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Giving Honor More Weight

im top banana··3 votes·538 views

So here's what I'm thinking. Honor is a surprisingly powerful thing, especially in a game that is working so hard to reduce flaming. Right now i feel like honor is just too inconsistent which lessens how satisfying it is to reach a high rank and diminishes the influence your rank has on how your teammates see you. So, in order to make honor a more powerful and rewarding part of the game I have two modifications. I'd love to hear your opinions.

  1. If climbing the honor rank and maintaining a high rank was harder, people would feel more inclined to be a positive player in order to reach and maintain a high level.

  2. Why do our honor ranks only show if you were honored last game? People's honor rank should be shown every time they enter into a game. This consistency would not only reward players who worked hard to get their honor level, it would give an incentive to players who otherwise don't care about honor. They don't want to load in with level 1 or 2 honor every game.

Both of these ideas aren't game changing, but they are really simple changes that might really decrease the amount of toxicity league players deal with.

Remember to summoner 21 that summoner 14

5 Comments

AJStarhiker2 votes

I think only having flair show for being honored in the previous game was a smart move.

  1. The old ribbons were more frustrating than rewarding if you couldn't play enough games to hit that threshold for top honored players.

  2. There a definite metric for display: Honor 3+ and 1 random or 2 premade honors.

  3. Not having the flair is not an immediate indicator the player is under a punishment.

  4. Getting flair requires honorable play every game

So, yeah, I do like the new system better than the old one.

zPOOPz1 votes

They should not show honor rank at loading because it can leads to honor-based toxicity against honor 0,1,2. Some of them truly trying to reform and Rito does not need to make it harder for them to reform by more or less "shame" them.

im top banana1 votes

I think I understand your point, but wouldn't that only inspire people that have a low honor rank to try to rank up? I don't think it is too difficult to reach a respectable honor level as long as you're a decently positive person to play with. Also, I don't think honor based toxicity would be too much of an issue. People that have a high honor rank are generally not going to be toxic and people with a low honor rank can't really criticise other people with low honor ranks.

On the other hand, I do see where you're coming from and it may add an unnecessary form of internal-team competitiveness.

Champion Skin1 votes

If people saw honor and then potentially people would be less inclined to honor people who have 0, 1 or 2 honor as it is now at least in my games people usually just get honored for playing well some random reason... this could make it exceptionally difficult to climb out of low honor

(a lot of people probably wouldn't bothered with honor if it wasn't pushed in their face at the end of the game and it also gives some slight bonus honor if everyone on your team honors and for that to be possible you need to also honor someone)

Cornerstone11 votes

Honor is based too much on "You carried the team", not "you were an honorable player". I've seen too many jerks get honored, just because they carried the game.

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