The journey from honor level 0-1 should not take longer the entire journey from 2-5.

themachamp·1/12/2018, 1:03:31 AM·29 votes·5,046 views

Honestly, it feels like one of Riot's mandates is to keep punishing the punished. Here are some things(imo) that Riot needs to implement to improve the locked to honor level 2 experience.

  1. Make the lock out period 15 or 20 games. Not 40-60 as a lot of people (least on the boards and ones I've talked to) have had to suffer through.

  2. Increase the baseline honor points gained ( i don't know what they are called but im talking about the hidden honor level up bar that we can't see) to help compensate for the sheer amount of RNG involved in getting honored bonuses.

  3. Reduce the amount of honor points needed to get from levels 0-1 and 1-2

  4. Increase the amount of honor points gained from ranked and normal draft summoners rift. Otherwise you force players use the best honor farming method aka do low level AI ttl and everyone agree to honor 1 other person so everyone gets 1 honor and gets the everyone has honored someone bonus.

  5. Add check points to locked, 0, and 1 so it doesn't feel like players are in an endless void and only get out at pure random(if ever)

  6. Give hidden bonus points out every time players are acquitted due to a false report. It's only fair since legit reports are a lot harsher from locked-2 than 2-5.

  7. Scrap levels 0 and 1 and just lock players out for 150 games. That is actually a better punishment than the checkpoint-less void that is levels 0 and 1.

  8. Give SOMETHING in the honor level 0 range. Even if it is something as small as 1 key fragment or one 90BE champ shard for getting yourself unlocked. It legit feels like riot is going. "Good job you did your reward-less punishment, now you get to do another..and even longer longer reward-less punishment!" I mean that shit is a legit triple punish if you think about it...2 week ban......lock out phase....0-1 grind. I don't have any internal stats but the average player is looking at what..a 4-6 month grind depending on play rate to get back to honor level 2.

  9. Don't impose these penalties to players who didn't get punished for chat related offenses.

Note: What I mean by honor RNG is that sometimes, no matter how honorable you are, you won't be honored. Or not everyone your team will honor someone and therefore, deny that bonus too. Hence....the honor RNG.

Edit: I see some of the down voters and others have never experienced how long it takes to progress in the punishment tiers. People will say that " being reported slows progress" etc...while that is true, it does NOT change how long the baseline from honor level 0-1 is....or 1-2. Don't believe me? make a new account ..spam some "kys" till the 2 week ban comes then come back after the ban see how long it would take you to go from locked to honor level 2. Give Riot Tantrum or any other rioter who made this system a freshly unbanned account that has its honor locked at level 0 and it will even take them 4-6 months to get back to honor level 2( assuming they didn't cheat and give themselves a bump behind the scenes lol).

Edit #2: For those of you who don't think this is a big deal..."In addition to your tier, ranked rewards will have a requirement of Honor level 2 or above at the end of this season.". You could get screwed out of 2018 rewards because you made a mistake in august or sept of 2017. Esp if something happens and you don't have as much time to play as before so you never get out of honors 0 or 1. Do you realize how depressing it would be to do your 30 games for a season, get gold 5 and get screwed over because you didn't have enough time play enough games to make up for your 10 or 25 game chat restrict in the PREVIOUS year.

55 Comments

Chermorg1/12/2018, 1:11:56 AM10 votes

Players that do not rise from honor levels 0 and 1 usually have not improved their behavior. Plain and simple, that is the reason they feel like they keep getting punished. Players who improve after a punishment are able to gain a level at most every 5-7 weeks or so of active play.

Telephone Booth1/12/2018, 1:07:38 AM9 votes

Yeah it really shouldn't. If it is, the problem is YOU, not the honor system. That's my honest opinion. A lot of people are in denial over their behavior in games. If you aren't climbing, it's because you're doing things that people are reporting you for, and they aren't bad enough to get you punished, but they're bad enough to hold you back from climbing the honor ladder. So just never say passive aggressive things, don't criticize your own team, don't insult anyone, don't ping someone 6 times for one command. Just stay completely neutral or positive and you will climb.

Edit: and I'm sure all these things would be really nice for you to have... but that's kind of the point. If you want to be rewarded for your attitude and behavior in game, you have to work for it and show a good attitude. If no one had to do this, what would be the point of the honor system? Just free shit for everyone? No. There's a reason you aren't climbing, and it's you.

MasterDClone1/12/2018, 2:12:54 AM7 votes

I agree with alot of these points but most of all there should definitly be something to show ur progressing

Baval1/12/2018, 9:05:40 AM5 votes

Its not that I dont believe you, its that I dont care. If you got to honor 0 you were a dick for a long time. You feel like it keeps punishing the punished? Good, thats what its meant to do. If it was trivial it wouldnt be a punishment. Im not going to make a smurf and be toxic to test a working system because I dont want to make peoples games worse for no reason.

GudLunchHavFries1/12/2018, 4:59:31 AM3 votes

Why should they make the time shorter? You only get to honor level 0 or 1 if you were penalized, meaning you most likely deserved it. Its supposed to be a punishment, why should the lighten it at all?

Thats like saying you should be spanked with a hand instead of a belt simply because it hurts less. The spanking is meant for discipline, making it less harsh destroyes some of the purpose of a punishment in general.

And yeah, maybe the spanking comparison is somewhat of an outdated analogy to use, and there is something better I could have used, but I'm tired, and thats what I came up with. :P

Twichty1/12/2018, 9:10:29 AM3 votes

Hey I got a chat ban, for one thing one time I mentioned the f -word I thought it was ridiculous, but whatever I'm over it. Anyways I found it was pretty short to get to honor 1, so for me it seemed fine.

WORST ZED WORLD1/14/2018, 4:22:12 AM2 votes

Yeah, it's completely unfair I agree and not an efficient system at all in terms of players who are reforming. People may be stuck at 0 for what may seem like an eternity. Which in turn reinforces negative behavior by the individual players not seeing progress for their effort in reforming.

Primaquarius1/12/2018, 1:07:42 AM2 votes

Reduce the amount of honor points needed to get from levels 0-1 and 1-2

Scrap levels 0 and 1 and just lock players out for 150 games. That is actually a better punishment than the checkpoint-less void that is levels 0 and 1.

Give SOMETHING in the honor level 0 range.

You are just all over the place with this...

TrevorAlu1/12/2018, 2:36:39 AM2 votes

You don't deserve any reward for being toxic. Period.

Edit: If you were toxic enough to somehow get to honor 0, you shouldn't get a free pass out to get free rewards. Being nice is literally one of the easiest things to do and how you manage to be so toxic you get to honor 0 is beyond me.

Tèrminus1/12/2018, 4:39:58 AM1 votes

Assuming all the honor tiers use the same hidden point system, honors earned in PVP matches should be worth more while you're in honor hell (levels 0 and 1). I say PVP specifically in this case so that people don't just farm bot matches for easy honors.

As far as I know, the only actual requirement to climbing out of honor hell is to not be reported. I think if earning honors had a more noticeable effect while in honor hell, people might have less issue overall and would actually try to earn honors.

I also think that there should be a "thumbs up" sort of mini-honor that can be given post-game to any number of players. Make it be worth very little honor points to players at level 2 or higher, but worth more for players in honor hell. This way you can still earn honor points without having to carry the game (because let's face it, 90% of the time it's the player who carried who gets the lion's share of the honors, since each player can only hand out a single honor, which sucks if you're in honor hell and aren't good at carrying games).