My ideas on how to fix various stressful and behavior issues in the game
In Champ select:
Have an option to report.
Offer a survey for dodges so Riot can understand why a user dodged with choices like 1) bad matchup, 2) Suddenly had to leave, 3) Person threatening to troll, 4) Team troll banned my pick to be nasty, etc.
Offer 1 free dodge per so many games or per x days, maybe even a week.
Like Overwatch does, recommend picks or roles that need filled. Some people are so new that they legit don't know off-meta stupid picks won't work.
Offer every player a chance to ban. Riot has mentioned this and will likely implement it.
Make an option where teammates cannot ban each other's picks. This would eliminate troll bans.
Make an alert if a player is trying to ban another's intended pick
In game:
Have mics. It does decrease nastiness and humanizes players.
When a user mutes another user, the mute is permanent and can only be changed when the user manually unmutes them. CSGO does this and it works out great.
Have scaling punishments for DC's/AFK's while also allowing the user to drop tiers in punishments for x games without afk's. CSGO does this.
Offer hextech rewards for x games with no AFK's.
When an AFK occurs, allow users the option to leave the game without punishment or lp loss. DOTA does this already and made it so it's not abused.
Fix the remake system so it actually recognizes AFK's and DC'd players. Extend the time to 5 minutes. DOTA does this.
Offer 15 minute surrenders. Riot mentioned this. Many games I play are clearly over and lead to extra-negativity because people won't surrender to troll and add 20 minutes onto the game or legit just don't know when a game is over.
Install a Mercy rule where the game can be ended even if the surrender vote doesn't go in (due to trolls) once the gold lead is clearly too far unbalanced. Riot has discussed this.
Eliminate DQ or make a system where you can do SQ, DQ or opt in for both. Rocket League has various options to meet these needs with a lot less players.
Look at eliminating all-chat. It's usually just used for bullying, trash talking or report rallying purposes.
Offer users the option to disable chat. Moving it off to the side and muting everyone is just not good enough.
Riot has to give the option to disable pings. Pings can be incredibly annoying when abused.
Post game chat:
Eliminate it. It's useless. It's either trash talking, bragging, rallying for reports or people sending "i love you" letters to and from themselves.
More reporting options and clearer descriptions of each category. This would let players know what is acceptable and what isn't.
As mentioned above, users muted in game stay muted in post-game chat.
Offer more honoring options like "great warder", "unselfish", "smart player", "skilled at x champion" and others. These would create new ribbons/banners on champ select that would promote positive behavior. Being honored multiple times by different players(not just your premade) could also trigger maybe some extra IP or something.
Various fixes to the current punishment system:
The current punishment system is a 4 step process, with no chance to drop down a step for good behavior after so many games. Imagine in soccer if every yellow card added up and after a set amount, the player would be banned forever from soccer. This is what is happening right now. And punishment levels only reset after the season ends. Could this be abused with various players being nice for the set amount of games and then flaming after? Yes, but it would also help a lot of players out.
Riot has to define clearly what is allowed and what isn't allowed. A lot of players think asking for reports is allowed. Despite studying up on the system constantly, I'm not sure if one-off insults/critiques are punishment worthy or if stuff like gg ez is either. A clearly defined dictionary and guide would solve a lot of these questions and would keep people out of trouble.
Riot has to make a hard stance on behavior. The current system allows you leeway and loopholes to ruin games and many people feel that toxic players do not get punished fast enough. Riot cannot be inbetween here. If they are going after this stuff, they have to do it hard, or they might as well not bother.
Riot has to realize that there is nothing they can do to stop a toxic player from playing LOL. Players can make new accounts anytime and even banning by IP won't work due to people playing in public places or having VPN's. I have 3 accounts. You aren't banning me.
Riot has to do something about secondary accounts. Most players above gold seem to have multiple accounts and most of the people I know in the game have multiple accounts. I don't know what they can do about it other accept it. Once I reach my ranked goal, there is little reason for me not to get on to another account.
It is clear that Riot does not have the resources to go after every incident. However, they have 100 million players. Bringing back the tribunal would ease up some of the load. If just 1% helped with that, I think a lot of issues could be solved.
Riot has to stop stacking different types of reports together. Negative Attitude Reports should not stack with Verbal Abuse reports for flaggings and punishments. These are two seperate categories and combining them together makes it easier to get people in trouble.
Riot has to realize that the game creates stressful situations where users feel they have no control. I do not feel Riot understands this.
Blind pick has to go. It begs for people to get angry and create trouble in champ select.
Riot advertises and promotes off-meta picking with their various "will it work?" videos on the client. They have to stop this. It gives people motivation to try these things in ranked and leads to many of the situations above. If you pick something stupid in my games, I'm going to end up reporting you for negative attitude and if it fails, I'm going to also report you for feeding.
Riot has to consider making a "for fun" mode and a "serious" mode. There is a big divide between playing serious and playing for fun, even in ranked games, and Riot needs to make this more clear. Fun players don't want serious players ruining their fun and serious players don't want fun players ruining their progress.
Riot has to understand that bogus reports do work. The current system flags games when you are reported and after so many flags, you get punished. If you have 3 games in a row and say Games 1 and 2 were legit report worthy, but the 3rd game was a bogus report, the 3rd game will still trigger a punishment, even if it's wrong. Riot will justify it with "well you had bad behavior in the previous two games" and they are right, but the 3rd game should not be counted if it is bogus.
Riot has to clarify how many games they go back to justify player bans. Does it stop just at the 3 flagged games in the chat log? Or do they go further back? We don't know and this would be helpful to know.
Riot has to understand that asking for reports is effective. If you ask for reports, you have 8 chances to get someone reported, as opposed to not asking for reports. While Riot has said that reports don't stack and multiple reports for one game don't count, asking 8 people to report a player gives you a better chance of getting them reported at least once.
Riot has to understand that most of the time, the reporting system is used in revenge. People aren't reporting people to make Riot aware of what happened. They are reporting as a form of revenge to get them for their behavior. This should not be acceptable behavior and completely undermines the purpose of reports.
Riot has to understand that telling players "to mute and report" is just not the solution for everything for various reasons.
Riot has to clarify how report weight works. I could justify reporting most of the people in my games if I wanted to, but it would also likely make me lose report weight. Does a player like this not deserve to have his report counted? If I'm consistently reporting people, even if it's legit bad behavior, my report weight will go down and toxic players may escape.
If you are going to downvote me, which I expect because I am going against a lot of standard fare in this forum, I would like you to respond. I would like serious discussion on the issues raised.