Wait-Queues and Restricted Chat Counterintuitive?

CARNAGE REAPER·2/20/2018, 10:41:34 PM·5 votes·546 views

basically players are punished for AFKing and dodging and are given a set time to wait for doing so. but there are also players who may have connectivity issues in-game and are involuntarily disconnected, thus giving them the wait queue punishment. this may be a frequent issue for them as many players on boards that have posted that they have been given timers for having connectivity issues. i understand that regardless of someone afk'ing, it still ruins the experience for everyone on the team; however 20 minutes may be far too long for players who revolve around a schedule of curfews, reaching their job/school, or have a set time management. if you think about it, waiting for 3 games at max leaverbuster takes about one hour. don't have me mistaken, but i do think the leaverbuster is a great way to curate games so that toxic players and or trolls who constantly afk get the punishment. but it is also a system that targets players who have suspected or unsuspected connection problems.

speaking of toxicity, chat restrictions is also a way to curate games to be more friendlier and or to essentially suppress reported players from verbally harassing other players. but again, people who actually try to reform and are willing to communicate with their teams effectively are limited with their messages. the point of the game is to win and a mean to do so is by communication. players who continue to disregard the rules and summoner code are evidently "unwelcome" according to the conduct.

but that's just my opinion tho

9 Comments

AeroWaffle2/20/2018, 10:44:17 PM4 votes

If an additional 20min throws a huge wrench into your plans to play a game you probably shouldn't queue up anyway. Games can last anywhere from 15min to an hour (those hour-long games suck but they sometimes happen). If you're able to reserve 1 hour but not 1 hour 20 min you're already cutting it too close.

Silent Gravity2/20/2018, 10:51:46 PM3 votes

The time in LPQ given by leaverbuster is shorter than the time wasted by going AFK.

If you don't enjoy the wait, or you're concerned about peoples' schedules, then you should be even more against AFKs.

Sona Ping2/20/2018, 10:57:39 PM3 votes

[{quoted}](name=CARNAGE REAPER,realm=NA,application-id=ZGEFLEUQ,discussion-id=hmGjPy2u,comment-id=,timestamp=2018-02-20T22:41:34.718+0000)

basically players are punished for AFKing and dodging and are given a set time to wait for doing so. but there are also players who may have connectivity issues in-game and are involuntarily disconnected, thus giving them the wait queue punishment. this may be a frequent issue for them as many players on boards that have posted that they have been given timers for having connectivity issues. i understand that regardless of someone afk'ing, it still ruins the experience for everyone on the team; however 20 minutes may be far too long for players who revolve around a schedule of curfews, reaching their job/school, or have a set time management. if you think about it, waiting for 3 games at max leaverbuster takes about one hour. don't have me mistaken, but i do think the leaverbuster is a great way to curate games so that toxic players and or trolls who constantly afk get the punishment. but it is also a system that targets players who have suspected or unsuspected connection problems.

speaking of toxicity, chat restrictions is also a way to curate games to be more friendlier and or to essentially suppress reported players from verbally harassing other players. but again, people who actually try to reform and are willing to communicate with their teams effectively are limited with their messages. the point of the game is to win and a mean to do so is by communication. players who continue to disregard the rules and summoner code are evidently "unwelcome" according to the conduct.

but that's just my opinion tho

It is not counter-intuitive, that is not what that is. Those many who complain about their connections are in the wrong.

Their internet connection is their responsibility. If you queue for an online game, you are doing so under the understanding that you can fulfill the requirements for your system to capably do so. If they have suspected connection issues, it is their responsibility to investigate and fix that.

" however 20 minutes may be far too long for players who revolve around a schedule of curfews, reaching their job/school, or have a set time management." If they miss out on games from the system, maybe they should have thought about that before wasting the time of NINE other people who have limited time due to curfew, school, and work and making them miss out on games.

Imperial Pandaa2/20/2018, 10:54:36 PM2 votes

The reason for a 20 penalty is the game wants to make sure you are able to maintain a connection for that long. So that targets more those with bad connections. The time for those who leave often enough is just a regular punishment.

Grimspeake2/20/2018, 10:54:06 PM2 votes

Leaverbuster is to see if u disconnect again before a game starts

Master Noct2/21/2018, 2:31:55 AM1 votes

The thing is this game revolves around leaving a set time for it when you get into playing it. And the game also is depending on those playing to have a good connection regardless of situations. Sure, life happens, but life can't happen every time you so happen to queue up, if it did, then the Leaverbuster system wouldn't have been a thing and instead worked like DoTA's which fills in people out of the game into missing people games.

Totally Not Jinx2/21/2018, 3:52:08 AM1 votes

There's a cute little FYI during loadout sometimes that covers this.

'We get it. Life happens, but leaving too many games gets you Leaverbuster' (or something to that effect, I haven't seen it in ages don't judge me)

If you're having connection issues, I'd wager that the best possible thing to do is resolve those first, rather than continuing to play with spotty connections. One or two games with absurdly high ping and a complete disconnect won't encounter problems for you. However, it is detrimental to fellow players to continue playing on such an unstable connection, and costs them as much as it costs you.

It's not a perfect system by any means, but Leaverbuster is designed to see patterns, not isolated incidents.

As for chat restrictions, that's the entire point. Without those limitations, and therefore the chance to reform, there's no point in implementing any kind of penalty whatsoever. Of course the people who get the penalties are not going to find them fair, for various reasons. But, there are consequences to actions, and chat restrictions do, eventually, go away.

xFresko2/22/2018, 1:01:19 PM1 votes

[{quoted}](name=CARNAGE REAPER,realm=NA,application-id=ZGEFLEUQ,discussion-id=hmGjPy2u,comment-id=,timestamp=2018-02-20T22:41:34.718+0000)

but there are also players who may have connectivity issues in-game and are involuntarily disconnected, thus giving them the wait queue punishment. this may be a frequent issue for them as many players on boards that have posted that they have been given timers for having connectivity issues.

If someone has connectivity issues frequently enough to trigger leaverbuster, then they need to do something about their connectivity issues before playing again. Connectivity issues can be a legitimate excuse a couple times, but if it's consistently ruining games, then the punishment is deserved.

It happens here and there. Ive had a transformer in the area blow, or cable in the area go out a few times in the years I've played. It def ruined the game for others, but it's probably happened single digit times in thousands of games. If I had some shit internet that was knocking me out of games daily, or maybe even just weekly, Im probably ruining games consistently enough to warrant punishment.