's still an insane amount of time. As of the last data we have, about 27 million players play League every day. If we assume they ALL only play ONE game, that's 2.7 million games. If we assume that 1/1000th of those players use a report, that's 2700 games to view, or approximately 1000 hours. If people watch them at x5 speed, 8 hours a day, that's still FORTY jobs you need, plus supervisors, plus breaks, plus training/meetings/infrastructure/space to house them/etc. Those numbers are all rather low estimates -- it's simply not feasible on League's scale, especially if those reviewable reports come back because that person WAS breaking the rules.

It's extra not feasible when you realize that the IFS has a very high accuracy.

Eventually it gets to the point where a person no longer reviews the match, because the reporter has received a level of popularity.

That's dangerous, and actually worse than the current system, which always checks.

HalcyonDweller6/3/2018, 5:03:17 AM1 votes

I think this is a great idea, have an upvote and a bump. +1

I hope Riot notices your idea.

Zombie Gerbil6/3/2018, 6:33:49 AM1 votes

Prefer the current system, because your idea takes up a lot of time and space. Not to mention can be still be abused by giving that kind of power or strip of power to a player with credit. Also, not all standards at met when it comes to this system. You're looking for punishment for players who may have reported someone who by their standards or belief was toxic. There are over 25 million players who play this game. Of all age, belief, race, and culture.

So no, IFS is doing its job and doesn't judge the player by their person and time, but judge them for their consistent attitude throughout their game history. No credit needed. This idea isn't a solution.

Imperial Pandaa6/3/2018, 6:32:04 PM1 votes

Here is a solution:

Stopping reporting people who aren't actually trolling or int feeding.

This causes pollution in the detection system and contributes to the problem. Too many people decided "ugh champ x isn't for this lane. Troll!" or "omg, y died 7 times. Int feeder!"

nobligation2play6/3/2018, 10:11:07 PM1 votes

twitch.tv/majyna

I would like you guys to all come here and witness this adamant intentional trolling. Riot, I would have to view the chat logs after this game if that's okay.

A player in the specific match I played;

called 'jg' after I called 'forest' in pre-game. I hesitated, the player then says, "go ahead lee" (which I have shadowed to play lee sin jungle. So i'm like okay, locked it in, alt-tab out, and he locks in Nunu with smite.

I mean okay, sure. So we're both waiting at our teams' blue minion, and at this point i'm actually content with laning somewhere else other than the 'jungle' if he truly wants to jungle. So I ask Nunu, would you like to jungle? No response. I'm like okay, maybe he's going to support for us and forgot to remove Smite. Nope, he just wanted me to tank the minion (of course), and insta-slay it. (Now I never personally use Smite on the first jungle camp, always save it for the second jungle camp.

So i'm like okay, clearly you want to jungle, even though you gave me the "go ahead lee" in the pre-game. So while i'm turning my stream on to record this, because I definitely want some hard evidence on the same topic i'm actually trying to change, I go afk (and obviously, I am afk while I turn my stream on, there's got to be some leniency in the matter), he's following me. Now I don't actually understand how you can follow people around in League of Legends, I mean I know that you can do it in DotA and in World of Warcraft, but I never thought you could do it in League of Legends.

I'm not certain if you can criticize me for being a troll at the moment, but I led the individual all the way to the top lane, baited him between Renekton and his tower, and Q'd (obviously because I'm still level 1) to a minion closer to my team's tower, (here's the troll part if you didn't see it coming), to intentionally get the Nunu caught out, at which point he flames me.

Now forgive me if I am wrong, if you can actually set your champion to follow another champion while you go afk, I honestly don't know if that's possible. I know for a fact that while I was turning my stream on, he was periodically moving around, but still following me nonetheless.

In my mind all I was thinking about at the time, is this is some pristine evidence to incriminate a player for intentionally griefing, and yes I totally understand that two wrongs don't make a right, and I intentionally griefed him right back. Although technically him dying because he refuses to control his own champion is no fault of my own, I just simply took advantage of the fact that he was refusing to control his own champion.

^^ And i'm an honest person. In the end, none of this was game-changing, as it ran a relatively competitive and balanced match, which our team eventually won.

I would very much like Riot to pull this game from their server, record the chat log, and post it to make an example of this specific scenario. And this might be a one-off situation, although in the grand scheme of things isn't much different from generic trolling. To anybody that actually thought I was insane or bigoted saying things like I can tell when a person isn't playing to the best of their ability. If this doesn't put the icing on the cake my friends, nothing ever will.