- popular games right now are getting faster and faster paced (see fortnite) and so is league itself, u will get team-mates leaving as much as enemy players leaving no?
This is not a valid argument. In fact, I'd imagine it works more against "being allowed to leave matches", since, why leave matches if they're over so fast?
If matches play out so quickly, then surely, you should be fully able to play out the quick match you signed up for, no?
- people take this game too seriously, hence the constant flame u get expecially in euw (na is much better), so if something tragic happens and somebody leaves, thats good just end and go next, whats the problem?
......I don't get this. Are these two points put into one?
Flame doesn't justify people leaving, and neither does anybody leaving for any reason. You signed up for a full match of League, if you abandon your teammates and ruin the fun and challenge for your enemies, you're going to have to deal with the consequences.
- soloQ isnt LCS, there is no price or money involved, u are supposed to have fun and u really cant if u trapped in a game, i know we all wasting time playing anyway, but is it really necessary to waste even more? wouldnt be more funny if u could play more games in the same amount of time?
Again, this is two separate points put into one.
It doesn't matter that there's no money on the line, you still signed up to play a full match, regardless of whether you win or you lose.
And as for fun - you're not the only person in the match. There are at least five to nine other players (disregarding Hexakill) and they all want to play the match out. Why should you be allowed to ruin their fun just because you can't tough out one bad match?
And what do you define as a match that isn't fun? One where you're losing? One where even one player isn't playing to your specifications? If it's the former - then why even sign up to play if you're just going to leave - and almost certainly default to a loss - at the first sign of losing? If it's the latter...Again, what makes your fun and enjoyment of the game more important than theirs?
- after 6 years playing and climbing from bronze to a pathetic gold 3 i realised something, this game is actually just a coin flip, u get a decent team u win, else ofc u lose, i can carry in this elo like i can in bronze 5 ONLY if my team wants to get carried, u might as well deserve plat and be stuck in silver (just a little proof here...bronze master yi carrying in plat), i've been stuck in silver 3 for years cause i played with the team and for the team and this just doesnt work...i had to master one champ and only play it, mute all everygame and steal as many kills, jungle camps and CS to climb.... is this how a team game is supposed to be? so if u get a nightmare team why cant u just leave?
You were stuck in Silver III because you played like someone from Silver III. Bear in mind, this isn't rank shaming, and I mean no offense, but you typically only climb as high as you can climb. You are your only limiting factor when it comes to how high you climb in the Ranked ladder or MMR system.
If you're stuck in any particular rank, and getting matched with other players of that rank, it's probably because you play like that rank. And let me tell you, you're not gonna climb higher by leaving matches.
Here's some arguments as to why you shouldn't be allowed to leave matches-in-progress;
- You are not the only person in the match. Unless you're playing Custom games, you are playing with other people, and those other people want to play a fair and even match. Opponents want to have a full enemy team to challenge them, and allies want a full team to work together for the win with.
When you leave a match, you're putting your own interests and fun above that of 5-9~ other players, which only serves to show yourself as selfish and petty.
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You signed up for a full match of League, and you're expected to play it out. You wouldn't get onto League if you didn't want to play it, and you sign up for a match knowing that your victory - and probably even your personal experience of the match - are not guaranteed. Leaving a match in progress just because it goes south or doesn't go exactly in the direction you want is just weak, quitter mentality, and honestly, if you can't commit to a full match of League...Why sign up for it in the first place?
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Fun is virtually always better when it's fought for. That is the principle concept of competition. Adversity in and of itself is the draw of the game, and rising to the challenge and winning is what makes League fun - and it's only made that much more fun when you actually turn shit around in an otherwise bad match.
It can definitely be fun to do something easy, but that's not what competition is about, and that's not why you sign up for competition. If you want something easy, go do something easy, but don't act like League was ever that. League is a place of competition, and if you don't want to compete, don't sign up for it.
- There are more fun things in League besides winning. Some of the matches I've had the most fun in were hard L's, and I did not care for the loss compared to what I did in the match. Whether I had fun just fighting to the last, chatting and enjoying someone in the match - regardless of team - or going on a rampage and becoming a beast in the match despite ultimately losing, you can have fun that doesn't demand you end with a W.