some talk about riot's garbage leavebuster system and awful mentality towards punishment

iPogoZ·1/11/2019, 4:07:13 AM·2 votes·2,483 views

K, I love riot, I really do. I'm very happy with them finally trying to stop the abusive relationship they have developed with adc main, by not making every possible change to make their role a living hell, and it only took an entire year of it being the least played role in almost every region by a fair margin. Upon Reading this I see this might sound sarcastic but I am genuinely happy they decided to fix their game because a lot of game companies will just screw over their game and its respective community. That's why I like Riot, because they do fix the dumb stuff in their game, and they should be celebrated for that because a lot of game companies are well known for being dumb, like valve or blizzard or hi-rez to name a few (especially valve).

Anyways, on to the topic, there is a really dumb system in the game called leavebuster, and to its credit, I think its actually very effective at stopping people from leaving games, but I think its a complete failure for the continuous punishment of players who have done nothing wrong. The entire system kinda just feels like a placeholder that they were too lazy to update.

Now I don't care too much about the changes they do make, but I would just like to start a discussion on this garbage. But if I were to suggest ideas I would say that if a player leaves, all remaining teammates should get a pop-up at the end of the game asking if they should punish or forgive the player and if a certain percentage of teammates report them, then they get punished appropriately. additionally, I would add an appeal system as there is currently none (Trust me I've tried in the past), the final changes I would suggest is decreasing the penalty if its a remake and make the decrease of penalty duration decrease based off of matches played and not time spent, because saying you've afk'ed twice in 300 games sounds better than twice in two months and that appealed leavebusters should not build to the penalty duration.

"Makes League Great Again "

  • iPogoZ [galio-happy]

16 Comments

AJStarhiker1/11/2019, 4:44:00 AM7 votes

It's already based on games played. It's why players who stop playing after a penalty come back to find their leaver penalty level hasn't gone down.

As far as the appeal... there is already a decent level of forgiveness in the systems for players who don't abuse it. But it's for emergencies and unexpected failures. If someone knows they are likely to be interrupted (infants/young children, on-call jobs, parents who don't understand online multiplayer games can't be paused) or that they have questionable equipment/connections, they need to understand the consequences include using up their LB leeway and may get an LPQ penalty when they have a genuine problem.

meticoulouswolf1/11/2019, 5:51:07 AM3 votes

I mean if you look at it that way my idea on that would be if you were in a party of 2+ would automatically be a forgive which i don't find right the fair way would have the people who aren't involved with you vote

Aladoron1/11/2019, 1:59:56 PM3 votes

but I think its a complete failure for the continuous punishment of players who have done nothing wrong.

How does leaverbuster punish anybody who did nothing wrong? O.o I was never punished by leaverbuster, so i do not know what you mean.