This is how RIOT should deal with toxic people.

tadeocean·3/7/2019, 1:22:21 PM·2 votes·2,070 views

Hey guys!

I think toxicity is main problem in MOBA games, especially in LoL (easy to learn, hard to master style of MOBA) where "everyone" thinks they are GO(O)D and there team always su*ks, so they stuck in bronze ;) Those people with such mentality tend to be (or become) toxic. For most that's why League su_ks, cause LoL is toxic. So how we do?

We all know how to deal with toxic players: just mute them all! But this won't make players less toxic overall.

Riot tells us to report (for relieve): but, we all know they can't sort that much reports and find those who are the real ones to be banned or at least be punished. That's why I think current report system is bad. So I have an idea.

Hey RIOT... why don't you recruit players with good behavior (officially and open to community, everyone should know about them) and make them work for you (for some kind of bonus: like chests, skins.. maybe even BE). They would play as they always do and report those who are toxic (I mean REALLY-REALLY toxic). System will put those reports on higher priority and if report is legit: recruit will get some bonus.

So what I want? RIOT should encourage "not being toxic and being a good guy" mentality. You just play a game us you usually do and report those with bad behavior and if true, get bonus for that. Easy reward for being a good guy!

1st Riots finds chill players (those will become league "police" forces) 2nd Those players will find toxic people... (Inting, negative attitude, giving up, cheating, rage-afk... toxic) 3rd System will review there reports with higher prio and give back some bonus if TRUE! 5th If recruit does something wrong (they are toxic instead, or they are making false reports occasionally), system will kick them out (and if they are REALLY bad: they will get "strike" and perma banned from becoming a recruit) (there are plenty others) 6th Those "reported" players should have 3 strikes (red flags) (if reported 3 times in a row BYE-BYE b*tch, if even ones: you can't become a recruit).

So toxicity will "really" be punished... and we all will play in peece!

P. S.

And ofc this is just a beginning (I have even more ideas)... especially how to make people better "players" (I know people who play for years, but they have no skill and tend to ruin ranked games)! This is problem and should be solved too.

Thanks!

P. S. My english su_ks, I know ;)

11 Comments

VoidStaresBack3/7/2019, 1:27:28 PM7 votes

You're right, the sheer volume of reports does in fact make it impossible for humans at Riot to review every single case. That's why reports are handled by an automated machine learning algorithm, rather than requiring human input. Riot actually did have a system kind of like what you suggest in the past, the Tribunal, but it was painfully slow (as in, it could take months for someone's case to get reviewed) because there's simply too many reports for even a decent chunk of the playerbase to easily wade through.

TinkerTantrums3/7/2019, 3:08:34 PM3 votes

The MMORPG Age Of Conan gave authoritarian power to an elite group of volunteers in-game. They had giant invincible teleporting avatars that would do such things as force you to change your name to something not against the EULA -- for example names composed of two parts like BlueToad were deemed illegal.

The people attracted to the role of judge, jury and executioner are not necessarily there for game improvement.

https://i.imgur.com/p0hbCek.jpg[/img]

R107 Games3/7/2019, 2:43:09 PM1 votes

{quoted}

I think toxicity is main problem in MOBA games, especially in LoL

False, it's player mentality.

We all know how to deal with toxic players: just mute them all! But this won't make players less toxic overall.

It doesn't have to, let people be themselves