1 implementation will fix this game

RedOpticToxin·10/4/2019, 3:11:48 AM·1 votes·2,256 views

I am an avid player of this game and the only problem I see while playing is that Riot does not police their game nearly enough. This causes players to int and be toxic without caring because they know they will not be punished. I never thought Id say this but the community who plays the game are the ones ruining the game and not the game itself. If Riot really enforces good behavior by adding harsh punishments such as huge lp losses and lengthy temporary bans for inting and toxicity then people will stop committing these acts. This is just like why people do not commit murder or rob banks because they know the punishments are so severe. On top of this adding team wide voice comms and disabling all chat will prevent inting and toxicity as people will be unable to hide behind their keyboards when talking voice to voice. Not to mention team coordination will improve which will greatly improve game play.

Riot if you are reading this, this here is the fix that will revolutionize your game. Hire people at the company to police this game that will scour report request and re-watch game clips. LET THE COMMUNITY TAKE CLIPS OR PORTIONS OF CHAT LOGS FROM THEIR GAMES TO USE AS EVIDENCE FOR OTHERS WHO ARE INTING OR BEING TOXIC. That way you will not have to re-watch entire games to see where the foul play is. LET THE COMMUNITY DO THE HEAVY LIFTING FOR YOU.

I love your game guys but other people who play it are ruining it which is really hurting your product and hence your player count. I gave you the answer to solve all of this nonsense now it is up to you guys.

Good Luck, RedOpticToxin

8 Comments

Imperial Pandaa10/4/2019, 3:47:11 AM6 votes

Inting/trolling starts with a 14 day ban when punished. So heavy lp loss on top seems redundant. Second offense is a perm.

I will tell you right now, full verbal comms is not the way to go to reduce toxicity. It actually would make it less likely for people to get punished for verbal toxicity because you have to factor in accents, dialects, apeech impediments, and etc. Additionally, I will mute people for excessive background noise or frequently shouting. Not sure how it will prevent inting either. They still have anonymity. Evident by the fact, you know, people are asshats in CoD and many other voice comm games.

/all chat is off by default. Not much point to it besides some bm I guess.

Yes, let me take a clip of you dying 7 times during a game with absolutely no context. See the problem with that? The only good thing to take from it would be using someone saying "I'll/I'm goinf ro troll/int" to be uaed as evidence dor gameplay offense. On top of the fact that not evwn the community has a clear cut definition of what is trolling/Inting and what isn't. With that in mind, hiring enough people to deal with all the reports is not feasible.

Tele II10/4/2019, 3:21:45 AM2 votes

I think they need to work on the perception that trolls dont get punished. Other than that, chat toxicity is policed just fine and fairly by the automated system. Look around the boards for a bit and you will see they got chat locked down pretty tight. Theres a balance between being too lenient and too harsh. If theyre too harsh on chat, many many players will quit. If theyre too lenient, many many players will quit lol. I think its a little harder than just implementing your idea tbh. You also have to consider the volume of reports and how costly it is to pay a single employee. I mean, if you want integrity in their assessments, youre gonna need to pay them at least 22k a year or so. Multiply that by 5000 and you've got a huuuge chunk of money just to monitor player behavior when an automated system is fair and efficient. I dont trust players to judge behavior, I wasnt around during tribunal days, but that didnt work out very well. I think if they just fix the gameplay behaviors, things will be pretty good. This is just my thoughts, as I see so much complaining on the boards about trolls, but I rarely see them in my games.

Divin1ty10/4/2019, 6:48:57 AM1 votes

Actually, stronger Punishment does less than you think, since most wrongdoings happen in affect. People that murder don't care about punishment in that moment.