Why are players always giving up?

epsıłøn·11/27/2018, 5:42:36 PM·20 votes·12,705 views

Hello, i just wanted to talk about the behavior players have in general about giving up.

First of all let's do some quick stats:

-There is 3 lanes in the game -All 3 of them have, in general, 50% chance of winning their lane excluding jungle

  • Your jungler, in general, also have 50% chance to be more impactful in the game than the other jungler

That being said, chances that the whole team does great is very, very small.

-In the end your team has 50% chances of having a lead early

Just tell me WHY do people give up this easily when they are not in winning conditions?

You climb the ladder of ranked queues by having ONLY A BIT MORE than 50% win rate.

This means each victory you could achieve by not giving up is the reason you'll have 51% wr instead of 50%.

The only answer i get when asking is people saying ''It's a waste of time'' but let me tell you something

EACH GAME OF LOL IS, IN THE END, A TRUE WASTE OF TIME EVEN IF YOU WIN

The only way you can make the most out of this lost time is enjoying the game you are playing, wich you are not when you give up 50% of the time (when you are in a winning condition)

I know i speak in general, but i do not point anybody it is just a behavior i have in general looked at.

I want to know what y'all think about this, Thank you, JS

EDIT: i'm not saying it is easy or the chances are strong of a comeback. But if you have 5% chances or even less, then on 100 games in this situation, you'd win 5 of them instead of 0, wich makes a great difference is your win rate.

67 Comments

lIlIllIIlIlIlI11/27/2018, 5:59:28 PM16 votes

because the game is less fun now also nothing is 5050 in this game, lets be real, you dont get a 5050 chance of a good player who is better than the other laner on your team its hard to enjoy the only thing keeping me playing and making new accounts is the spirit of competition which has nothing to do with the game and an addiction to a familiar setting, thats it. Otherwise I would be playing dota or whatever. It is a better game afterall

[sg-lulu]

rujitra11/27/2018, 6:36:03 PM11 votes

Let's be honest. Many of the players in this game are of an age group that refuse to accept statistics. They think that if they aren't winning, there is no chance of winning.

I've come back from games that had both my Nexus turrets and three inhibs destroyed. Games aren't lost until the Nexus falls. Period.

1800NICECLIENT11/27/2018, 8:15:49 PM8 votes

Bad/weak players are:

-Afraid of hard games. -Only know how to play when ahead, but not when behind. -They blame teammates for them dying to simple ganks, etc. They never ask themselves how they died to some super obvious gank in say a gold 3 game. They never ask themselves how they could of predicted or prevented it. They just rage at their team due to having a fixed mindset. They then go on to play 1,000s of games hardstuck in said elo which makes them even saltier with each passing game. -They don't understand the game beyond a very basic level and lack mid game and late game macro. Once they are behind after the laning phase they assume they have already lost the game since the laning phase is the only part of the game they somewhat grasp.

I see these issues over and over with ragers and trolls in many of my games. If they worked on these serious weak points of their game they would climb easily.

Also ranked is where you're supposed to be judged by your ability to carry games and work with random teammates. Not cry in chat/give up when games are hard for you. That isn't gunna net you elo and wins.

XL BENCH PRESS11/28/2018, 9:37:55 AM6 votes

The reason players give up is because there are lots of people who are either fickle, immature, sore losers, or could be throwing a tantrum for any multitude of reasons.

It's most often that players start spamming surrender because the game isn't obviously and easily winnable, which asides from being utterly pathetic is a sign of immaturity, IMO. And we all know how many immature players there are in League, so it's hardly surprising.

There have been so many games where I/other teammates have rallied behind the person spamming surrender to get them to just dig deep and give it their best, and then we end up winning the game.

It was only last week that I saw someone create a meme on these boards about spamming FF then winning the game and admitting that they were wrong.

In other cases, once people start surrendering, they continue to do so because they want to keep their integrity and pride in case their team does win, so they actually do their best (AKA least) to make sure their team doesn't.

There are very few situations where surrender is actually warranted, such as when the score is 47-10 and they have all of your towers and 2/3 of your inhibs and you have diddly squat. Then I understand. But too often people do it because they are mad/sad.

95% of the time, when you see that first surrender vote appear on your screen, you'll notice that the player who initiated the vote has a nice fresh death timer. And in 90% of those first instances, they will be the only dead player on your team. Again, Throwing toys out the pram.

IN A NUTSHELL: In the vast majority of cases, people surrender because they have weak characters. Sorry if that offends anyone, but it's the absolute bottom line.

Faneseeker11/27/2018, 9:07:23 PM5 votes

because most people prefer the easy way out.

There are 3 categories of games I've noticed:

  1. Easy wins. Really easy, like 20 3 in 15 min easy.
  2. Bad loss, Really bad, like 3 20 in 15 min bad.
  3. Challenging and equally matched. This type is the type of game I live for and love, but it is challenging and puts a lot of people under pressure, these kind of games are also the kind you see with a lot of toxicity, rage, surrender spams.

Its just human nature that giving up is always the easier thing to do.

The Chad Support11/27/2018, 5:48:25 PM5 votes

{quoted} -There is 3 lanes in the game -All 3 of them have, in general, 50% chance of winning their lane excluding jungle

  • Your jungler, in general, also have 50% chance to be more impactful in the game than the other jungler

False. counter picks lower the chance of winning a lane. eg darius vs gangplank. darius already has the stronger lvl 1 which means the gp ends up playing passive and losing farm. jungle comes top and fails a gank giving a double kill and double buffs to darius allowing him to sustain longer in lane along with dealing more dmg gaining lvl and exp lead. top lane is now over the darius is free to do wahtever he wants. he can roam mid and kill hte mid. now mid is lost bc they got first tower giving gold and exp advantage to mid, smae thing for botside. would you say thats a winnable game?? no its better to just go next at that point and move on

HavokDash11/28/2018, 1:17:06 AM4 votes

With this community, all it takes is ONE mistake, ONE death, ONE missed ult. and rather than saying "its ok, you will get them next time, it happens" You are met with "Omg ur so fking trash, uninstall, REPORTED FOR INTING"

Rather than try and help thier team up, players are so threatened by a single mistake that they will go overboard and completely beat down, degrade, and utterly humiliate/shame ANYONE who dares die even once, even if its to enemy cc. In recent seasons there has been more of an effort to act as if simply being OUTPLAYED doesnt exist (aka "you played good, they played better!") and instead drum everything down to "you are inting, you are trash, you are reported" And who wants to spend a 30-40 minute match having to listen to someone who sees -themselves- as "master tier' telling everyone else how garbage they are. and yes, you can mute them, but by that time the damage has already been done. Teamwork goes out the window, Morale nosedives, chances of winning become less and less likely.

I repeat, these players are so full of themselves they would rather beat thier team down then help them up So best to give up, surrender. and find a match with a fresh start with someone who isnt busy labelling every single death as "inting" and spamming to "report my trash team"

disregardable11/27/2018, 6:54:35 PM4 votes

because this is a game which I play to have fun.

being stuck with the same shitty team while you can't do anything except farm, run away, and die over and over for 25+ minutes is not fun.

the end result and the points are totally meaningless. there is no point in playing if you're not having fun.

ı Sona ı11/27/2018, 7:59:33 PM4 votes

Players give up because no one inspires them with the will to go on.

Be the leader.

Midg3t11/27/2018, 7:14:43 PM3 votes

OP, imagine you're playing a poker. One round of poker=one League match. Now imagine you get a really bad hand (some totally opposite cards from the ones that are revealed on the table), and the rest of your opponents are constantly raising the bet. In that situation, would you:

  • keep going, following bets, throwing in almost all of your money in hopes your hand will somehow be the winning one, even tho the chances for that are almost nonexistent

  • fold and save your money for the next, maybe better for you round

And why?

Nyarlathοtep11/27/2018, 10:37:39 PM3 votes

Because most of the times its not worth. Riot has added powerful things to end games. However the opposite, things to stall games are, well how can i say it , utter horseshit. If you are behind then you need to somehow catch up. Sure you can capitalize on the enemies mistakes. But guess what. your team will do mistakes where the enemies will capitalize back. And since its a team game, well you kinda understand the possible outcome.

Then there is also the fact that snowballing is, maybe, at its highest it has ever been. When at a game you have about 5% chances of winning lets just say that in the long run is extremely stupid to try to win it. Both casually and competitively.

If you want people to give up less, you have to give them REAL hopes that comebacks have good chances of happening. Otherwise people will just go next. But yeah this wont happen.

Namîste11/27/2018, 5:48:14 PM3 votes

The only time I will fully give up and surrender is when I 100% know that we have no way of coming back. Like the one game I played and our mid laner was 0/12? Wasn't ranked or anything but the mid laner who just fed the enemy Ekko over and over again wouldn't even hug tower...she'd die mid lane. There was no coming back from that point especially when she would just repeat over and over again

TheSingularity11/28/2018, 12:50:41 AM3 votes

Because there is no incentive not to.

In this meta anything outside of crushing your opponent isn't enjoyable. And unlike the past, 1 person could win a game but it took 5 to lose. It takes 5 to win but only 1 to lose. Due to a lack of innate solo carry potential yu have even less agency then before So in actuallity you have an 80% chance of losing. Because once one guy feeds, it's pretty much over

A comeback isn't worth the effort. Not anymore

Ph03n1xb1rd11/28/2018, 12:38:38 PM3 votes

Because the game became less fun to play from behind? You just get snowballed like hell nowadays. (I didnt play too many games with the new tower platings etc, so i only talk about what was before that.)

Through the years LoL became a much "faster" game (or at least this is how i feel it). You won one lane, jungler comes, ganks the enemy, you kill them, push tower (before the patch towers were so fckin easy to destroy), destroy tower at 8-10 min. You have a huge gold advantage, rotate properly fck up 2 other towers in the next 4 min. Even more gold advantage, good luck to the enemy to come back.

EACH GAME OF LOL IS, IN THE END, A TRUE WASTE OF TIME EVEN IF YOU WIN

The time you enjoy wasting is not wasted time. - Quote from somebody. (Multiple sources say different things, so idk...) But nowadays it's just simply not enjoyable to play from behind. You can buy defensive items, but in general it feels weaker than the offensive ones (the true damage mastery, etc...), and you still get rekt.

Jaegaer11/27/2018, 10:45:08 PM2 votes

BECAUSE im sick of this game. Had an ex challenger player come into my plat game and run down under turret to 1v1 their enemy mid at 2 minutes. I afk'd right after that. Got leeaverbuster for afk in ranked game. WORTH because im not playing a game where my jg is a f***** autic moth&&* vuker&*er

Lauchmelder11/27/2018, 7:03:46 PM2 votes

"Because Koreans do that too."

And my favorite:

"Either I carry or the game is lost."

Abuse me11/28/2018, 4:39:33 AM2 votes

Do you really think that lanes have 50/50 chances of winning? What elo are you in? Because the higher you go, the more game depends on jungle. At diamond 5+, your entire game is decided by a jungle pressure. So if you see a dog shit jungler, you better ff at 15. Because your lane impact is nothing compared to jungle impact. Game no longer is in your hands.

Support Position11/28/2018, 8:44:30 PM2 votes

Better to go next then continue a lost game Riot made easier to win. And harder to comeback.

Arammus11/28/2018, 3:14:38 AM1 votes

i could blame riot saying "the game is decided in 15min" but that wouldnt be fair. even back then when games took 30-40min and it usually came down to adcs having 5-6 items and a teamfight, people surrenderd right away. many just dont have this mindset.

some people can play a ragegame and stay calm 24/7 while others flip their keyboard and smash their screen in the first time something goes wrong.

its humans.

wei27012/16/2019, 8:01:40 PM1 votes

should riot give harsher punishment to people who give up to discourage such behavior, at least in ranked

EL HAMSTERO11/29/2018, 8:37:36 AM1 votes

this is why - if you lose the games get easier. if you win the games get harder.

so if you are at too high of an elo and you are getting outclassed and dominated in lane it is not very much fun. but maybe your team is doing well and can carry you.

well getting carried is the worst possible case in this scenario. not only will you have an unfun game because the level is too hard for you, you will then win the game. that means your mmr will go up and you could easily get an even harder match-up next game.

SangreDeNoche11/28/2018, 10:05:30 AM1 votes

I had an answer ready but I gave up trying to type it out.