Soft Inting & Blocked Players In Matchmaking

beemotes·12/19/2019, 8:14:38 PM·1 votes·2,108 views

Hi, I'm gold and to save you some time and trouble I'm not going to be talking about my opinions on gameplay in general cause high elo players understand it better . This post is strictly about riots matchmaking and player system, as well as the state of soft inting from high elo players. I am not high elo, though I often get into games with higher elo players either due to norms or ranking with higher ranked friends. Regardless of the reason I tend to play with plat-masters players quite a bit. About two hours ago I, for the third time, got placed into a lobby with one of various higher elo players I have blocked. This one in particular because he is explicitly toxic and makes the quality of games he is in much worse. I joined the lobby to see him and two of his friends there. One masters and two plat players. I was adc and the masters player was my support, and when they realized who I was the masters player continued to troll my game with what you should know is called soft inting. He purposefully picked a champion to which we would lose lane, he continued to burn sums and cooldowns at random points throughout the game, he last hit a large portion of minions/kills, and he refused to ward properly until 20 minutes into the game. This wouldn't be a huge deal to me if it was the first time, but I have been repeatedly placed into games with players I have already had a bad playing experience with before and so I have them blocked. But yet, for some reason they end up in my games anyways, and even worse they have a party and can troll me regardless of my role or skill in the game. So my question is if anyone else has had these problems in their games. It continues to be a problem for me and discourages me from playing because of the amount of soft inters I see who can't be caught by a computer system checking reports. It isn't going to catch players based off of randomly doing things specifically to lose, it only really sees player kda apparently. For that reason so many players can int constantly and as long as they hit enemy champions and get some assists or place down a ward they will be fine. I disagree with the way this system works, as well as riot matchmaking continuing to disregard when a player has someone blocked.

Thanks for reading Taliyah

6 Comments

AJStarhiker12/19/2019, 11:43:15 PM6 votes

Overwatch had to remove the player block feature. People were abusing the feature to increase their odds of stomping lower level players. And some of the top players were on so many lists, they couldn't play.

GatekeeperTDS12/19/2019, 8:24:51 PM5 votes

so I have them blocked. But yet, for some reason they end up in my games

Blocking players does not affect matchmaking, it affects their ability to communicate with you via private message.

Players will never be given the ability to affect matchmaking due to how easily it can be abused.

Ehhhh12/19/2019, 8:24:31 PM4 votes

Blocking players to not play with/against them will cause issues for higher elo players, where there is a higher chance to consistently play against/with them. For example, you can ban all the best players, and increase your chances of winning by one playing against people with a lower skill level than you.

Theres always gonna be people that will intentionally ruin games though. There isnt much they can do about that

beemotes12/19/2019, 11:28:26 PM1 votes

So with those things considered how do you think games such as Overwatch still have successful matchmaking despite their option to "Ignore as Teammate" in their games? I understand there being an issue when it comes to two people of the same high elo quality games, but to matchmake a gold player with people of a much higher elo and to give those players the power to ruin the game quality of others because they know there is no consequence seems like a situation where Riot is basically choosing to let players of high elo decide what rules they want to follow and what rules they don't. If there isnt a creative way to keep high elo players from ruining the quality of low elo players games then maybe matchmaking should be catering more towards seperating players who are in a premade versus those who are queueing up alone. It is unfair to assume that a low elo player should have to deal with not only being placed at a higher level of gameplay but also with high elo players who know they can troll games and go unpunished just because they are the majority party in that game.