After nearly 2,000 games in Solo/Duo, I have some observations.

Totally Not Jinx·11/3/2018, 5:26:25 PM·18 votes·10,379 views

First and foremost, the biggest point of contention in Silver right now is the my-way-or-no-way attitude. Countless mid laners, tops, bottoms, and junglers across those games have been very hell-bent on doing things their way, with little to no communication. Should their decisions go sour, and worst case scenario, they die, the lane in question is almost always met with 'Okay well fuck you no ganks gg.' Same can be said for any lane player that roams as well.

Second, the pessimism. I absolutely get it, being behind is frustrating at best, but there is a time and a place for tilt and neither of those is League during a match. Dozens of games, my attempts to be reassuring to my teammates, and nudge in a direction that can lead to a positive outcome get ignored. Some will even do the opposite out of spite, and then keep slamming the Surrender button because things aren't going their way. I've seen I don't know how many players just sit in base when there is a viable chance of turnaround and type instead of playing.

Third. This is a broad topic but it merits discussion, and it's tactics. Many Silver players do not understand when to relinquish certain objectives in order to secure a better late game opportunity. Offensive play is almost always run first, to the detriment of the team and only sets players further behind. Which in turn, for the players who are trying to bide time and play defensively, leads to more flaming or bitterness.

Fourth, control. This goes for vision, map pressure, and self-restraint. Too often, players in Silver especially will dive into the enemy team while ahead, handing them not only a kill, but access to more objectives and then more gold. This feeds into points two and three, respectively. Thirst is something I see entirely too often with 'carry' roles, and that tunnel vision causes an unintended snowball of losing any edge. In addition to this, the players in particular who are explicitly intent on doing things their way, attempt to micromanage their teammates and cause behavioural problems that arise from the lack of flexibility. Any non-adherence or refusal to do as that player wants is met with either petty feeding, verbal abuse, or a combination of the two.

Fifth. Patience. Silver players as a whole have none of this, and the ones that do are left in the dust trying to make up for poor decisionmaking. Supports especially are left high and dry from this, if their damage-dealing teammates are too busy running face first into fed enemies.

There is a reason you see players come into this board, and decry the report/punishment system while simultaneously getting themselves into trouble. Matchmaking this season has been controversial at best, and absolute garbage at worst, and the end result is a lot of very skilled but unsatisfied players feeling stuck in divisions they don't necessarily belong in.

Do I have a solution for this? No, but I do know that there is a reason people think elo hell is a thing, and it ultimately starts with the player base to fix it. It's a team game. You cannot survive League of Legends if you don't work together.

29 Comments

rujitra11/3/2018, 5:43:58 PM7 votes

So, matchmaking in multiplayer games has always been and will always be controversial. Unfortunately, nobody has a crystal ball and can tell how players will play, if they'll AFK, etc.

Further, this problem is compounded in League because even a player who's normally great at their assigned role may get screwed in champion select and start tilting before the game even starts.

Lauchmelder11/3/2018, 11:18:39 PM5 votes

Nice post there. I wanna add something as well:

[{quoted}](name=Totally Not Jinx,realm=NA,application-id=ZGEFLEUQ,discussion-id=dJs2L6Lz,comment-id=,timestamp=2018-11-03T17:26:25.486+0000) Second, the pessimism. [...]

The worst part about the pessimism in silver/low gold is the "I lost my lane so the game is over" mentality. People have this twisted and dumb mindset of either them carrying or losing the game. They have no idea about how to GET carried.

This pessimism also feeds into another problem: Getting killed by your lane opponent isn't something that happens once, twice or even three times. It happens 6, 7, 8 or even more times. Instead of making it easier for the team to carry you you make yourself an even bigger deadweight.

Deaths can happen. Losing lane can happen. But make yourselves lighter instead of adding weight to the enemies side.

Oakleaf Ranger11/4/2018, 2:24:17 AM4 votes

I seriously hope the increased awareness coming to bounties is will help make point 4 and 5 less of an issue.

Playing with a fed team most of the time feels like holding multiple leashes on untrained dogs.

Don't hold on tight and they just run off in every direction, die, and throw their lead. Most of the time I'm just hoping their patient enough until a opportunity appears or is made so I can let go and let them sate their blood thirst.

Dracocrash11/4/2018, 5:20:00 AM4 votes

That's because the ones who co-operate with their team and change their mentality end up climbing out of silver.

ez mental boom11/4/2018, 5:21:51 AM4 votes

[deleted]

disregardable11/3/2018, 5:39:29 PM3 votes

I've seen I don't know how many players just sit in base when there is a viable chance of turnaround and type instead of playing.

If we're about even on kills and behind on map objectives, then we can stall til late, grab baron, and win the game. Likewise, if we're ahead on map objectives but significantly behind on kills, we can probably out macro them and win the game.

But those situations are uncommon in silver.

In almost every situation, we're losing because we're the worse team, and are therefore behind on both kills and map objectives. Meaning we have no feasible strategy of winning that's not "completely change everything about the way we play from behind!" Just because there's a hypothetical possibility of winning doesn't mean it's going to happen.

And I hate people that can't see that "but our late game!" isn't going to come when we're 15 kills behind.

FCJAAAAGOOOO11/4/2018, 3:20:54 AM2 votes

It's quite possibly because outside of immediate benefits (stomping lanes, winning teamfights, taking objectives) there is nothing. Nothing whatsoever to keep balance. If a team gets ahead, they're favored to get more ahead and nothing else.

The only things that will compete against that is

1.) an ENTIRE TEAM of lategame-scaling champions or

2.) a complete throw/complete fluke. And nothing in-between. Solo players feel like they cannot make a comeback happen because alone, they literally cannot make even a hint of a comeback happen anymore but their immediate impact is still there.

As a result...all results are black and white, clear as crystal. YOU WIN/LOSE! GOOD DAY SIR!

mlm olo mlm11/3/2018, 5:41:30 PM2 votes

Second, the pessimism.

The counter to pessimism is hope.

Zeppelins circus11/3/2018, 5:43:12 PM2 votes

A very good analysis. To put it short, it seems like general awareness. If a person knows he is in trouble he should avoid it. But to be fair. is the league age demographic of teens a source of recklessness?

We may never know.

Thefrostyviking11/3/2018, 11:09:45 PM2 votes

Unfortunately you cant always ensure that everyone are in a good state or that they even have a good state to start with.

Like today i for one had a Ryze toplane, guy matches up against a Viktor and gets his ass handed to him pretty quickly and he starts spamming for help right away.

As a aspiring jungler i took a look too see what i could do and what do i see as he pings?

Him, rolling his face on his keyboard spamming all his abilities to shove as hard as possible and he successfully drives viktor under tower.

All while pinging and typing for help at the same time.

I also had a game with a LB mid who played into a annie, LB got beaten black and blue because she kept disrespecting annie constantly then she tells me to somehow gank with the wave not even pushing past the halfway point.

I actually do it despite telling her that she has to kill annie right away the moment i dive in because i will die and she´ll be next and what happens?

Annie kills me in a single full rotation (at 7) and LB misses both W and E and then actually tries to fight and dies......what do i get from her?

"Useless jungler"

And so where am i going with all this?

OP the issue isnt just that people are negative, there are a shit ton of people who think they know whats right and good but they actually have no idea at all and they drag everyone around them down to drown in their stupidity.

The issue with these people is that they are so certain of their own brilliant intellect and knowledge that the possibility of them being wrong just doesnt exist, which means that if something does go wrong its someone else´s fault and those other people are retarded and useless.

I´ve had the displeasure of interacting a lot with such people since playing jungle,,,,,people who think we can towerdive at lvl 4, people who do terrible objective calls (repeatedly) and pick fights they just cant win no matter what.

There is no way to win when one of these guys appear on the team, they will tilt like hell, feed and throw and there is nothing you can do to stop them..... i mean aside from having all the other lanes win by a landslide, that does work.

KazaJhodo11/4/2018, 7:32:02 PM2 votes

The problem with silver is not only inexperienced players, and thats less of a problem as its silver. These ARE inexperienced players. Riot places NEW players in high silver. I know its stupid, but they do.

The actual problem is the matching of inexperienced players. Games are completely inconsistent. Meaning matching is not doing its job.

Matching attempts a 50/50 win for all players. Riot will tell you that this system is accurate. However the system is conceptually flawed. Trying to match so that players have a 50/50 chance of winning will inflate, or restrict them, always. It will not lend consistent games, it will create crazy inconsistent games.

Good players will be matched with bad, and vise versa. Climbing the ladder will not feel like climbing. Players will wintrade non-stop because they are inconsistent, but the system will keep them in the same area and encourage the win trade with the 50/50.

Because of this, players will get frustrated and give up. They will like the game, but not learn anything, and not climb, because games are long- take a lot of concentration, are very complicated, and there are tons of champions. Even if they do focus properly to become better, games are so insanely inconsistent that someone is always feeding or ruining the game somehow. Always. That is the one thing that is consistent in silver. The only thing.

Watch any pro stream and listen to what the pro says. Lately its always always always something about a player doing something shockingly stupid. The only consistent thing in league is the shock at how players in your game are actually this bad.

Matching is fucked. Unless you are a god, the game is pretty much unplayable. No joke. Thats why you have played 2k games in silver right? You don't want to blame your team, but somehow, consistently, someone is always throwing. Always. 50/50 wintrade. This is why you win 8 in a row and then lose 8 in a row. Its not you, its matching.

Once you see it, its pretty obvious.

I find it shocking the things people say in regards to this answer. Like, team game and so on. Its just completely not true. All the pros will say you have to carry. Anyone with any experience at all will tell you that you have to carry harder and faster than your team can feed.

Its soloq. This is incredibly obvious.

Watch any pro climb. They don't rely on their team. They stomp their enemy lane into the ground and they carry the fuck out of the game. They don't do 'team' anything. Literally, this is fact.

You want out of silver? Play top/mid/jungle and stomp faster than your team ints. That is all. Actual 1v9. If you aren't a plat in silver, you will not climb. Period. Welcome to league.

Ulquiorra012311/4/2018, 8:53:27 AM1 votes

Except in silver that team game you speak of doesn't exist. Not because the players refuse to play it, they don't know how. If you spam meta picks for your role, are good at the champions and are better than your lane opponent, you will win 70% of games. Jungle is an outlier here because the lower the ELO the lower control you have on the game from that position.

I will give you this, there are games that are literally unwinnable in silver. Regardless of how good you are, there are definitely unwinnable games. I play on this account to push it into gold every season to prove it can be done without meta picks, without buying any vision or placing any, and also just to prove that it doesn't require a massive lead to do so and requires next to no active thinking to do so. I am an extremely passive jungler who plays my favorite champions on this account game in and game out. And within 100 games this season was out of Silver. Now my main just got promoted to D1 today, as I'm making my push to masters on Rammus, but overall my style of jungling works in high elo because the game is innately slower, and falters in low elo.

So with me at that big of a disadvantage in lower elos other than my skill and understanding of the game, got out in under 100 games with maybe 30 unwinnable games and a sub-50 win rate, you can do it as well if you just spam the meta picks and win your lane.

Jennifer4208/29/2019, 9:10:07 AM1 votes

i think this season elo hell is a real thing because theres just so many gold/plat players stuck in plat4/dia4 cause dropping is impossible, their mmr keeps suffering but they dont drop and that creates frustration when you are in plat 4, but you only have gold 4-3 people in your match and a win gives you like 13 lp while a lose takes away 28.

idk what riot did, the 10 promo games you have to play at the start of the season are a cool thing now, but the ranked system is a mess and really requires a reset.

egirl haver11/5/2018, 8:46:13 AM1 votes

This ain't it chief

bugstuck8/29/2019, 9:06:27 AM1 votes

for me the greatest problem about the game( im silver btw) is that because some hard feeds( which is pretty common) and makes his oponent get insanely strong and able to 1v5Darius Jax MasterYi Nasus Chogath makes the game just plain boring af because then you spend most of the time just picking up crumbs trying to become strong enough to kill him probabily starting to also feed in the process and watching your screen gray for a good portion of the game...[zombie-nunu-tears] i wouldnt mind being in a loop of losing and wining each game if at least the game was enjoyable during the 30 to 40 minutes that you are there (most of the times stuck because some people simply dont know when to quit..)[slayer-jinx-unamused] solo/duo should have some sort of system to counter the hard feeding, like, after 3 consecutive kills the next ones would grant you less gold or, the gold you get from each kill would be less acording to the gold in the other oponets are getting, or maybe your jungler could not help you without getting automatically focused by the minions as soon as he enters the lane, or not being able to help you at all until you die or something... the fed player even gets the chance to get more gold from the tower after killing his oponent and destroy it![zombie-brand-mindblown] that is reward enough from wining against his oponet already! of course there is already the shutdown system to counter the feeding and balance things out but its not enough. i am ok with noob players that dont ward properly or at all or dont priorize objectives or dont group,[sg-zephyr] because this way you have to prove yourself worth of climbing by compensating for them but the fact that i cant even fight and spend most of the time farming like a bot its just painful and makes me think about stop playing the game for good in solo duo or at least not taking it seriously at all.[zombie-nunu-bummed] GL in HF

Ecophile11/3/2018, 5:59:55 PM1 votes

You don't look at it right. Consider solo queue as stages you got to go through to level up. Silver elo is hard indeed, but it does not mean that you are more skilled because you can get ahead, or analyse a situation perfectly. You need to better than the opponents. The odds are not favorable for the ennemy team. YOU are the difference maker in most games.