Skip to content

@Riot Tantram: Ever consider a post (blog, whatever) detailing the impacts of bannable behaviors?

Maxxston··24 votes·1,092 views

Dearest Tantram,

I love your work. The gusto that you bring to the boards, summoner 11 ing for education and entertainment is great. Keep it up.

Have you ever considered making a data-driven post about how negative/punishable behaviors or punished players impact those they come into contact with? It would be really interesting, for instance, to see stats related to things like "play rate of teammates before and after playing with a toxic player", or "win rate of players after a game that included a toxic player", or really anything related to how players who end up banned negatively impacted their teammates compared to the typical population.

Anything like that been considered? Thoughts?

[slayer-pantheon-thumbs]

18 Comments

Kei1432 votes

I've been asking him for those for a while now.

Hopefully having more people asking him would make him change his mind.

Maxxston1 votes

I agree!

What sort of data would you like to see presented?

Kei1436 votes

toxicity between reigons is something I'm interested in.

How different features change the behavior upon release and over time.

I'd love to see they types of surveys they did for behavior and the results for them.

Toxicity between different ELOs.

Just a few to name.

Faceroll Tactics1 votes

From personal experience, LAN is by far the worst. Then China EUNE NA EUW KR

Can’t say anything for the South American and Ionia/Garena servers

Kei1431 votes

You'll probably won't be able to see how "toxic" a community is based on the stats.

A lower punishment rate doesn't always mean a lesser toxic community, but it can also mean that the community is more tolerant to toxicity, thus they decide that there is no need to report people for things.

HalcyonDweller1 votes

This data could hopefully be identified/captured by comparing rate report submissions, and comparing similar behaviors across different regions to see how often they are reported (by % of the server population rather than flat numbers of course).

Dracocrash1 votes

Well, As someone who has played a crap ton in both NA and EUW, i can assure you EUW is much much worse at toxicity when it comes to NA.

Sure, na has some flamers too. BUT EUW is full of people who are constantly going to ping your every mistake, call you trash, say ez in all chat. But it's not the chat that makes EUW more toxic, I would say the difference is actually negligible if you have think enough skin.

But on EUW you're gona have people running around and stealing your camps, going 0/10 then flaming you for not ganking, Then afk splitting a lane because they fed etc. On NA people are less likely to troll your gameplay.

If i report someone on EUW for going full on toxic, I get 0 instant feedback (im assuming they dont get banned). On NA if i report someone for harassing me all game, I get feedback occasionally saying "X got banned!"

swordofsun1 votes

I'd love to know some of that.

Also, how standards are achieved. Like, it's generally understood that EUNE is terrible and JPN is super strict. How are these different states achieved? Is it based entirely on what the community reports? Do the different groups in charge of the regions have impact?

Reverent Wrath1 votes

200% of all players that use toxic language are "consequenced." -%78 of trolls, feeders, griefers, etc ever see discipline.

[slayer-jinx-wink]

Kanzler1 votes

Ask your teammates kindly to consider warding = 2 week ban, skipping chat restriction

Running it down mid = promoted to challenjour

Kanzler1 votes

just to follow up because you think im lying.

30 minute game just now. Top garen loses to akali, has a final score of 1/10/0 (no idea where that kill came from but it must have been right at the end in a random fight).

His final items: merc treads. B.F. Sword. cloth armor. After 30 fucking minutes.

Run it down top, guys. "Pretending to try" is all it takes.

themachamp41 votes

{quoted}

Ask your teammates kindly to consider warding = 2 week ban, skipping chat restriction

Running it down mid = promoted to challenjour

and if you do it on stream you can become famous and make lots of $$$$$.

StpTlkinAnBndOvr1 votes

"toxic player " the high majority just means some cry baby doesnt agree or like your opinion. So you must be toxic. Took buff?toxic, ks? toxic.

Maxxston4 votes

{quoted}

"toxic player " the high majority just means some cry baby doesnt agree or like your opinion. So you must be toxic. Took buff?toxic, ks? toxic.

Maybe I didn't make it clear, but at the end of the post I mentioned specifically about the players that were actually banned.

I'm not using "toxic" colloquially, I'm using it as a short hand for the actual data that riot has relating to how punished players negativity impacted other people up until they were punished. It'd be interesting to see!

StpTlkinAnBndOvr1 votes

{quoted}

Maybe I didn't make it clear, but at the end of the post I mentioned specifically about the players that were actually banned.

I'm not using "toxic" colloquially, I'm using it as a short hand for the actual data that riot has relating to how punished players negativity impacted other people up until they were punished. It'd be interesting to see!

It would be interesting if they're algorithm wasn't complete shit. I've been called a Ni**** Fa**** you name it on a normal basis and nothing happens to those players. Its not based on behavior it's based on # of reports from that single game. You could be the biggest Hitler enthusiast there is and nothing will happen unless you're reported by 3+ players. At the same time you can say ONE flagged word and a 4 man clan can report you and you will be penalized. Unless they do something about clans and the algorithm I couldn't care less about the " data" Its not factually correct. Its just a shit system where clan people have all the power over solo players. Soon as I know im in a clan game. Mute everyone never speak.

StpTlkinAnBndOvr1 votes

{quoted}

Maybe I didn't make it clear, but at the end of the post I mentioned specifically about the players that were actually banned.

I'm not using "toxic" colloquially, I'm using it as a short hand for the actual data that riot has relating to how punished players negativity impacted other people up until they were punished. It'd be interesting to see!

There is no "actual data " because riots report algorithm is fucking trash. You can be a KKK member flaming the entire planet but if not one reports you....nothing happens. Flip side you say LITERALLY one flagged word during an entire match and a clan reports you, punished. The system blows. So any info they have is worthless. They dont watch for context, content or game play, they dont take in to account what you're dealing with or whos in the party. A 4 man can bully you ALLLLLLLLLLL day long and theres abs. nothing you can do but mute and say nothing. I actually laughed when i got a chat ban for saying the word retarded. Got filled in to a 4 man clan who were insanely toxic but hey...."what they say doesnt matter you just have to deal with it and move on " <-- actual riot response. Not a one of them were punished for racism and int. feeding. Good system.

KnuckIe duster1 votes

Riot tantrum should write a blog about how Riot's mission was all about a positive community, and League is one of the most toxic in all of video games! Great job buddy, you deserve a bonus!

More from Player Behavior

More by Maxxston