Ally's and the Honors System -- Please attend to this issue or leave feedback, Thank you.
In general, the Honors System is supposed to support players who show appropriate and sportsmanlike behavior towards their teammates and other players while playing the game.
Please note that the following statements are based off multiple experiences as a veteran player over the course of 2018, and even more so since League of Legend's upbringing.
Here are some issues I've personally found as a invested player would like changed:
When a player does genuinely well during the game or carries the game they only have a chance of receiving any honors from players they played with.
This directly affects a player whom doesn't receive the proper honors or rewards from the honors system if below a certain honor rank or when simply ignored when not talking and choosing to focus on the game rather than type. As someone who has frequent power outages in my neighborhood I find this very displeasing, and would wish this to be changed to better suit the player when they deserve the honors or not.
When your team is unsportsmanlike; thus not honoring anyone, and/or having the enemy recognize you deserve the honor for the well played game regardless of winning or losing.
I've found this -- and i'm sure many other players too -- to be quite revolting in the matter of respect for who played well or was nice that game. As a support main I try my best to offer solutions to problems and possible teamwork such as (pings, typing, etc. ).
And lastly but possibly the most annoying and warranted problem needing a solution would be players who AFK or other methods of inactivity. This disallows them to honor period, regardless of when they left and leaving the other players with a bitter taste of League of Legends.
Here are the following solutions that I'd like to suggest:
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First have a system that could recognize players true intent for leaving to the best of its ability. And with all due respect would vastly improve leavers and AFKs during a game.
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Second re-enable the enemy team to give 1 honor each to the opposing team. This will allow the chance for a player to be rewarded for their honorable decisions and respective plays throughout Runeterra. Of course there must be a balance to every change thus a cap of 4 honors per player should be invoked and allow other players a chance to receive an honor for that game.
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Lastly and as always an improvement to the reporting system to keep players safe of abusive language and toxic players while on the Rift.
Thank you for your time to anyone who may read this, GG<3 League of Legend Gamers.