Riot why did you make the community toxic ?

Blodbrother·2/10/2019, 7:31:42 PM·2 votes·2,151 views

Riot, you made this community toxic because:

  1. people who bought a lot of skins are in a disadvantage to players who bought zero skins. People who bought zero skins have more chance in getting a real skin.
  2. YOU let toxic flamers play, while friendly players get chatban. For instance. When you are alone in a team with 4 flamers, who are all flaming hard, you say one or 2 things back (not even flaming) the guy who is nice gets reported by the 4 toxic players and get the chatban.
  3. the honor system is messed up. In the old honor system I allways had the most honor (all color banners). With the new system, people who are good and toxic flamers, get more honor then people who are bad but nice (they even get reported)

16 Comments

PH452/10/2019, 8:37:49 PM4 votes
  1. Makes no sense.

  2. False reports do nothing. If you get punished, you said something you should've not said in the first place. ''Defending yourself'' is wrong term usually, the more fitting word is ''counterflaming.

  3. I really don't think so. Sure here and there you might find a toxic player with high honor level but that's a rarity really. If they play the game well sure, they can earn some honors but if they truly are toxic their progress is cut down and slowed.

Deep Terror Nami2/10/2019, 7:47:13 PM3 votes
  1. people who bought a lot of skins are in a disadvantage to players who bought zero skins. People who bought zero skins have more chance in getting a real skin.

I don't really understand this one; do you mean that players who have fewer skins have a greater chance of getting a skin shard they don't own from Hextech loot? Well this is true, but it is random and never means you'll get something you want. Also rerolling 3 shards will get you a permanent skin you don't own, even if you have a ton of skins. As far as raw volume of skin shards you can craft yes it's more for a player who has no skins, but then that's a pretty good incentive for newer players isn't it? I don't see this as a bad thing at all.

  1. YOU let toxic flamers play, while friendly players get chatban. For instance. When you are alone in a team with 4 flamers, who are all flaming hard, you say one or 2 things back (not even flaming) the guy who is nice gets reported by the 4 toxic players and get the chatban.

The system absolutely will not and can not punish you for things you didn't do regardless of how many reports you get. Punishment is not based on how many players in the match reported you. Any number of reports does the exact same thing; it triggers the system to review your behavior in that match. If the system doesn't find the reported behavior, those reports don't do anything, so don't respond to other players flaming or trolling you by being negative, just mute and report them.

  1. the honor system is messed up. In the old honor system I allways had the most honor (all color banners). With the new system, people who are good and toxic flamers, get more honor then people who are bad but nice (they even get reported)

In my experience a toxic player won't get many honors. Even when someone does carry the team and gets some honors for that little loading screen badge, their honor will not go up and they will still get punished and lose Honor levels if their behavior is consistently or severely negative. Simply playing the game and keeping a good attitude is how you gain most of your honor; even if you get no Honors your Honor level will climb. The best bet to getting more consistent Honors for that loading screen flair (and a slight bump in Honor leveling) is just to be friendly with the team, do your best, and never respond to negative behavior with that of your own (just mute those people).

R107 Games2/10/2019, 7:35:13 PM3 votes

The nature of a competitive online game can make anybody toxic, not necessarily riot's fault.

But i think what riot has done with the state of the game and punishment system has influenced players to be toxic

Blodbrother2/10/2019, 8:12:23 PM1 votes

I did make my post a bit too hasty. point 1. the skins is really a different subject, also less important.

Blodbrother2/10/2019, 8:42:14 PM1 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=ZGEFLEUQ,discussion-id=i5ww1JA9,comment-id=0001,timestamp=2019-02-10T19:47:13.229+0000)

I don't really understand this one; do you mean that players who have fewer skins have a greater chance of getting a skin shard they don't own from Hextech loot? Well this is true, but it is random and never means you'll get something you want. Also rerolling 3 shards will get you a permanent skin you don't own, even if you have a ton of skins. As far as raw volume of skin shards you can craft yes it's more for a player who has no skins, but then that's a pretty good incentive for newer players isn't it? I don't see this as a bad thing at all.

Someone who has zero skins, all skinshards are good to turn into a skin. When you bought 80 percent of all skins, most of the time, you get a skinshard you allready own.

Blodbrother2/10/2019, 8:43:24 PM1 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=ZGEFLEUQ,discussion-id=i5ww1JA9,comment-id=0001,timestamp=2019-02-10T19:47:13.229+0000)

The system absolutely will not and can not punish you for things you didn't do regardless of how many reports you get. Punishment is not based on how many players in the match reported you. Any number of reports does the exact same thing; it triggers the system to review your behavior in that match. If the system doesn't find the reported behavior, those reports don't do anything, so don't respond to other players flaming or trolling you by being negative, just mute and report them.

Ok one real life example. I have played games, where I did carry the team 24 - 3 - 20 or something like that, my teammates were feeding and flaming hard. Saying stuff like "I F****** your mother, I hope your whole family dies of cancer, You are a F****** Rtard, and stuff about jews and Hitler". Then I problably said back (AFTER all those insults) things like: "shut up feeder", maybe 2 or 3 times. Then i got a chatban. And no i didnt cry before about them feeding or playing bad, because I don't care about that, its just a game.

Blodbrother2/10/2019, 8:43:48 PM1 votes

[{quoted}](name=Deep Terror Nami,realm=NA,application-id=ZGEFLEUQ,discussion-id=i5ww1JA9,comment-id=0001,timestamp=2019-02-10T19:47:13.229+0000)

In my experience a toxic player won't get many honors. Even when someone does carry the team and gets some honors for that little loading screen badge, their honor will not go up and they will still get punished and lose Honor levels if their behavior is consistently or severely negative. Simply playing the game and keeping a good attitude is how you gain most of your honor; even if you get no Honors your Honor level will climb. The best bet to getting more consistent Honors for that loading screen flair (and a slight bump in Honor leveling) is just to be friendly with the team, do your best, and never respond to negative behavior with that of your own (just mute those people).

Well keeping a good attitude when you play with toxic flamers is hard. Muting them is also not the right way to go for me. I play for fun and one of the reason to play multiplayer games is to chat with other nice people. When you start a game you don't know who is nice and who is not.

The reason why i get into an argument a lot is that I allways try to defend the nice players who gets flamed by toxic people.

Kei1432/10/2019, 8:05:39 PM1 votes

{quoted}

Riot, you made this community toxic because:

  1. People who bought zero skins have more chance in getting a real skin.

?

[sg-lux-2]

  1. YOU let toxic flamers play, while friendly players get chatban.

??

[sg-lux-2] [sg-lux-2]

  1. people who are good and toxic flamers, get more honor then people who are bad but nice

???

[sg-lux-2] [sg-lux-2] [sg-lux-2]

Imperial Pandaa2/10/2019, 8:07:53 PM1 votes
  1. Makes absolutely no sense. The only potential way that applies is if someone owns every single skin.

  2. False reports get thrown out. Number of reports in a single game don't matter. 1 report had the same influence as 9.

  3. Do you actually have evidence or just your own experience? If basing on experience than my experience is different.