Player power when faced with uncontrollable variables.
Riot after 8 years hasn't seemed to figure anything out.
There is no player vote kick. There is no option for players to escape negative situations. There is no option other than sucking it up. Remake is the only development in 8 years- nearly 9.
There needs to be consistent punishment for things that Riot has established as toxic behavior that is worth reporting and punishing.
There is still no reliable way to punish players that don't type (To avoid chat evidence) but still feed. There is still no reliable way for players to deal with games where their teammates leave and lose as a result.
Riot wants to experiment with role-based mmr like losing less points when forced to autofill. But there isn't a soft LP net for players that lose because 2 people leave the game for one reason or another? Something that has been happening for nearly 9 years now? While role-based mmr would be nothing but helpful, afks and leavers are something much more important to deal with.
General player behavior and matchmaking problems from 8 years ago, 4 years ago, or 1 year ago have barely changed and are still relevant today.
First time Urgot is not a problem. A guy refusing to listen to the team while a problem is just tough shit. Messing up during a game and losing because of it is not a problem. The problem is that players have absolutely no power to prevent or lessen whole loss punishment for things that are clearly stacked and Riot's fear to implement something that has the potential to be abused. Maybe if Riot actually tried to keep shit the same like they said they would and then focused on more important problems to fix. Like seriously two fucking patches ago they fixed two bugs in two weeks. Amazing use of time.