Here's a Thought

Nonfaktor·12/11/2015, 12:40:47 AM·1 votes·816 views

How about instead of perma banning everyone in the order of 10 chat restriction, 25 chat restriction, 2 week ban, perma ban

You go

10 chat restriction, 25 chat restriction, 2 week ban, 3 month ban, 6 month ban 9 month ban, 1 year ban, etc.

Why would riot do this you might ask?

They downgrade people's punishment after 3 months for people who are "toxic" (Notice the parenthesis) for good behavior. The latter would still give people time to reform, and would accomplish the task of taking the most toxic people out of the game. Of course Riot could still escalate to perma ban for death threats, homophobia (the ones that really deserve perma ban status)

Before you just spam down votes please consider this. They already offer downgraded punishment status after 3 months for people why should perma banned people be treated differently.

The thing is, sometimes some of the people who are the most toxic need more time to reform. They could be kids in terrible home environments who might have league of legends to help them get through their nights and look forward too during their days. They invest a lot of time and maybe even sometimes some of their hard earned and very little money. These types of kids deserve more time to learn and maybe more patience. I am 30 years old and I had a troubled child hood and gaming got me through the tougher times when I was growing up. Without it I probably would have gotten more involved with drugs, and other nefarious activities. Who knows how perma banning something they have invested time and emotions into will affect them in the long term. I know you cannot find out who is just a spoiled brat and someone who really has a shit life and takes some frustration out in a stressful situation, but the point is in a game where so much is invested only the most heinous of crimes should result in a perma ban.

The system is working, but how about give people benefit of the doubt and do the second option for punishing people.

FYI: I am not currently banned and in no threat of being so. I am just reading these forums and seeing a lot of younger people who have been for various reasons.

Thanks for listening.

21 Comments

PIMPSMOOTH12/11/2015, 1:32:14 AM6 votes

What Riot is after is maturity. Forget hope.

This proposed idea does absolutely nothing to curb/reform poor behavior, all it does is extend the duration and amount of times a player can be toxic and get away with it without putting their account in jeopardy - and it isn't needed.

The current system is too lenient as it is.

SmokedAlmonds12/11/2015, 1:43:30 AM4 votes

After someone fails to change after 3 punishments there just is no more faith that you ever will. Sure some small portion of players might reform with more chances, but those chances have a high cost to the community.

PIMPSMOOTH12/11/2015, 12:43:34 AM3 votes

It's a 4 strike system, now you want 7?

[zombie-brand-facepalm]

disregardable12/11/2015, 12:45:37 AM2 votes

Only 0.2% of the population gets a 2 week ban. If anything, I think a lot of people believe they are way too lenient on what counts as toxic enough to receive a punishment. The point of the bans is to remove people ruining the games from the community. I don't really see the harm in limiting the ban time to one year instead of permanent, but I don't think less than that would accomplish the goal of the system.

TrulyBland12/11/2015, 2:26:21 AM2 votes

The whole reason they went with this system now is that one single timed ban is enough to determine for the majority of offenders whether they'll reform. The majority of players that received more than one 14-day ban (under every system so far) eventually received a permaban. Yes, maybe there are a few players that, given enough time, would reform. But in the meantime all the other players that will ultimately still end up permabanned continue to ruin games...

So there are two options: Either make sure the vast majority of players suffers from less ruined games, or be forgiving towards a tiny minority of players. And now consider the fact that the vast majority of players are basically innocent bystanders to this choice; whereas the tiny minority of players determined their own fate via their actions.