Change the ban system

InstaKill yi··1 votes·1,303 views

I suppose i am not the only one who thinks that how the ban system works is totally wrong and unfair in so many cases and doesn't punish the actual sources of toxicity or negativity most of the time,And punishments should never be the same on all actions...when someone says ''noob'' and someone says ''get cancer'' or ''kys'' there is a big difference between those words,yet they are both punished the same.And i have seen many players who got perma banned in such cases where they replied back to flaming..simply creating new accounts and trying to be as toxic as possible to ruin matches for others then reporting them after cuz those others reply back and then they get banned and the whole thing might continue as each player does this like if its a sort of revenge...and i don't think this solves anything..

I do understand that fighting toxicity with toxicity won't fix anything and riot suggests using mute and not typing anything...while this doesn't seem really bad but giving someone who said noob a perma ban is really too much of a reaction towards such a word...whenever someone gets reported the system just highlights words in his chat logs and bans him accordingly uncaring about anything else and the player is specially targeted if he had received a chat restriction or 2 weeks suspension before.

In general if the chat is always what causes troubles..so why not multiply the chat restriction punishments instead of banning accounts,right now it starts with 10 games chat restriction then 25 (honor drops to level 1 and gets locked) followed by 14 days(honor drops to level 0 and gets locked) then perma.

So i suggest a little change to the punishments,14 days and perma bans should only be applied to accounts related to:(illegal purchases,scripts or hacks,boosting,Intentional Feeding,extreme toxicity or racism and life threats)

While for all other cases related to chat ,The punishment should be related to chat as well...it should start as it is currently (10,25)but then increases each time...so the next will be 50 games chat restriction then 75...and if someone reaches this point there will be more punishments next: 10,25,50: honor drops to level 1 and honor rewards are locked (which currently applies in 10,25). 75,100: honor drops to level 0 and honor rewards are locked and player is unable to receive hex tech chests from obtaining S- or higher . 150,200: same as above but player isn't allowed to do missions(including daily win),which means he cant participate in any event till he reforms. 250,300: same as above but player doesn't receive champion capsules on level up and isn't allowed to play any ranked matches and loot is locked.

so i suppose if someone reaches this stage which is pretty small chance for him to insist on being negative in chat and so on..he would be playing for nothing...he gets no keys,chests,missions, not even BE of capsules and he cant play rankeds and he cant even talk in chat much cuz of the restriction..so he is pretty much unable to use most of the game features and i think anyone who reaches this stage or was warned about these punishments will actually reform or at-least think about what he types before typing it...this way no one loses his account and at the same time if he was a toxic person he wont be able to do such toxicity and will probably try to reform in order to unlock those features that's if he wants to play the game....Its just my opinion and just a suggestion.

9 Comments

Athina5 votes

Realistically, does responding to toxicity really do anything? Nobody is going to stop flaming or trolling just because you told them to stop or retaliated. In fact, I would argue that a large amount of these people only do what they do to get a reaction out of you. Retaliation only gives them what they want, and it opens you up for being punished yourself.

When it comes to chat-related punishments, you don't get a chat restriction for calling someone a "noob" once. Instead, the system looks at the frequency of negative behavior. Calling someone a noob once is much different from flaming everyone for extended periods over multiple games. If you check some of the threads here, you'll notice a very large majority falls within the latter category. The exceptions are those who resort to hate speech, death threats, etc. Riot has a zero-tolerance policy regarding these, and are as such punished with 14 day suspensions for the first offense.

Extending chat bans to an essentially unreachable amount of games, especially the way you've suggested, won't help anyone. The past has shown that increasing chat bans, or removing chat for players altogether, only leads to players finding other ways of expressing their frustration. This typically means troll picks, intentional feeding, and AFKs. The additional restrictions you suggest - such as removal of first win of the day and ranked queue - will only cause these players to act out even more, assuming they continue to play on their account. And if they choose to make a new account instead we're essentially back to where we started.

Chermorg3 votes

And punishments should never be the same on all actions...when someone says ''noob'' and someone says ''get cancer'' or ''kys'' there is a big difference between those words,yet they are both punished the same.

They aren't punished the same. Someone who says "kys" or "get cancer" will be punished much faster and with less frequency than someone who only says "noob" or "child" or similar.

However, someone who is constantly calling their teammates noobs/children or berating them in other ways every game is going to be punished up to a permanent ban, whereas someone who says "kys" once and never says anything toxic ever again will never be permanently banned. It is not just severity, but frequency of behavior that gets punished.

Umbral Regent2 votes

when someone says ''noob'' and someone says ''get cancer'' or ''kys'' there is a big difference between those words,yet they are both punished the same.

They're punished the same in different contexts. Getting a 14-day ban from calling someone a "noob" doesn't just happen alone and out of the blue - it's not a first-time thing. Getting a 14-day ban for calling someone a "noob" means you've had at least two prior punishments, which means you have a history of negative behavior.

Telling someone to kill themselves earns a 14-day ban as the first punishment.

And i have seen many players who got perma banned in such cases where they replied back to flaming.

Okay...And? Nobody likes flamers, and counterflaming is still flaming. If someone starts flaming you, mute them in the match and report them after, don't flame them back.

while this doesn't seem really bad but giving someone who said noob a perma ban is really too much of a reaction towards such a word...

As mentioned earlier, it's not a reaction to the word. It's a reaction to the player's behavior, their belligerent disregard for the rules after several prior punishments. If you can't be bothered to play by the rules, Riot can't be bothered to have you playing their game.

...and bans him accordingly uncaring about anything else...

What else is there to look at? The IFS judges the behavior of the player being reviewed. That means one person, and nobody else for that case. If player A is being reviewed, and player B also said stuff that would merit a punishment (or may be considered context for player A's misbehavior), player A still gets punished, because - regardless of what player B said, player A still broke the rules.

In general if the chat is always what causes troubles..so why not multiply the chat restriction punishments instead of banning accounts...

Because Riot has tested indefinitely scaling chat restrictions before. It didn't work. The vast majority of players under longer-duration Chat Restrictions would just resort to gameplay trolling instead.

The punishment system we have now is fine. The chat restrictions serve as light and moderate warnings for players to stop their behavior, the 14-day ban is the hard warning that the behavior needs to stop, and the permanent ban is Riot's way of saying "okay, you clearly don't give a shit about the rules, you're not playing anymore."

InstaKill yi1 votes

The multiplied chat restrictions from before didn't have the current features...there was no loot or honor or missions or capsules on level up which is the only way to get the current game currency(back then it was IP)..so i think multiplied chat restrictions along with banning them from these current features is new...and if as you said..that such players resort to troll playing then they will be warned with the 14-days suspension followed by perma ban

Umbral Regent1 votes

The multiplied chat restrictions from before didn't have the current features...there was no loot or honor or missions or capsules on level up which is the only way to get the current game currency(back then it was IP)..so i think multiplied chat restrictions along with banning them from these current features is new...

"New" doesn't always mean "good".

You're suggesting that players lose access to things that are, at their core, base level content. You're trying to suggest having the punishment system overreach and strip the game down to "if you break the rules, you just play for the game itself". And, if you're seriously going to just strip down all of the content to the point that it's just "Champion and game", why not just ban them outright then?

'Cause, with punishments of multiplying duration, you're asking them to wait a helluva long-ass time before they can even get small, simple things back (like Champion Capsules from levelling up, Champion Mastery rewards, Missions, etc.). With that much stripped away, for that long of time, you're not even giving the players the room to reform. So, again, why not just ban them outright and be done with it?

Beyond that, though, you're ignoring the major facets of what it is you're suggesting punishments strip away.

  • Hextech Chests from Champion Mastery (and other Champion Mastery-related rewards) are not about player behavior, they're about player skill. Sure, there is some coupling with the behavior system as Dishonorable players don't get ambient Key Fragments, so they'd be forced to buy Keys or shape up, but at its core, Champion Mastery has nothing to do with player behavior.
  • Missions are side content that, again, is primarily relating to the game itself instead of the player behavior systems. The Missions show up for everyone, and everyone should be allowed to complete them. Likewise, events are meant for everyone to enjoy. If you deny people the ability to participate in events, then, what's the point in them playing anyway?
  • Champion Capsules & Level-Up rewards are literally core experience things. You cannot reasonably cut them off to players even if they break the rules, because, again, at that point, they're not even playing the same game as everyone else. What would be the point in them playing if they're not allowed to unlock Champions, get Blue Essence, etc?
  • And the same goes for Ranked and Hextech Loot & Crafting. Ranked has its own prerequisites and personal rules, and people who get continually punished/refuse to reform will essentially play Ranked for nothing, since end of season rewards are locked behind an Honor Level 2 prerequisite. Hextech Loot & Crafting (like Champion Mastery, Level-Up rewards, and Missions) are base-level content and are separate from the Player Behavior systems.

and if as you said..that such players resort to troll playing then they will be warned with the 14-days suspension followed by perma ban

Why not skip all the fuss of incrementally expanding Chat Restrictions and cut away the worry of someone turning into a troll and use the current system which gives 14-day bans on the third chat offense (typically) and permabans on the fourth? Like I said, the system we have in place works fine.

InstaKill yi1 votes

i'd agree with u when i see that the bans are fairly placed...but they are not in like 80% of the cases i have seen in the past week...a very simple word just like a guy just posted gives him a perma ban...just cuz he told someone who is flaming that he is a ''moron if he thinks flaming would help people play better''..and then people would comment saying he wasn't banned for just this he was banned cuz he had 2 weeks suspension before...while i see that this has no relation at all cuz this 2 weeks suspension was a very long while ago and you dont know if he deserved that or not...cuz in most cases it was someone replying back to flame and then riot would say replying back makes u as toxic as him thats why u get banned....but u dont know this info till u actually get banned....this doesnt seem fair at all to ban someone for this cuz he had a 2 weeks suspension months ago

Zombie Gerbil2 votes

The only people who'd agree with you are the players who are toxic, lack empathy, and lack self-control, which are the players who we do not want playing this game. Neither the community nor Riot will ever tolerate these players. The system is fine and the players who are not toxic are the players who remain here the longest without penalties. I've been here since Beta with the SAME account and remain untouched by the system because I don't do anything to ruin my teammate nor enemy's game. It's not that complex not to be toxic and retaliate against toxic players.

So no, the system is great. Move along.

MagicFlyingLlama1 votes

Most of what you said was wrong.

Dolyna1 votes

I think the system is mostly good, but the punishments can be a little too stiff at times. I don't like zero tolerance policies, and I'd prefer to see a one month suspension in between the two week suspension and the permaban.

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