Why don't we get a notification everytime someone gets punished we reported? | Ideas

Report Evelynn·7/1/2017, 1:39:30 PM·4 votes·685 views

I think the "Riot doesn't care about our reports" opinion comes from a lack of communication between riot and the players. If we would always get feedback for a succesfully punished player, things might change? It feels so good, when somebody you report get's what he deserves. Since riot has strict privacy policies, I don't think that there could be a way that the name of the player you reported is displayed in the feedback, but maybe the champion they played? We associate random players more with the champion they play, than their actual name. It wouldn't hurt anybody if in the notification is something written like: "The Soraka-player you reported, got succesfully punished" There is still enough anonymity, cause maybe you reported more than 1 soraka in your last games, and the name of the player is not shown.

Any other ideas or feedback for me?

Greetings from germany.

19 Comments

Kats Pajamas7/1/2017, 2:41:13 PM2 votes

Because you're acting like a glorified hall monitor if you care.

Wanting to be petted for reporting people sounds toxic.

Most times people that 'report' are misusing the feature as much as the people playing the game 'wrong'.

Dying isn't even a "Reportable" offence, Intentionally Feeding is, and the line in the sand that is often drawn by the ones criticizing this are the ones that are toxic. If the same person screaming is even missing 2 CS while this occurs, I feel like reporting them myself. At least wait to be walking to lane to tell me you hope I get cancer, because if you stop to type anything in the first 5 minutes, you're ultimately losing the game yourself most times I see this happening.

So you're going to MIA ping my dead body and say "Report for feeding" the guy I 1v1'd to 5 hp, while you ran? k. That will surely prevent my yes vote to FF and actually inting in the future. /s

The best analogy ever is ANY PHYSICAL SPORTS. Would you tell your Wide-receiver that dropped the pass on first down first quarter they're a piece of trash and you hope their mom dies from aides for messing up a single play? If you think the answer is yes, you have issues with simple teamwork.

I dare you crybabies to actually cuck up and positively baby-talk your insanely stupid teammates. It wins more games and saves more time then your constant QQ for surrender to play your actual favorite part of the game: report.

If you don't know what to take away from this, at the very least, understand that reporting is fine, but if you literally cry 'report' I promise you're losing games from it.

Reket DeAlk7/3/2017, 4:14:44 AM2 votes

IIRC, it used to give you the pop up everytime your report helped get someone punished. Problem was, people were getting a huge amounts of notifications.

Personally, I think a daily pop-up would be best way to go. Say you reported 4 people one day. 3 of those people get punished. You log in next day and see a number (No names of course). It gives a bit more visibility to the system but doesn't get annoying having several pop-ups clogging up your screen.

Not sure how easy that would be to implement though.

verysalt7/1/2017, 1:42:20 PM1 votes

We do, last two days i got feedbacks for someone who got punished after i reported them for flaming. The only thing is that it doesn't specify what type of punishment it was and who got punished and for what.

Icy Hot Shoto7/2/2017, 1:11:07 PM1 votes

I'd like to note, you only get the notification if it was YOUR report that flagged the system to get him banned. So, say you and 4 other people on your team report an enemy for feeding/negative attitude. If they get punished, all 5 of you would get the notification. However, if only you reported him than someone reports him a game later, than he gets punished from that report than that person will get the notification only.

Does that make sense? Apologies if I wasn't clear enough.

AJStarhiker7/2/2017, 1:52:23 PM1 votes

Hacking and scripting can be detected, but typically, Riot issues those bans in bulk, sometimes 2-3 months after and likely includes multiple sources so the scripters have a harder time figuring out what got them caught.

For bug exploits, they prefer to quietly patch it before its use spreads too far. Whenever there's a notice about a champion or feature that's been disabled, it could be broken, or it could be game-breaking. And I have heard about people getting banned for using those exploits before they're patched.

AJStarhiker7/2/2017, 9:23:23 PM1 votes

If you spot a bug, send it a support ticket about it, and never use it again, I would think you'd be safe. If you spot a bug, exploit it, and/or post it to Reddit or otherwise share it, then you might be in trouble.

There was a really bad game-breaking bug a couple years ago that made it onto Reddit before Riot had a patch ready, and they had to ban people who heard about it and tried to replicate it themselves.