The ultimate fix for inting/player toxicity

RedOpticToxin·12/11/2019, 7:04:01 AM·1 votes·1,807 views

The problem with riots report system is the only stuff caught are the ones that go through the automated system and fail. This is why people only get banned for typing in chat. Well I have the fix to the automated system that works for all kinds of inting that is error free.

If someone on your team has a horrible scoreline/quits game/sits in fountain for too long and they are reported by the majority of your teammates then they receive a time penalty for next queue (time grows depending on how many frequent offenses you have). However if someone has a horrible scoreline/quits game/sits in fountain too long and is reported by every other teammate on your team then you get a 1 day ban (ban grows depending on frequency of offenses). I really dont see any flaw in this system as it will truely enforce the law and prevent people from inting and ruining the game.

6 Comments

Umbral Regent12/11/2019, 7:25:09 AM4 votes

Well I have the fix to the automated system that works for all kinds of inting that is error free.

It's not error-free, though.

  • You're using exceedingly simple criteria to determine whether or not someone is "intentionally feeding". What determines "a horrible scoreline"? Is it just a negative KDA? Do you take into account how the player got that scoreline?
  • Disconnecting/AFK'ing has a separate punishment track from intentional feeding, handled by LeaverBuster, and already merits steadily increasing queue penalties depending on how frequently a player leaves matches.
  • A 1-day ban (increasing based on frequency of offenses) is a dramatically lighter punishment for intentional feeding compared to the current system, which applies a 14-day suspension on the first verified offense, and a permanent suspension on the second. An intentional feeder isn't going to care about being banned for one day, or two days, or three; the punishment needs to be heavy and tangible.
  • To that same end, having a queue time penalty isn't going to affect an intentional feeder. They're going to laugh it off, wait it out, and continue misbehaving in the next game entirely uninhibited if they just so happen to get the queue time penalty.
  • Requiring a majority vote of any kind is frankly bad, as it encourages people to gang up on one person to get them punished. People already complain about mass-reporting being a thing despite that not being the case, it would do more harm than good to actually implement it. Majority-vote reports simply encourages harassment and gives unnecessary power to 4-man premades, which isn't something that you want in a system that can ban accounts.
  • Additionally, players tend to be notoriously bad at actually discerning intentional feeding; people hate losing and tend to find it easiest to try and push blame onto others to avoid facing the fact that they contributed to a loss, which leads to some people crying "wolf" over pugs. Giving people the ability to punish players for "intentional feeding" outright and outside of the regular reporting system would be a pretty bad idea all around, given how people tend to be pretty inaccurate with their claims.

Ultimately, your idea is exceedingly vague, doesn't cover the actual breadth of gameplay-related misbehavior, doesn't appropriately punish it, and even then puts a lot of unnecessary punishing power into the hands of players, who may very well just abuse the system with what little power they get.

NF Remilia12/11/2019, 8:12:25 AM1 votes

People sometimes dont understand what inting means and says it just for the sake of saying it. For example i had a game in which ezreal missed his ult by a little and the support start flaming him saying he is inting cuz he missed his ult and quit the game because he didnt wanted to waste his nerves with a inter.. People need to learn what the true meaning of the term is and then they will realise that the system is fair. Or for example when people says you are AFK farming lol how you are away from the key board and playing at the same time?