A discussion of clarity in reporting
We would all like to play with well behaved players, and I'm certain most of the player base does their duty in reporting toxicity, but the system as currently configured is essentially a black box where we have very little idea what actually happens. I have a few thoughts about the current reporting process, and would like to generate some discussion about it.
Most importantly, reporting someone currently is unfulfilling, in a way. It is hard to feel as if you're contributing to making the game a more enjoyable experience when you have no idea whether or not your reports are actually doing anything. Some sort of feedback system would be wonderful, similar to what I read about the feedback the tribunal used to give in cases you voted on. If there were some way of knowing whether or not your reports led to anything, it seems like that would go a long way towards encouraging reporting of bad behavior. Right now, when you press report, you have no idea what happens unless you get one of the very rare messages about a player being punished. Those messages are great, but happen far less frequently than times players actually are punished. Some amount of information about what has become of your reports would help feel like we have more ownership of our community of players. It can be very frustrating to feel like nothing is happening to toxic players because you have no idea that they were actually suspended.
Additionally, some additional guidance on what is reportable would be helpful, as people have wildly different standards. I report people fairly often, while a friend of mine says he prefers to tolerate more, or in his words "i'm fine with some level of douchebaggery". It's difficult to get an idea of what is actually reportable and isn't. I see players all the time saying to report for things that aren't actually offenses, or players being caught off guard that their actions were offenses. Unless you follow the boards frequently, it's difficult to get a standard of what behavior is acceptable. I find the summoner's code to be very vague, and it feels like more clarity or guidance around where the lines are actually drawn would be helpful. Even if it's just basic things such as multiple reports in a game not mattering more than one, a reporting tutorial of sorts would be a handy guide to help more people know this.
The impression that comes from this lack of clarity can be very negative, and you often see it here with people posting after their accounts were banned. It can feel like there is overlord Rito, lashing out at random summoners with inconsistently applied judgements. On the other side of things, it's also easy to feel like your reports aren't doing anything, like you aren't contributing, and like you have no voice in the process. I think that there are systems of guidance and feedback that could (and maybe used to, I wasn't around for the tribunal days) help alleviate these problems, and help players feel more motivated in controlling and helping their own community.
tldr, I want to know more specifically what I'm supposed to be reporting, I want to know that toxic players are being punished, and I want to know that my reports are doing something.