I may be taking a break from the game again. And it's not because of balance or lack of content.
I may be taking a break from the game again. And it's not because of balance or lack of content.
It's because I can't stand the bizarre philosophy behind the report system.
I just played a game that's the final straw for now, and it's a great example of what I'm talking about...
- Low gold ranked match
- Third match in a row with an afk before ten minutes
- Afk player returns after several minutes
- A lot happened in his absence, team is losing horribly now since their jungler got a quadra etc
- Moans and groans from team because the person is completely unapologetic
- Game ends pretty swiftly with the fed Yi carrying, and we had no dragons
- Tell the player they really ruined the game experience for everyone, people venting at postgame
- Person goes with standard just a game excuse, laptop died, really don't care
- Have to listen to enemy Yi tell me how the real problem is that we were badmouthing him, and how I'm being reported etc
- Blah Blah Blah, I went ahead and spewed some random insults because I'm already the bad guy and I'm mad (Riot told me I'm a horrible person already)
But that's how it is, you can do this game after game and the kicker is not only does the person who actually ruins the game (and I'm not even speaking directly to winning, not having an afk is not a sure win either), the game-ruiner (being the person who unapologetically puts their team at a significant disadvantage) is seen as someone whose feelings need to be protected. They are the victim! And we have a system in place that most actively punishes people for calling them out and/or venting.
Problem? What problem? The real problem is that you said there was a problem!
It's almost as if League of Legends stopped being a competitive game and at some point transitioned into a safe space experiment.
Ruin the game? Shame on you. Hurt someone's feelings? You're done here.