How to CURE toxicity in League or any other pvp game - - - My Idea.
Hi, this is my idea for curing flaming in PVP games. Every single game has a system to deal with toxic people, but not even one of them is perfect and doesn't help any side(community, flamer, developers).
So, this is my idea: Before I tell you the system, 3 things have to be done. -First, the "toxic player" will not get any warnings for bad behaviour. -Second, any player can report how much they want. -Third, there is no way to find how many reports you got or if other players got reported or banned.
After a "toxic player" gets a big amount of reports (the developers can pick whatever number they want, not important), this player will be matched, no matter what he picks (ranked or nomal or any other mode) with a "fake real match", in this match he will play with bots vs bots. Those bots will have credible nick names and will play credible (no matter what he picks). 1-2 bots will play bad from the start, if the "toxic player" starts flaming (on the chat OR by harrasing them in the game) the bots will respond with an excuse for playing bad "Sorry man, im tired" / "I want to practice more with this hero/champion". No matter what he will be his answer(good or bad), the bots will keep playing bad until the end of the match. Based on what he does AFTER the bots tell him their excuse, he will get a "Toxic level".
Toxic levels will be accorded by PEOPLE (it may be possible to be done by bots, but not cheap or not good enough), people who will watch this match, NOT only the chat (people can be toxic by playing in some ways, not only flaming in the chat), those levels can be from 1(low toxicity level) to 5 or 10 (high toxicity level).
After the match ends, depending on his toxic levels he may be punished. The maximum toxicity level should have as punishment 1 YEAR ban (people change, it does even worse to ban somebody forever, it would encourage them to make a new account, not to take a pause and think a little about their toxicity);The lowest toxicity level will not have any punishment.
BUT
Every single person, after they finish their match, banned or not, will have to watch a video (made for their toxicity level, by profesionals, not just an avarage Joe that says "be nice"), a video that tries to adress their problem and help them, im not an expert, but I know people can change, faster or slower. This video can't be closed and can't be skipped. You have to watch all of it to be able to play more (even if you close the game and open it again). And to be even more cautios, at a random time in the video, it will be told a KEY for a skin/item (to make them listen. And it will work 1 time{So that people dont flame just to get free items/skins}).
THE BIGGEST IMPACT ON THE COMMUNITY: After this system will be put in place and after the first bans, people will know about "this tricky match", but they will not be able to know if they are in this match or not, only IF somebody says an excuse for playing bad. So, here is the catch, if somebody gets a flamer in their team, they can shut his mouth and not be at a communication disatvantage by simply saying an excuse for playing bad (true or not), that guy will be scared and will try to be nice... or just shut up and let everyone keep trying to win.
~I'd say the option to mute other players should be removed, because muting other players it's the same as having a toxic player, you still have a communication disatvantage.
(please tell me the flaws)