Well I have the fix to the automated system that works for all kinds of inting that is error free.
It's not error-free, though.
- You're using exceedingly simple criteria to determine whether or not someone is "intentionally feeding". What determines "a horrible scoreline"? Is it just a negative KDA? Do you take into account how the player got that scoreline?
- Disconnecting/AFK'ing has a separate punishment track from intentional feeding, handled by LeaverBuster, and already merits steadily increasing queue penalties depending on how frequently a player leaves matches.
- A 1-day ban (increasing based on frequency of offenses) is a dramatically lighter punishment for intentional feeding compared to the current system, which applies a 14-day suspension on the first verified offense, and a permanent suspension on the second. An intentional feeder isn't going to care about being banned for one day, or two days, or three; the punishment needs to be heavy and tangible.
- To that same end, having a queue time penalty isn't going to affect an intentional feeder. They're going to laugh it off, wait it out, and continue misbehaving in the next game entirely uninhibited if they just so happen to get the queue time penalty.
- Requiring a majority vote of any kind is frankly bad, as it encourages people to gang up on one person to get them punished. People already complain about mass-reporting being a thing despite that not being the case, it would do more harm than good to actually implement it. Majority-vote reports simply encourages harassment and gives unnecessary power to 4-man premades, which isn't something that you want in a system that can ban accounts.
- Additionally, players tend to be notoriously bad at actually discerning intentional feeding; people hate losing and tend to find it easiest to try and push blame onto others to avoid facing the fact that they contributed to a loss, which leads to some people crying "wolf" over pugs. Giving people the ability to punish players for "intentional feeding" outright and outside of the regular reporting system would be a pretty bad idea all around, given how people tend to be pretty inaccurate with their claims.
Ultimately, your idea is exceedingly vague, doesn't cover the actual breadth of gameplay-related misbehavior, doesn't appropriately punish it, and even then puts a lot of unnecessary punishing power into the hands of players, who may very well just abuse the system with what little power they get.