Player power when faced with uncontrollable variables.

Boreas IX·8/29/2018, 1:15:17 PM·1 votes·1,370 views

Riot after 8 years hasn't seemed to figure anything out.

There is no player vote kick. There is no option for players to escape negative situations. There is no option other than sucking it up. Remake is the only development in 8 years- nearly 9.

There needs to be consistent punishment for things that Riot has established as toxic behavior that is worth reporting and punishing.

There is still no reliable way to punish players that don't type (To avoid chat evidence) but still feed. There is still no reliable way for players to deal with games where their teammates leave and lose as a result.

Riot wants to experiment with role-based mmr like losing less points when forced to autofill. But there isn't a soft LP net for players that lose because 2 people leave the game for one reason or another? Something that has been happening for nearly 9 years now? While role-based mmr would be nothing but helpful, afks and leavers are something much more important to deal with.

General player behavior and matchmaking problems from 8 years ago, 4 years ago, or 1 year ago have barely changed and are still relevant today. First time Urgot is not a problem. A guy refusing to listen to the team while a problem is just tough shit. Messing up during a game and losing because of it is not a problem. The problem is that players have absolutely no power to prevent or lessen whole loss punishment for things that are clearly stacked and Riot's fear to implement something that has the potential to be abused. Maybe if Riot actually tried to keep shit the same like they said they would and then focused on more important problems to fix. Like seriously two fucking patches ago they fixed two bugs in two weeks. Amazing use of time.

3 Comments

Baka Red8/29/2018, 1:33:07 PM2 votes

You might want to fix this line "There is still no reliable way to punish players that don't type (To avoid chat evidence) but still feed." to "... still intentionally feed". Just feeding isn't and shouldn't be punishable. Bad games do happen. Regular non intentional feeding results in MMR loss and thus the player finds his place at some point.

Also, it would be nice if you could provide improvement suggestions on the bad points you list. For example I cannot imagine how the system would handle a "kick player vote" in an MMR based game - especially in a way that would not be abused by some bad guys.

Escaping bad situations .. like what? pre-game lobby could use a report system, but we can live with the current one too (we just need to play the match and report the player in after game lobby). Other than that we don't need anything else than we already got I think. You might think differently, but please elaborate.

In addition to remake, Riot has allowed even easier/earlier forfeit than before. I don't personally like that option, but it is there.

I agree with you that punishment system could use some work. I still go through the motions of mute, play-to-win, report even though I have lost my faith in my reports doing anything a long time ago. Maybe in a year or two I might actually get proof that my reports do something. Now they don't seem to do anything.

There is a reliable way to deal with the afkers: You play with what you got and report the afkers afterwards (but you saw my opinion on the punishment system above.)

I don't have lots to comment about MMR system. I only play ARAMs and I hover at little above the 50% win rate in total games. It seems to work, but it could work better at least from ARAM only players POV (for example: If losses dropped MMR faster than wins gain them, it would feel better since the win streaks would be longer than loss streaks. It would break the 50/50 split though.)

Kei1438/29/2018, 1:38:11 PM2 votes

But people shouldn't be punished for being bad at the game.

Feeding is just a consequence of people being bad.

Besides, why would Riot want to give agency to those that give up easily and letting them quit easier? Just because laning phase is lost doesn't mean the opponent is good at making macro decisions and capable of winning that way.

Boreas IX8/30/2018, 11:49:35 AM1 votes

Why should people that play the game have to suffer full losses due to a variable outside their control?

"Feeding is just a consequence of people being bad." Bad players should only be punished for their inability. Nothing more. It's like you guys didn't read everything. I even stated that wasn't a problem.

Riot is always looking to improve ranked matchmaking. 50/50 win loss is normal. Bullshit should not be normal. Sucking it up is something people should learn to do but it's probably the only thing you can do when you've already learned how to win games.

"There is still no reliable way to punish players that don't type (To avoid chat evidence) but still feed." to "... still intentionally feed" This happens. My issue as much as I still dislike them is not people that have bad games. There are people that will lump the two together. And doing so means you haven't played enough games to see it. I've taken this issue to Riot before and at the very least one person at Riot knows it's a problem. Many high elo streamers know it's a problem. I know it's a problem. Hopefully the rest of Riot knows it's a problem.

If we don't need things we don't have right now then why is Riot looking to improve and why are problems from 8 years ago still relevant today? For example: Play a ranked game, 2 people on your team leave, your loss rates go up because of something you can't prepare or prevent, lose as much LP as you would lose as if they didn't leave. Can it be abused by someone in a party leaving before they lose? Yes. Is there a solution? Absolutely yes. Punish the party or don't grant softened LP loss to people in the party with the leaver. When you consider how easily fixes to feature abuse is for something like mid-game leaving then this would only help people that have to deal with it.

I wasn't going to say anything on the topic but if you only play ARAM then you probably can't feel any problems that other people have for ranked Summoner's Rift. At this point any high horse shit that comes off on this comment is intended. If you don't play a lot of ranked games or are unranked, this isn't something you even need to be concerned about.