Toxicity is a way to make money.

Bait on Gank·10/31/2017, 12:05:08 PM·1 votes·724 views

Toxic behavior is emotional behavior. To climb you need to give it your 200% and only be focused on improving, rejecting emotions if your other lanes feed. Naturally, some players will vent their emotions through the CHAT if they become tilted. The CHAT is an outlet for riot to make money, because to make money, you need the consumer (player) to willingly give up their account (ingame currency/ spent currency). Said player will be banned after, chat restrictions, and permaban if toxic behavior in CHAT continues.

Player will make a new account and spend money for exp boosts, champions, skins. Riot will make double revenue off the same person. Said player watches streamers, tries to consume lots of information on how to improve. Emotional behavior has nothing to do with gaining information on player skill improvement. Said player will at some point tilt again due to the inevitability that is league and vent his emotions through CHAT.

CHAT is the source of riot revenue from toxic behavior. Riot chat restricts but never permanently ban players from chat. Riot feeds on the guilt that players feel when they see "logs" of CHAT when they are banned. But never does riot permanently ban chat from a player. Because to willingly give into venting emotions via CHAT, gives riot a reason to ban player and make player spend more money on a new account.

Toxic behavior is neither shunned upon by riot nor promoted. Riot, a multi million dollar company, scams players who pay real money for ingame currency out of their accounts via guilt through CHAT before permanently banning the use of chat.

The cycle is to double, triple, quadruple revenue from a single consumer. Emotional behavior, while it can improve, does not relate to improving skill and knowledge of game.

11 Comments

Chermorg10/31/2017, 12:08:52 PM8 votes

Actually, Riot's of the stance that when they permanently ban someone, they don't want them back at all. They don't want their money, they don't want them to make a new account, they're telling them "we no longer want you in our community".

They don't ban for money - many permanently banned players never come back, or if they do they don't spend another penny - and Riot's fine with that.

ModThe Djinn10/31/2017, 1:04:45 PM3 votes

The cycle is to double, triple, quadruple revenue from a single consumer.

In a very small number of circumstances this occurs, yes. It's definitely a shitty strategy though, based on how many people we see here on the boards vowing never to purchase anything again.

It's FAR easier to encourage someone to buy things on an account they've invested in than it is to run the risk that banning them (maybe for the third time) will somehow cause them to re-purchase everything.

In short, while this DOES happen in some cases, the idea that this is some revenue-increasing strategy is only accurate in that players are more comfortable in an environment where toxicity is punished -- it does NOT increase revenue from the players banned as a general rule.

Emotional behavior, while it can improve, does not relate to improving skill and knowledge of game.

Why would this matter? Riot doesn't force players to be GOOD -- you're totally allowed to suck at League and still have fun, and the MMR system will make sure you're paired into teams as appropriately as possible.

Riot doesn't mind bad players -- they'll play with other bad players. They do mind assholes, who ruin the experience for everyone (even players of their own skill level).

Bait on Gank10/31/2017, 12:42:36 PM1 votes

Riot does not prevent the cycle of toxicity. If player is banned for toxicity he/she will just make a new account. This multiplies revenue for Riot and thus is beneficial for their company. A simple solution is to restrict chat permanently for toxic players but rather than doing that, they ban these players to renew the cycle. never fixing it but continuing in the favor of their company.

EvilDustMan10/31/2017, 1:14:47 PM1 votes

Yes, I'm sure as soon as someone is permabanned, they go "well, I guess I better spend all that money again."

No, the idea is to make sure people feel like League is becoming a less toxic place, which would encourage those people, who are more numerous, to buy.