How can you report scripters in URF?

Frontline Fury·6/28/2018, 4:35:47 AM·1 votes·2,746 views

I have a replay of a lux that's blatantly scripting (all the 8 other players in the game agreed) but she is still playing despite recieving 9 reports.

Is there any point in submitting a recording or youtube link to Riot support? Or do they only punish toxic chat behaviour?

12 Comments

J6vV2un2c86/28/2018, 4:43:47 AM8 votes

Scripters are often punished in waves, not instantly. Now, understandably that is incredibly frustrating to know they will get away with it for awhile. However, the alternative is to punish them as soon they know they are scripting, and the issue with that is it makes it VERY easy for scripters to figure out how Rito's system works and how to avoid it. If there is a delay, they don't know exactly what they did that allowed riot to catch them, so they are more likely to be caught again next time. It sucks, but the delay is a necessary evil.

BearGrillz346/28/2018, 7:01:49 AM1 votes

Report them for scripting and inting. The system will automatically suspend them for 3-14 days based on how they were toxic before. Whilst they get banned for that amount of time, you'll no longer have to worry about them because they'll probs get banned in the ban wave sometime after they get unbanned.

IcyPepper6/28/2018, 7:04:02 AM1 votes

Number of reports don't matter, one report is all it takes to flag a game for review.

Tegash6/28/2018, 8:59:47 AM1 votes

Number of reports in a single game doesn't matter, consistent reports over multiple games do. 1 Report has the same weight as 9 for a single game.

YerroFever6/28/2018, 5:39:01 PM1 votes

So the way Riot does bans for 3rd party programs is that they do them in waves. I know it sucks that third party program cheaters keep playing but don't worry, they will get their comeuppance.

This is to prevent the programmers from understanding how their program was detected. The more frequently a person gets banned using a program, the more chances the programmer has to figure out how their program was detected.

It's trial and error. This is their player behavior model for the ban wave method:

Programmer tries A in their script, it got detected and banned. They try B, it got detected and banned.... etc... they try D, not detected and not banned! Hooray the programmer has found an exploit! A few weeks go by and no one is getting banned!

I'm going to buy the third party software because it's not detectable and I'm going to cheat!

VS

Programmer tries A... not sure if it worked or not.... a few months in, everyone who used it got banned. Programmer tries B.... not sure if it worked or not... in a few months, everyone who used it got banned.

Ugh, it takes too long to figure out if people who use third party software will be safe... I'd rather not risk using the third party program.