Giving Honor More Weight
So here's what I'm thinking. Honor is a surprisingly powerful thing, especially in a game that is working so hard to reduce flaming. Right now i feel like honor is just too inconsistent which lessens how satisfying it is to reach a high rank and diminishes the influence your rank has on how your teammates see you. So, in order to make honor a more powerful and rewarding part of the game I have two modifications. I'd love to hear your opinions.
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If climbing the honor rank and maintaining a high rank was harder, people would feel more inclined to be a positive player in order to reach and maintain a high level.
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Why do our honor ranks only show if you were honored last game? People's honor rank should be shown every time they enter into a game. This consistency would not only reward players who worked hard to get their honor level, it would give an incentive to players who otherwise don't care about honor. They don't want to load in with level 1 or 2 honor every game.
Both of these ideas aren't game changing, but they are really simple changes that might really decrease the amount of toxicity league players deal with.
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