A warning should be given to players every time the Instant Feedback System confirms a report.

Vexaeria··15 votes·7,377 views

Heyo. I recently got a chat restriction after a string of games where I was a little too peeved at other players being toxic or unresponsive. I was sort of on the line where it isn't thoroughly obvious toxicity (hate speech, harassment, etc), but certainly was reducing the quality of the game with all my arguing. This meant that I was fairly surprised when I got a chat restriction, because I wasn't really aware that I was crossing that line.

I had a discussion with a Rioter who explained to me what the IFS (Instant Feedback System) looks for. Essentially: a player reports you, the IFS looks through your chat to see if that report is credible, and if it is credible there's sort of an invisible strike against your account. Enough strikes and you're punished.

"There are 3 pillars of negativity that our IFS (Instant Feedback System) can detect your account for when considering a penalty. Arguing with others (Even if you didn't start the problem, you can slow it down or stop it by ignoring the misbehavior of others) Calling out other player's poor behavior_ (Players want attention so they'll try and push your buttons, don't let them get to you)_ Calling out other player's poor gameplay choices/performance (This is more self explanatory but if you're not focused on future objectives, you're only hindering your chances of having a competitive match)"

These are all things that kind of HAPPEN in League sometimes without it necessarily being clear that you're on your way to a punishment. Personally, if I had received a warning the first time the system recognized I was going a bit over the line, I would have chilled out. But if I did continue after receiving a warning, at least I wouldn't have been so caught off guard when my Honor Level got booted all the way down to 1. I've been Honor 5 since the system started, and had ribbons galore before that. So it stung ;(

TL;DR Players should be given an in client warning every time the IFS determines a report made against them was credible. This will stop some players from continuing to be toxic altogether, and in the case of those who continue at least they can't be as mad about it.

[sg-soraka] just my thoughts~

22 Comments

Immortal Fenix8 votes

I love how telling a player that they're doing poorly and offering suggestions on how to improve is considered toxic these days. I get that there's a difference between "Bro, you're trash, uninstall the game if you aren't going to last-hit CS" and "You should try to focus on hitting the minions last, so your lane doesn't push out and you get more effective gold farm.", but the algorithm probably can't tell the difference...

This is why we need the Tribunal back. :/

TitanTheTalented5 votes

truthfully this game plays to snowflakes now days, it's why so many people have left

Seruvos3 votes

I actually did not know at all that explaining someone's poor decision making to them and telling them what the "CORRECT" decision should have been, was toxic. This is very helpful information to me. And now I know I'm just supposed to mute anyone even remotely toxic in my games because if I type anything back to them whatsoever I'm going to get chat banned :).

zPOOPz1 votes

I actually did not know at all that explaining someone's poor decision making to them and telling them what the "CORRECT" decision should have been, was toxic.

Please quote the exact part where "explaining" was used...

Krissi21973 votes

I honestly think it's kinda dumb that explaining someone's poor decision making is considered toxic. How are they supposed to improve without knowing what they did wrong? Even if you explain it politely to them.

y0r1ck3 votes

{quoted}

I honestly think it's kinda dumb that explaining someone's poor decision making is considered toxic. How are they supposed to improve without knowing what they did wrong? Even if you explain it politely to them.

Ikr, I would like more people to let me know when I do something wrong. Since it's not always obvious that I'm making a mistake, I do appreciate when someone tells me why I'm wrong.

Phreaktastic2 votes

{quoted}

Ikr, I would like more people to let me know when I do something wrong. Since it's not always obvious that I'm making a mistake, I do appreciate when someone tells me why I'm wrong.

I can't help but laugh at Rito's logic here. The act of telling someone they're building wrong ("80% of their dmg is AP, why are you building armor first?" etc) is not inherently bad. What is bad, is the reaction Rito knows it will elicit from entitled kids. Hilariously enough, they simply choose to ban for anything that could elicit an emotional response from the kiddies. Good, bad, or indifferent; you're getting penalized if you say absolutely anything that a child could respond to with rage. Thus, "calling out poor behavior/choices/performance" is naughty, according to Rito. Great logic!

So, to be perfectly clear here, if someone is tilted and flaming their team, I am in the wrong for pointing out that they're acting like a jackass. Not only that, but the person who trolls consistently gets off without so much as a warning, while your average player is in hot water if they dare chat about the troll's behavior, choices, or performance. Lol!

Using Blitz, I always look at match histories of trolls. It's just far too easy with the app. A majority of the time, their match history is riddled with troll games. Extremely low gold earned, horrendous (obviously trolling) KDAs, etc. Clearly, they're enabled by Rito. They're coddled because critical words are more cause for concern, in Rito's eyes, than someone ruining a game for 9 other players. I've been lucky enough to see the exact same troll 2-3 times in a row. How enjoyable that is! Seeing the exact same behavior over and over again brightens my day -- thanks uncle Rito! Great call on keeping such players in the game while penalizing anyone with any form of criticism. Since, you know, preventing all forms of criticism is the best way to foster personal growth.

Even more hilarious is that having a non-heated conversation in the game can flag you. If your performance is fine, and you're genuinely discussing builds/tactics with someone on your team, all it takes is for someone to report you. Simply having a few keywords (especially if you say something like, "Holy shit, my damage is insane now!" or nearly anything similar with other cuss words subbed) with a lot of back-and-forth dialogue is enough ammo for the cute little IFS to give you one of those marks. The troll who reports you gets absolutely no form of punishment whatsoever, and people do routinely report others on their team just because they lost -- even if that person outperformed them. Go figure, a 100% automated "punish first" approach is being abused.

TitanTheTalented1 votes

this is so true, thank goodness rito is limited to running this game, imagine the censorship that would happen if they could make rules in any other part of life, sometimes there are things in life that are true that don't feel good that's just part of life, grow up learn to accept it and better yourself, if it's not true so what let it roll off you if it is true then hey you can grow from it, but rito want's to make this a safe space now which is sad it's only doing the snowflakes harm for when they have to come up against real life, then they are not ready to cope.

zPOOPz1 votes

"calling out" and "explaining" have very different meaning and connotation. That Rito did not say "explaining" someone's poor decision making is consider toxic. Stay away from that straw man.

TitanTheTalented4 votes

not a strawman argument they actually consider any form of criticism even constructive toxic

zPOOPz1 votes

citation needed. They specifically said "calling out" (which always carry a negative connotation) instead of "explaining". Show me a support ticket to specifically said "explaining" or "any form of criticism" or a punished chat log that actually have a real constructive criticism that is not dipped in sarcasm or flame.

Immortal Fenix1 votes

{quoted}

citation needed. They specifically said "calling out" (which always carry a negative connotation) instead of "explaining". Show me a support ticket to specifically said "explaining" or "any form of criticism" or a punished chat log that actually have a real constructive criticism that is not dipped in sarcasm or flame.

So does it contain negative connotation when I 'call out' that my enemy laner is MIA, or that I'm waiting for a specific item?

[sg-zephyr]

S V 2 votes

I would like a progress bar that shows how close I am to a reprimand. It doesn't have to be fancy, just a single bar that fills the more reports that are made against you.


XXXXXXXXXXXXXXXXXX1XXXXXXXXXXXX2XXXXXXXXXXX3XXXXXXXXXXX4XXXXX5

1 : Minor punish 2 : Moderate punish 3 : Suspend 4 : More Suspend 5 : Perma

RobShizzle2 votes

Once upon a time, Rito had a system in place that would give you a pop-up warning about your chat/behavior based solely on how many reports you received in your last match. Rito eventually removed the system stating that it was causing undue confusion and alarm among players who were falsely reported and worried that the message meant they were (or soon would be) in trouble. This was before IFS was a thing, so I can understand their rationale behind removing the behavior warnings.

What I don't understand is why a system that's exactly like what's being described in the OP can't be implemented now. We actually have a system in place that can verify the validity of reports, so why not bring the warning messages back?

Icy Hot Shoto1 votes

Going, "Hey, they're mostly ap, rushing an mr item would be better than an armor item." isn't bad. What is bad is, "Dumbass they're all ap, why are you rushing armor? idiot." There's a difference between offering an item suggestion and being rude about it. If you're rude, you're going to be punished, if you're not being rude than you're going to be fine.

Also, giving a players a small warning that their close to being punished will get them to stop being toxic... until they're in the clear to start being toxic again. Or they'll find other ways to be toxic, such as soft inting or just straight up inting, following their teammates around to steal their cs/kills, following their teammates just to force them into a fight and let them die...

I'd rather Riot stick with their current system then risk the chance of toxic people rarely getting punished all because they got a small pop up going, "hey you're close to being punished, stop it."

TitanTheTalented1 votes

yet both are true statements, and yes I agree the first one is better but even that people get offended for and report you and riot still bans off the first one, the second one yes is rude but hell that's life ya got to suck it up and deal with it and honestly people have said something I didn't realize before and said it rudely to me and I was just like dang they are right i'm being a dumb ass about this I should fix it and then I do and we sin the game, no hard feelings, catering to snowflakes isn't going to do them any good it just makes them even less prepared for real life and how to cope.

Kroleigh1 votes

While I don't disagree with your intention here: Be made aware of your social score card, I am curious as to why you felt you needed to go down that rabbit hole with the team.

In any given match up, I am called the best or worst support ever and sometimes simply ignored. Compare, bot lane in this case, against any two games with the same jg/adc/supports on both sides. The outcomes are generally very different. Some ADC's are very aggro and enjoy a support to go all in with them, some are aggro but not map aware, some like to just sit under tower and just farm. Meanwhile, you have the same characteristics with the jg.

In my case, a support main, I have to quickly gauge my team and constantly monitor the map. Even then, where I think the jg is coming in for a gank is just a "hi, Im morale support spectating you.". Sometimes, I need to keep an eye on everyone's summoners spells and mana. And if that dragon has been there more than 3 minutes, expect a gank soon - watch your back.

Many times I say to myself: "ADC, you are ranged, don't be there" or "You have an ult for that". Stopping to type that out to a player breaks the rattle and hum that is rhythm of the game; it may even enrage a player seemingly not doing well - and they may have already chastised themselves that action.

What I generally do is let the jg lead the charge on neutral objectives and call out their ganks (laners, too). If they aren't ganking and not setting up for neutrals, I just ward what I can. If they roam bot side beyond the river, I generally float their direction should they need help - I expect my adc to take that queue to be safe or follow up with us - this doesn't always happen and I get yelled at because he dove under the tower without me.

So in the macro meltdown situations, I sigh, take my loss and evaluate what I can learn from it and then rinse and repeat.

Now, when something good happens, I do pause to say gj (usually on a back). Also on that back I suggest a next focus (say rift herald). When the enemy says my name in disgust 'damn you Leona', I just grin and think 'yeah that's right, say my name.'. To be fair though, unless I am in a lull or on a back, I rarely watch chat, I am watching the mini map and my lane.

I am sure that I get reported on many losses. Hell, the team is usually fighting/arguing with-in the first 10 minutes of a losing game; my silence must infuriate them. I would like to see how I the IFS regards me on those reports.

What do I know though, for all I know, I could be the reason you are arguing - well not with me, but in general. I've been silver I seven times now, in my gold promos two times now and currently sitting at 0 LP in silver II.

Vexaeria1 votes

My precise situation was actually responding to another player on my team that was being toxic. They started it, but I made it a lot worse by arguing back and forth with them. That's behavior that does worsen the quality of the game, but isn't immediately clear to me that I'm being toxic. So when I get slapped with a chat restriction and my honor level booted to 1, I feel like WTF. It just would have reduced my frustration (and actually stopped me from arguing with toxic players at all) if I had a warning about that before I had my honor kicked down. It's two months later and I'm still not even to honor level 2 :/ I'm at 1.3 now.

Best Vi Earth1 votes

that kind of happened before. once before everytime you get reported a notification popped up saying something like"you have been reported, you should be careful in the future to prevent more from happening" or something of that nature. not sure why it was removed

Danksley4 votes

Because it wasn't based on validated reports. And because an extremely toxic Rioter that wanted to increase bans 10x was in charge during the removal.

Ambient Snow1 votes

Riot had it happen in the past that when you got reported it said " hey .. Get your shit together and calm the fuck down"

wonder why they took that away

Telephone Booth1 votes

Didnt read, just agree with title.

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