Riot is so quick to ban someone for being toxic but

Mob Piru·1/18/2018, 3:25:53 PM·2 votes·934 views

cant ban the actually reason people lose (AFK's)

if you get reported for going afk 3 times that account needs to be banned for a couple of days.

But its crazy how fast you get in trouble for saying omg stop fucking feeding u idiot.

yes cuz that is so much worse then actually playing a 4v5

EDIT: after hearing everyones point of views perhaps 3 is just not enough

how about this,

Riot should do this then,

We understand emergencies happen however in ranked games players need to be relied on to complete the match from beginning to end, with this being said

Riot will allow players to afk for only 6 games in a season. You will receive a warning every time you AFK or DC from a game and not return to it.

If you do not return to the game you will receive the first warning and lost one of your "emergency afks"

After going afk for 6 times u will receive a penalty and be banned from playing for a week, increase the time by 1 week each time they go over 6

If the player continues to be afk after a 1 month ban the account with be permabanned.

so all in all you have 24 emergencies.

47 Comments

SEKAI1/18/2018, 3:28:40 PM8 votes

It's faster to do a string matching to see if someone said the naughty words than trying to work out if someone's afk is intentional.

It doesn't automatically mean Riot has a bias in the former and ignores the latter.

Chermorg1/18/2018, 3:59:08 PM6 votes

So, let’s say a fire alarm goes off. You’re suggesting someone should be punished for protecting their own safety? Let’s say someone’s relative is in trouble, needs picked up from a bad place, needs taken to the hospital/doctor/etc.. You’re suggesting someone should be punished for caring for their family? Let’s say you get a phone call from work asking you to come in urgently offering you overtime for doing so. You’re suggesting someone should be punished for caring about real life over a video game?

The bottom line is a majority of AFKs are unintentional, unplanned, and justifiable (not necessarily justified - but they could be). These people didn’t choose to AFK - yet players who are toxic are always actively choosing to be toxic.

Butt Ρlug1/18/2018, 4:34:30 PM3 votes

yes cuz that is so much worse then actually playing a 4v5

I prefer playing a 4v5 than having an asshole in my team.

Jo0o1/18/2018, 3:58:03 PM3 votes

AFKing already results in Leaverbuster penalties. I've heard that it can escalate to "real" bans, but I can't say for sure.

They're two very different situations, I don't understand why you compare them.

redniwediS1/18/2018, 5:04:08 PM2 votes

It's already been mentioned a couple times, but Riot looks for behavioral patterns. They don't care about individual games that were afked, they care about how people afk. Do they tend to afk after the enemy gets first blood? Do they tend to afk after they die in lane? Do they afk multiple times a every month? Do they afk only when someone on their team is in their promos?

Extra details like this make all the difference, and separate the problem players from the ones with bad wifi or bad timing. You're angry, we get it, but nothing that you've said is going to help you punish the players who have done nothing wrong. Intent matters, even though you don't seem to care about it at all.

HalcyonDweller1/18/2018, 5:31:36 PM1 votes

The system already sort of works on a strike basis. You are allowed a few strikes because emergencies happen, and then if a player goes past that then they begin getting put into low priority queues. Their punishment for wasting other peoples' time is to waste their own time and make them wait up to 20 or 30 minutes, even an hour if they do it too much, before they can get into a game.

And it has been tried and tested by Riot, proven to work. And we have proof that it works here on the boards too. People who chronically AFK occasionally show up to complain about their low priority queue punishment. And many of them quit the game rather than wait out their punishment.

Now the above doesn't perfectly outline how it works, there are other factors as Sidewinder has stated, but the system is very good at identifying and punishing chronic AFKs.


If you want to reduce the likelihood of AFKs in your own games, you should maybe consider trying to curb your language towards teammates. If you harass them then they are going to have less fun, and if the game isn't fun for them then they are more likely to want to leave it.

People don't feed on purpose usually. And they are likely to be just as frustrated about it as you are. So attacking them for it or accusing them of doing it intentionally actually hurts your chances of winning even further.

Telephone Booth1/19/2018, 5:20:24 AM1 votes

If nothing was ever done about AFKs, I would probably AFK a lot more often. One time I made my parents wait in a parking lot when their motorcycle wouldn't start just so I could finish a game. Lol, bad son... But hey, I don't want LPQ, and it was only like an extra 10 minutes they had to wait. If i had no fear of punishment, i would have just left. So no, your whole idea that they do nothing about AFKs is just plain wrong.