Time for a "Toxic MMR" system

YambrinZ·10/22/2017, 1:56:06 PM·1 votes·260 views

Simple concept here.

1- The more you report, the less the system takes your report as a serious offense. Simple logic here. Some saltlords report every game no matter what if they lose. Gotta blame someone or something. More importantly though, people who only report someone say....every 25 games played, PROBABLY are reporting an actual issue

2-Some people get reported more often than others. Again, this is obvious because well, yeah you get it...

Point is, there is an obvious algorithm that can be put in to detect the people that are truly toxic more than they arent toxic. Which can be almost certainly indicated by the people who rarely report.

If your reports per game is UNDER a certain number, and whoever you reported has been reported OVER a certain number, your account is then marked and given a warning/banned. And again, much like an honor system, certain levels will indicate your length of ban.

Obviously if someone plays 10 games and gets 90 reports, they need to be removed from the community. Trolling to that level (while it shows dedication) needs to be permanently removed. But what if they get 10 reports? If those 10 reports come from people who also average a report per game it doesnt really say anything. BUT if 3 or 4 of those reports come from people who report people .05 times a game, maybe it should trigger the system?

Tribunal didnt work because the trolls just spammed punish on everything. Current system doesnt work because people get punished for playing singed support and using acronyms. Good day.

4 Comments

Drugoth10/22/2017, 2:13:46 PM7 votes

I don't know if using average number of reports is a 100% accurate method of determining if a person is filing a lot of false reports.

You could have players that are reporting almost every game because they are legit running into trolls every game, sometimes it happens, sometimes you get a streak of bad luck. On the flipside, it's not impossible for that guy that rarely submits reports to have bad intentions.

I believe all reports should be assessed on an individual basis to verify their validity.

Also, giving different players different reporting weights could potentially lead to some serious abuse.

I see where you're coming from, and recognize you have good intentions, but I believe the proposed plan of execution is both extreme and unnecessary.

Mindspeaker10/22/2017, 2:06:59 PM2 votes

edit : just found this in another thread thought you be interested in it

https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/aFmEtAVK-riot-should-add-monthly-status-cards

[{quoted}](name=Riot Tantram,realm=NA,application-id=ZGEFLEUQ,discussion-id=aFmEtAVK,comment-id=0064,timestamp=2016-10-20T17:48:05.948+0000)

I agree.

My team actually played around with some cool ideas for delivering something like this during Thunderdome. So, we're on the same page.

I don't think I'd want to show the number of reports that were labeled as false though, in order to keep people from gaming the system. While only displaying something monthly could help with that, I'd rather that players can view this information on-demand.

I spent alot of time in tribunal back in the day and alot of the stuff was punishable.

on top of that I have yet to see anyone post anything in the player behavior forum that didn't not deserve the ban

It also don' t matter if the whole team reports you "falsely" for 1000 continuous games and you don't deserve it nothing will happen

I do agree that there should be a penalty for false reporting but done in a different way the system tracks you accuracy on if the report was valid or not . if you fall below a certain % you can no longer file reports .

Speaking form personal experience I have never had so much as a warning and I have herd "report x" for "whatever it was at the time " more times than i can count for actual toxic peole stressing out over a video game.

Dirty Bastard10/22/2017, 2:30:49 PM2 votes

Allot of ppl legit run into toxic players in many games, this would not work and only serve to protect the toxic community by not allowing valid reports to matter.

ModUlanopo10/22/2017, 2:42:44 PM1 votes

Tribunal didnt work because the trolls just spammed punish on everything.

Actually, Tribunal worked better than most people understand.

Yes, the punish rate was high, but that was because most of the cases sent to Tribunal were guilty. This was actually one of the weaknesses of the system, as people were primed - correctly - to believe that most of the cases needed to be punished. People weren't spamming out of laziness. They were using the system the way they believed was intended.

There were areas where the Tribunal was highly successful, however. It provided Riot with data-driven insight into what the community wants and what they consider unacceptable. That database formed the beating heart of the IFS.